Mercurial > sdl-ios-xcode
comparison src/video/ps3/SDL_ps3video.h @ 3142:c146645a770e gsoc2009_ps3
Roughly working framebuffer.
author | Martin Lowinski <martin@goldtopf.org> |
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date | Thu, 04 Jun 2009 07:02:15 +0000 |
parents | 3df74541339b |
children | 8fdabaa064c3 |
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3141:3df74541339b | 3142:c146645a770e |
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54 #define PS3DEV "/dev/fb0" | 54 #define PS3DEV "/dev/fb0" |
55 | 55 |
56 /* SPU thread data */ | 56 /* SPU thread data */ |
57 typedef struct spu_data { | 57 typedef struct spu_data { |
58 spe_context_ptr_t ctx; | 58 spe_context_ptr_t ctx; |
59 spe_program_handle_t program; | |
59 pthread_t thread; | 60 pthread_t thread; |
60 spe_program_handle_t program; | |
61 char * program_name; | 61 char * program_name; |
62 unsigned int booted; | 62 unsigned int booted; |
63 unsigned int keepalive; | 63 unsigned int keepalive; |
64 unsigned int entry; | 64 unsigned int entry; |
65 int error_code; | 65 int error_code; |