Mercurial > sdl-ios-xcode
comparison test/graywin.c @ 1895:c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 10 Jul 2006 21:04:37 +0000 |
parents | d33645c36072 |
children | 27ab20a36eba |
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1894:c69cee13dd76 | 1895:c121d94672cb |
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6 #include <string.h> | 6 #include <string.h> |
7 #include <time.h> | 7 #include <time.h> |
8 | 8 |
9 #include "SDL.h" | 9 #include "SDL.h" |
10 | 10 |
11 #ifdef TEST_VGA16 /* Define this if you want to test VGA 16-color video modes */ | 11 #ifdef TEST_VGA16 /* Define this if you want to test VGA 16-color video modes */ |
12 #define NUM_COLORS 16 | 12 #define NUM_COLORS 16 |
13 #else | 13 #else |
14 #define NUM_COLORS 256 | 14 #define NUM_COLORS 256 |
15 #endif | 15 #endif |
16 | 16 |
17 /* Draw a randomly sized and colored box centered about (X,Y) */ | 17 /* Draw a randomly sized and colored box centered about (X,Y) */ |
18 void DrawBox(SDL_Surface *screen, int X, int Y, int width, int height) | 18 void |
19 { | 19 DrawBox(SDL_Surface * screen, int X, int Y, int width, int height) |
20 static unsigned int seeded = 0; | 20 { |
21 SDL_Rect area; | 21 static unsigned int seeded = 0; |
22 Uint32 color; | 22 SDL_Rect area; |
23 Uint32 randc; | 23 Uint32 color; |
24 | 24 Uint32 randc; |
25 /* Seed the random number generator */ | 25 |
26 if ( seeded == 0 ) { | 26 /* Seed the random number generator */ |
27 srand(time(NULL)); | 27 if (seeded == 0) { |
28 seeded = 1; | 28 srand(time(NULL)); |
29 } | 29 seeded = 1; |
30 | 30 } |
31 /* Get the bounds of the rectangle */ | 31 |
32 area.w = (rand()%width); | 32 /* Get the bounds of the rectangle */ |
33 area.h = (rand()%height); | 33 area.w = (rand() % width); |
34 area.x = X-(area.w/2); | 34 area.h = (rand() % height); |
35 area.y = Y-(area.h/2); | 35 area.x = X - (area.w / 2); |
36 randc = (rand()%NUM_COLORS); | 36 area.y = Y - (area.h / 2); |
37 | 37 randc = (rand() % NUM_COLORS); |
38 if (screen->format->BytesPerPixel==1) | 38 |
39 { | 39 if (screen->format->BytesPerPixel == 1) { |
40 color = randc; | 40 color = randc; |
41 } | 41 } else { |
42 else | 42 color = SDL_MapRGB(screen->format, randc, randc, randc); |
43 { | 43 } |
44 color = SDL_MapRGB(screen->format, randc, randc, randc); | 44 |
45 } | 45 /* Do it! */ |
46 | 46 SDL_FillRect(screen, &area, color); |
47 /* Do it! */ | 47 if (screen->flags & SDL_DOUBLEBUF) { |
48 SDL_FillRect(screen, &area, color); | 48 SDL_Flip(screen); |
49 if ( screen->flags & SDL_DOUBLEBUF ) { | 49 } else { |
50 SDL_Flip(screen); | 50 SDL_UpdateRects(screen, 1, &area); |
51 } else { | 51 } |
52 SDL_UpdateRects(screen, 1, &area); | 52 } |
53 } | 53 |
54 } | 54 void |
55 | 55 DrawBackground(SDL_Surface * screen) |
56 void DrawBackground(SDL_Surface *screen) | 56 { |
