Mercurial > sdl-ios-xcode
comparison src/video/ps2gs/SDL_gsyuv_c.h @ 1895:c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 10 Jul 2006 21:04:37 +0000 |
parents | 51038e80ae59 |
children | 99210400e8b9 |
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1894:c69cee13dd76 | 1895:c121d94672cb |
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24 /* This is the Playstation 2 implementation of YUV video overlays */ | 24 /* This is the Playstation 2 implementation of YUV video overlays */ |
25 | 25 |
26 #include "SDL_video.h" | 26 #include "SDL_video.h" |
27 #include "SDL_gsvideo.h" | 27 #include "SDL_gsvideo.h" |
28 | 28 |
29 extern SDL_Overlay *GS_CreateYUVOverlay(_THIS, int width, int height, Uint32 format, SDL_Surface *display); | 29 extern SDL_Overlay *GS_CreateYUVOverlay(_THIS, int width, int height, |
30 Uint32 format, SDL_Surface * display); | |
30 | 31 |
31 extern int GS_LockYUVOverlay(_THIS, SDL_Overlay *overlay); | 32 extern int GS_LockYUVOverlay(_THIS, SDL_Overlay * overlay); |
32 | 33 |
33 extern void GS_UnlockYUVOverlay(_THIS, SDL_Overlay *overlay); | 34 extern void GS_UnlockYUVOverlay(_THIS, SDL_Overlay * overlay); |
34 | 35 |
35 extern int GS_DisplayYUVOverlay(_THIS, SDL_Overlay *overlay, SDL_Rect *src, SDL_Rect *dst); | 36 extern int GS_DisplayYUVOverlay(_THIS, SDL_Overlay * overlay, SDL_Rect * src, |
37 SDL_Rect * dst); | |
36 | 38 |
37 extern void GS_FreeYUVOverlay(_THIS, SDL_Overlay *overlay); | 39 extern void GS_FreeYUVOverlay(_THIS, SDL_Overlay * overlay); |
40 /* vi: set ts=4 sw=4 expandtab: */ |