comparison include/SDL_opengl.h @ 5088:c2539ff054c8

Fixed compiling on Windows Mobile SDK 5.0 with Visual Studio 2008
author Sam Lantinga <slouken@libsdl.org>
date Mon, 24 Jan 2011 15:46:11 -0800
parents e8916fe9cfc8
children b530ef003506
comparison
equal deleted inserted replaced
5087:e7680e2c9f3c 5088:c2539ff054c8
29 #ifndef _SDL_opengl_h 29 #ifndef _SDL_opengl_h
30 #define _SDL_opengl_h 30 #define _SDL_opengl_h
31 31
32 #include "SDL_config.h" 32 #include "SDL_config.h"
33 33
34 #ifdef __WINDOWS__ 34 #ifdef __WIN32__
35 #define WIN32_LEAN_AND_MEAN 35 #define WIN32_LEAN_AND_MEAN
36 #ifndef NOMINMAX 36 #ifndef NOMINMAX
37 #define NOMINMAX /* Don't defined min() and max() */ 37 #define NOMINMAX /* Don't defined min() and max() */
38 #endif 38 #endif
39 #include <windows.h> 39 #include <windows.h>