57 { | 57 int i, j, k; |
58 int i, j, k; | 58 Uint8 *buffer; |
59 Uint8 *buffer; | 59 Uint16 *buffer16; |
60 Uint16 *buffer16; | 60 Uint16 color; |
61 Uint16 color; | 61 Uint8 gradient; |
62 Uint8 gradient; | 62 |
63 | 63 /* Set the surface pixels and refresh! */ |
64 /* Set the surface pixels and refresh! */ | 64 /* Use two loops in case the surface is double-buffered (both sides) */ |
65 /* Use two loops in case the surface is double-buffered (both sides) */ | 65 |
66 | 66 for (j = 0; j < 2; ++j) { |
67 for ( j=0; j<2; ++j ) { | 67 if (SDL_LockSurface(screen) < 0) { |
68 if ( SDL_LockSurface(screen) < 0 ) { | 68 fprintf(stderr, "Couldn't lock display surface: %s\n", |
69 fprintf(stderr, "Couldn't lock display surface: %s\n", | 69 SDL_GetError()); |
70 SDL_GetError()); | 70 return; |
71 return; | 71 } |
72 } | 72 buffer = (Uint8 *) screen->pixels; |
73 buffer = (Uint8 *)screen->pixels; | 73 |
74 | 74 if (screen->format->BytesPerPixel != 2) { |
75 if (screen->format->BytesPerPixel!=2) { | 75 for (i = 0; i < screen->h; ++i) { |
76 for ( i=0; i<screen->h; ++i ) { | 76 memset(buffer, (i * (NUM_COLORS - 1)) / screen->h, |
77 memset(buffer,(i*(NUM_COLORS-1))/screen->h, screen->w * screen->format->BytesPerPixel); | 77 screen->w * screen->format->BytesPerPixel); |
78 buffer += screen->pitch; | 78 buffer += screen->pitch; |
79 } | 79 } |
80 } | 80 } else { |
81 else | 81 for (i = 0; i < screen->h; ++i) { |
82 { | 82 gradient = ((i * (NUM_COLORS - 1)) / screen->h); |
83 for ( i=0; i<screen->h; ++i ) { | 83 color = |
84 gradient=((i*(NUM_COLORS-1))/screen->h); | 84 SDL_MapRGB(screen->format, gradient, gradient, gradient); |
85 color = SDL_MapRGB(screen->format, gradient, gradient, gradient); | 85 buffer16 = (Uint16 *) buffer; |
86 buffer16=(Uint16*)buffer; | 86 for (k = 0; k < screen->w; k++) { |
87 for (k=0; k<screen->w; k++) | 87 *(buffer16 + k) = color; |
88 { | |
89 *(buffer16+k)=color; | |
90 } | |
91 buffer += screen->pitch; | |
92 } | |
93 } | 88 } |
94 | 89 buffer += screen->pitch; |
95 SDL_UnlockSurface(screen); | 90 } |
96 if ( screen->flags & SDL_DOUBLEBUF ) { | 91 } |
97 SDL_Flip(screen); | 92 |
98 } else { | 93 SDL_UnlockSurface(screen); |
99 SDL_UpdateRect(screen, 0, 0, 0, 0); | 94 if (screen->flags & SDL_DOUBLEBUF) { |
100 break; | 95 SDL_Flip(screen); |
101 } | 96 } else { |
102 } | 97 SDL_UpdateRect(screen, 0, 0, 0, 0); |
103 } | 98 break; |
104 | 99 } |
105 SDL_Surface *CreateScreen(Uint16 w, Uint16 h, Uint8 bpp, Uint32 flags) | 100 } |
106 { | 101 } |
107 SDL_Surface *screen; | 102 |
108 int i; | 103 SDL_Surface * |
109 SDL_Color palette[NUM_COLORS]; | 104 CreateScreen(Uint16 w, Uint16 h, Uint8 bpp, Uint32 flags) |
110 | 105 { |
111 /* Set the video mode */ | 106 SDL_Surface *screen; |
112 screen = SDL_SetVideoMode(w, h, bpp, flags); | 107 int i; |
113 if ( screen == NULL ) { | 108 SDL_Color palette[NUM_COLORS]; |
