Mercurial > sdl-ios-xcode
comparison src/video/win32/SDL_win32video.h @ 1895:c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 10 Jul 2006 21:04:37 +0000 |
parents | |
children | f1828a500391 |
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1894:c69cee13dd76 | 1895:c121d94672cb |
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1 /* | |
2 SDL - Simple DirectMedia Layer | |
3 Copyright (C) 1997-2006 Sam Lantinga | |
4 | |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Lesser General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2.1 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Lesser General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Lesser General Public | |
16 License along with this library; if not, write to the Free Software | |
17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
18 | |
19 Sam Lantinga | |
20 slouken@libsdl.org | |
21 */ | |
22 #include "SDL_config.h" | |
23 | |
24 #ifndef _SDL_win32video_h | |
25 #define _SDL_win32video_h | |
26 | |
27 #include "../SDL_sysvideo.h" | |
28 | |
29 #define WIN32_LEAN_AND_MEAN | |
30 #define UNICODE | |
31 #define WINVER 0x500 /* Need 0x410 for AlphaBlend() and 0x500 for EnumDisplayDevices() */ | |
32 #include <windows.h> | |
33 | |
34 #if SDL_VIDEO_RENDER_D3D | |
35 #include <d3d9.h> | |
36 #endif | |
37 | |
38 #include "SDL_win32events.h" | |
39 #include "SDL_win32gamma.h" | |
40 #include "SDL_win32keyboard.h" | |
41 #include "SDL_win32modes.h" | |
42 #include "SDL_win32mouse.h" | |
43 #include "SDL_win32window.h" | |
44 | |
45 #ifdef UNICODE | |
46 #define WIN_StringToUTF8(S) SDL_iconv_string("UTF-8", "UCS-2", (char *)S, (wcslen(S)+1)*sizeof(WCHAR)) | |
47 #define WIN_UTF8ToString(S) (WCHAR *)SDL_iconv_string("UCS-2", "UTF-8", (char *)S, SDL_strlen(S)+1) | |
48 #else | |
49 #define WIN_StringToUTF8(S) SDL_iconv_string("UTF-8", "ASCII", (char *)S, (strlen(S)+1)) | |
50 #define WIN_UTF8ToString(S) SDL_iconv_string("ASCII", "UTF-8", (char *)S, SDL_strlen(S)+1) | |
51 #endif | |
52 | |
53 /* Private display data */ | |
54 | |
55 typedef struct SDL_VideoData | |
56 { | |
57 #if SDL_VIDEO_RENDER_D3D | |
58 HANDLE d3dDLL; | |
59 IDirect3D9 *d3d; | |
60 #endif | |
61 int mouse; | |
62 int keyboard; | |
63 } SDL_VideoData; | |
64 | |
65 #endif /* _SDL_win32video_h */ | |
66 | |
67 /* vi: set ts=4 sw=4 expandtab: */ |