Mercurial > sdl-ios-xcode
comparison src/video/win32/SDL_win32video.h @ 4694:c24ba2cc9583
Merged Jim's Google Summer of Code work from SDL-gsoc2010_gesture
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 22 Aug 2010 12:07:55 -0700 |
parents | e1664f94f026 03dcb795c583 |
children | 518d1679d2d0 |
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4638:08d22c54a21f | 4694:c24ba2cc9583 |
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30 #define STRICT | 30 #define STRICT |
31 #ifndef UNICODE | 31 #ifndef UNICODE |
32 #define UNICODE | 32 #define UNICODE |
33 #endif | 33 #endif |
34 #undef WINVER | 34 #undef WINVER |
35 #define WINVER 0x500 /* Need 0x410 for AlphaBlend() and 0x500 for EnumDisplayDevices() */ | 35 //#define WINVER 0x500 /* Need 0x410 for AlphaBlend() and 0x500 for EnumDisplayDevices() */ |
36 #define WINVER 0x601 /* Need 0x600 (_WIN32_WINNT_WIN7) for WM_Touch */ | |
37 #if (_WIN32_WINNT < 0x601) | |
38 #undef _WIN32_WINNT | |
39 #define _WIN32_WINNT 0x601 | |
40 #endif | |
41 | |
42 | |
36 #include <windows.h> | 43 #include <windows.h> |
37 | 44 |
38 #if SDL_VIDEO_RENDER_D3D | 45 #if SDL_VIDEO_RENDER_D3D |
39 //#include <d3d9.h> | 46 //#include <d3d9.h> |
40 #define D3D_DEBUG_INFO | 47 #define D3D_DEBUG_INFO |