114 fprintf(stderr, "Couldn't set display mode: %s\n", | 109 |
115 SDL_GetError()); | 110 /* Set the video mode */ |
116 return(NULL); | 111 screen = SDL_SetVideoMode(w, h, bpp, flags); |
117 } | 112 if (screen == NULL) { |
118 fprintf(stderr, "Screen is in %s mode\n", | 113 fprintf(stderr, "Couldn't set display mode: %s\n", SDL_GetError()); |
119 (screen->flags & SDL_FULLSCREEN) ? "fullscreen" : "windowed"); | 114 return (NULL); |
120 | 115 } |
121 if (bpp==8) { | 116 fprintf(stderr, "Screen is in %s mode\n", |
122 /* Set a gray colormap, reverse order from white to black */ | 117 (screen->flags & SDL_FULLSCREEN) ? "fullscreen" : "windowed"); |
123 for ( i=0; i<NUM_COLORS; ++i ) { | 118 |
124 palette[i].r = (NUM_COLORS-1)-i * (256 / NUM_COLORS); | 119 if (bpp == 8) { |
125 palette[i].g = (NUM_COLORS-1)-i * (256 / NUM_COLORS); | 120 /* Set a gray colormap, reverse order from white to black */ |
126 palette[i].b = (NUM_COLORS-1)-i * (256 / NUM_COLORS); | 121 for (i = 0; i < NUM_COLORS; ++i) { |
127 } | 122 palette[i].r = (NUM_COLORS - 1) - i * (256 / NUM_COLORS); |
128 SDL_SetColors(screen, palette, 0, NUM_COLORS); | 123 palette[i].g = (NUM_COLORS - 1) - i * (256 / NUM_COLORS); |
129 } | 124 palette[i].b = (NUM_COLORS - 1) - i * (256 / NUM_COLORS); |
130 | 125 } |
131 return(screen); | 126 SDL_SetColors(screen, palette, 0, NUM_COLORS); |
132 } | 127 } |
133 | 128 |
134 int main(int argc, char *argv[]) | 129 return (screen); |
135 { | 130 } |
136 SDL_Surface *screen; | 131 |
137 Uint32 videoflags; | 132 int |
138 int done; | 133 main(int argc, char *argv[]) |
139 SDL_Event event; | 134 { |
140 int width, height, bpp; | 135 SDL_Surface *screen; |
141 | 136 Uint32 videoflags; |
142 /* Initialize SDL */ | 137 int done; |
143 if ( SDL_Init(SDL_INIT_VIDEO) < 0 ) { | 138 SDL_Event event; |
144 fprintf(stderr, "Couldn't initialize SDL: %s\n",SDL_GetError()); | 139 int width, height, bpp; |
145 exit(1); | 140 |
146 } | 141 /* Initialize SDL */ |
147 | 142 if (SDL_Init(SDL_INIT_VIDEO) < 0) { |
148 /* See if we try to get a hardware colormap */ | 143 fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError()); |
149 width = 640; | 144 exit(1); |
150 height = 480; | 145 } |
151 bpp = 8; | 146 |
152 videoflags = SDL_SWSURFACE; | 147 /* See if we try to get a hardware colormap */ |
153 while ( argc > 1 ) { | 148 width = 640; |
154 --argc; | 149 height = 480; |
155 if ( argv[argc-1] && (strcmp(argv[argc-1], "-width") == 0) ) { | 150 bpp = 8; |
156 width = atoi(argv[argc]); | 151 videoflags = SDL_SWSURFACE; |
157 --argc; | 152 while (argc > 1) { |
158 } else | 153 --argc; |
159 if ( argv[argc-1] && (strcmp(argv[argc-1], "-height") == 0) ) { | 154 if (argv[argc - 1] && (strcmp(argv[argc - 1], "-width") == 0)) { |
160 height = atoi(argv[argc]); | 155 width = atoi(argv[argc]); |
161 --argc; | 156 --argc; |
162 } else | 157 } else if (argv[argc - 1] |
163 if ( argv[argc-1] && (strcmp(argv[argc-1], "-bpp") == 0) ) { | 158 && (strcmp(argv[argc - 1], "-height") == 0)) { |
164 bpp = atoi(argv[argc]); | 159 height = atoi(argv[argc]); |
165 --argc; | 160 --argc; |
166 } else | 161 } else if (argv[argc - 1] && (strcmp(argv[argc - 1], "-bpp") == 0)) { |
167 if ( argv[argc] && (strcmp(argv[argc], "-hw") == 0) ) { | 162 bpp = atoi(argv[argc]); |
168 videoflags |= SDL_HWSURFACE; | 163 --argc; |
169 } else | 164 } else if (argv[argc] && (strcmp(argv[argc], "-hw") == 0)) { |
170 if ( argv[argc] && (strcmp(argv[argc], "-hwpalette") == 0) ) { | 165 videoflags |= SDL_HWSURFACE; |
171 videoflags |= SDL_HWPALETTE; | 166 } else if (argv[argc] && (strcmp(argv[argc], "-hwpalette") == 0)) { |
172 } else | 167 videoflags |= SDL_HWPALETTE; |
173 if ( argv[argc] && (strcmp(argv[argc], "-flip") == 0) ) { | 168 } else if (argv[argc] && (strcmp(argv[argc], "-flip") == 0)) { |
174 videoflags |= SDL_DOUBLEBUF; | 169 videoflags |= SDL_DOUBLEBUF; |
175 } else | 170 } else if (argv[argc] && (strcmp(argv[argc], "-noframe") == 0)) { |
176 if ( argv[argc] && (strcmp(argv[argc], "-noframe") == 0) ) { | 171 videoflags |= SDL_NOFRAME; |
177 videoflags |= SDL_NOFRAME; | 172 } else if (argv[argc] && (strcmp(argv[argc], "-resize") == 0)) { |
178 } else | 173 videoflags |= SDL_RESIZABLE; |
179 if ( argv[argc] && (strcmp(argv[argc], "-resize") == 0) ) { | 174 } else if (argv[argc] && (strcmp(argv[argc], "-fullscreen") == 0)) { |
180 videoflags |= SDL_RESIZABLE; | 175 videoflags |= SDL_FULLSCREEN; |
181 } else | 176 } else { |
182 if ( argv[argc] && (strcmp(argv[argc], "-fullscreen") == 0) ) { | 177 fprintf(stderr, |
183 videoflags |= SDL_FULLSCREEN; | 178 "Usage: %s [-width] [-height] [-bpp] [-hw] [-hwpalette] [-flip] [-noframe] [-fullscreen] [-resize]\n", |
184 } else { | 179 argv[0]); |
185 fprintf(stderr, "Usage: %s [-width] [-height] [-bpp] [-hw] [-hwpalette] [-flip] [-noframe] [-fullscreen] [-resize]\n", | 180 exit(1); |
186 argv[0]); | 181 } |
187 exit(1); | 182 } |
188 } | 183 |
189 } | 184 /* Set a video mode */ |
190 | 185 screen = CreateScreen(width, height, bpp, videoflags); |
191 /* Set a video mode */ | 186 if (screen == NULL) { |
192 screen = CreateScreen(width, height, bpp, videoflags); | 187 exit(2); |
193 if ( screen == NULL ) { | 188 } |
194 exit(2); | 189 |
195 } | 190 DrawBackground(screen); |
196 | 191 |
197 DrawBackground(screen); | 192 /* Wait for a keystroke */ |
198 | 193 done = 0; |
199 /* Wait for a keystroke */ | 194 while (!done && SDL_WaitEvent(&event)) { |
200 done = 0; | 195 switch (event.type) { |
201 while ( !done && SDL_WaitEvent(&event) ) { | 196 case SDL_MOUSEBUTTONDOWN: |
202 switch (event.type) { | 197 DrawBox(screen, event.button.x, event.button.y, width, height); |
203 case SDL_MOUSEBUTTONDOWN: | 198 break; |
204 DrawBox(screen, event.button.x, event.button.y, width, height); | 199 case SDL_KEYDOWN: |
205 break; | 200 /* Ignore ALT-TAB for windows */ |
206 case SDL_KEYDOWN: | 201 if ((event.key.keysym.sym == SDLK_LALT) || |
207 /* Ignore ALT-TAB for windows */ | 202 (event.key.keysym.sym == SDLK_TAB)) { |
208 if ( (event.key.keysym.sym == SDLK_LALT) || | 203 break; |
209 (event.key.keysym.sym == SDLK_TAB) ) { | 204 } |
210 break; | 205 /* Center the mouse on <SPACE> */ |
211 } | 206 if (event.key.keysym.sym == SDLK_SPACE) { |
212 /* Center the mouse on <SPACE> */ | 207 SDL_WarpMouse(width / 2, height / 2); |
213 if ( event.key.keysym.sym == SDLK_SPACE ) { | 208 break; |
214 SDL_WarpMouse(width/2, height/2); | 209 } |
215 break; | 210 /* Toggle fullscreen mode on <RETURN> */ |
216 } | 211 if (event.key.keysym.sym == SDLK_RETURN) { |
217 /* Toggle fullscreen mode on <RETURN> */ | 212 videoflags ^= SDL_FULLSCREEN; |
218 if ( event.key.keysym.sym == SDLK_RETURN ) { | 213 screen = CreateScreen(screen->w, screen->h, |
219 videoflags ^= SDL_FULLSCREEN; | 214 screen->format->BitsPerPixel, |
220 screen = CreateScreen( | 215 videoflags); |
221 screen->w, screen->h, | 216 if (screen == NULL) { |
222 screen->format->BitsPerPixel, | 217 fprintf(stderr, "Couldn't toggle fullscreen mode\n"); |
223 videoflags); | 218 done = 1; |
224 if ( screen == NULL ) { | 219 } |
225 fprintf(stderr, | 220 DrawBackground(screen); |
226 "Couldn't toggle fullscreen mode\n"); | 221 break; |
227 done = 1; | 222 } |
228 } | 223 /* Any other key quits the application... */ |
229 DrawBackground(screen); | 224 case SDL_QUIT: |
230 break; | 225 done = 1; |
231 } | 226 break; |
232 /* Any other key quits the application... */ | 227 case SDL_VIDEOEXPOSE: |
233 case SDL_QUIT: | 228 DrawBackground(screen); |
234 done = 1; | 229 break; |
235 break; | 230 case SDL_VIDEORESIZE: |
236 case SDL_VIDEOEXPOSE: | 231 printf("Screen resized to %dx%d\n", event.resize.w, |
237 DrawBackground(screen); | 232 event.resize.h); |
238 break; | 233 screen = |
239 case SDL_VIDEORESIZE: | 234 CreateScreen(event.resize.w, event.resize.h, |
240 screen = CreateScreen( | 235 screen->format->BitsPerPixel, videoflags); |
241 event.resize.w, event.resize.h, | 236 if (screen == NULL) { |
242 screen->format->BitsPerPixel, | 237 fprintf(stderr, "Couldn't resize video mode\n"); |
243 videoflags); | 238 done = 1; |
244 if ( screen == NULL ) { | 239 } |
245 fprintf(stderr, | 240 DrawBackground(screen); |
246 "Couldn't resize video mode\n"); | 241 break; |
247 done = 1; | 242 default: |
248 } | 243 break; |
249 DrawBackground(screen); | 244 } |
250 break; | 245 } |
251 default: | 246 SDL_Quit(); |
252 break; | 247 return (0); |
253 } | 248 } |
254 } | |
255 SDL_Quit(); | |
256 return(0); | |
257 } |