Mercurial > sdl-ios-xcode
comparison src/video/ps2gs/SDL_gsvideo.c @ 1895:c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 10 Jul 2006 21:04:37 +0000 |
parents | 8d9bb0cf2c2a |
children | e1da92da346c |
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1894:c69cee13dd76 | 1895:c121d94672cb |
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40 #include "SDL_gsevents_c.h" | 40 #include "SDL_gsevents_c.h" |
41 #include "SDL_gsyuv_c.h" | 41 #include "SDL_gsyuv_c.h" |
42 | 42 |
43 | 43 |
44 /* Initialization/Query functions */ | 44 /* Initialization/Query functions */ |
45 static int GS_VideoInit(_THIS, SDL_PixelFormat *vformat); | 45 static int GS_VideoInit(_THIS, SDL_PixelFormat * vformat); |
46 static SDL_Rect **GS_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags); | 46 static SDL_Rect **GS_ListModes(_THIS, SDL_PixelFormat * format, Uint32 flags); |
47 static SDL_Surface *GS_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags); | 47 static SDL_Surface *GS_SetVideoMode(_THIS, SDL_Surface * current, int width, |
48 static int GS_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors); | 48 int height, int bpp, Uint32 flags); |
49 static int GS_SetColors(_THIS, int firstcolor, int ncolors, | |
50 SDL_Color * colors); | |
49 static void GS_VideoQuit(_THIS); | 51 static void GS_VideoQuit(_THIS); |
50 | 52 |
51 /* Hardware surface functions */ | 53 /* Hardware surface functions */ |
52 static int GS_AllocHWSurface(_THIS, SDL_Surface *surface); | 54 static int GS_AllocHWSurface(_THIS, SDL_Surface * surface); |
53 static int GS_LockHWSurface(_THIS, SDL_Surface *surface); | 55 static int GS_LockHWSurface(_THIS, SDL_Surface * surface); |
54 static void GS_UnlockHWSurface(_THIS, SDL_Surface *surface); | 56 static void GS_UnlockHWSurface(_THIS, SDL_Surface * surface); |
55 static void GS_FreeHWSurface(_THIS, SDL_Surface *surface); | 57 static void GS_FreeHWSurface(_THIS, SDL_Surface * surface); |
56 | 58 |
57 /* GS driver bootstrap functions */ | 59 /* GS driver bootstrap functions */ |
58 | 60 |
59 static int GS_Available(void) | 61 static int |
60 { | 62 GS_Available(void) |
61 int console, memory; | 63 { |
62 | 64 int console, memory; |
63 console = open(PS2_DEV_GS, O_RDWR, 0); | 65 |
64 if ( console >= 0 ) { | 66 console = open(PS2_DEV_GS, O_RDWR, 0); |
65 close(console); | 67 if (console >= 0) { |
66 } | 68 close(console); |
67 memory = open(PS2_DEV_MEM, O_RDWR, 0); | 69 } |
68 if ( memory >= 0 ) { | 70 memory = open(PS2_DEV_MEM, O_RDWR, 0); |
69 close(memory); | 71 if (memory >= 0) { |
70 } | 72 close(memory); |
71 return((console >= 0) && (memory >= 0)); | 73 } |
72 } | 74 return ((console >= 0) && (memory >= 0)); |
73 | 75 } |
74 static void GS_DeleteDevice(SDL_VideoDevice *device) | 76 |
75 { | 77 static void |
76 SDL_free(device->hidden); | 78 GS_DeleteDevice(SDL_VideoDevice * device) |
77 SDL_free(device); | 79 { |
78 } | 80 SDL_free(device->hidden); |
79 | 81 SDL_free(device); |
80 static SDL_VideoDevice *GS_CreateDevice(int devindex) | 82 } |
81 { | 83 |
82 SDL_VideoDevice *this; | 84 static SDL_VideoDevice * |
83 | 85 GS_CreateDevice(int devindex) |
84 /* Initialize all variables that we clean on shutdown */ | 86 { |
85 this = (SDL_VideoDevice *)SDL_malloc(sizeof(SDL_VideoDevice)); | 87 SDL_VideoDevice *this; |
86 if ( this ) { | 88 |
87 SDL_memset(this, 0, (sizeof *this)); | 89 /* Initialize all variables that we clean on shutdown */ |
88 this->hidden = (struct SDL_PrivateVideoData *) | 90 this = (SDL_VideoDevice *) SDL_malloc(sizeof(SDL_VideoDevice)); |
89 SDL_malloc((sizeof *this->hidden)); | 91 if (this) { |
90 } | 92 SDL_memset(this, 0, (sizeof *this)); |
91 if ( (this == NULL) || (this->hidden == NULL) ) { | 93 this->hidden = (struct SDL_PrivateVideoData *) |
92 SDL_OutOfMemory(); | 94 SDL_malloc((sizeof *this->hidden)); |
93 if ( this ) { | 95 } |
94 SDL_free(this); | 96 if ((this == NULL) || (this->hidden == NULL)) { |
95 } | 97 SDL_OutOfMemory(); |
96 return(0); | 98 if (this) { |
97 } | 99 SDL_free(this); |
98 SDL_memset(this->hidden, 0, (sizeof *this->hidden)); | 100 } |
99 mouse_fd = -1; | 101 return (0); |
100 keyboard_fd = -1; | 102 } |
101 | 103 SDL_memset(this->hidden, 0, (sizeof *this->hidden)); |
102 /* Set the function pointers */ | 104 mouse_fd = -1; |
103 this->VideoInit = GS_VideoInit; | 105 keyboard_fd = -1; |
104 this->ListModes = GS_ListModes; | 106 |
105 this->SetVideoMode = GS_SetVideoMode; | 107 /* Set the function pointers */ |
106 this->CreateYUVOverlay = GS_CreateYUVOverlay; | 108 this->VideoInit = GS_VideoInit; |
107 this->SetColors = GS_SetColors; | 109 this->ListModes = GS_ListModes; |
108 this->UpdateRects = NULL; | 110 this->SetVideoMode = GS_SetVideoMode; |
109 this->VideoQuit = GS_VideoQuit; | 111 this->CreateYUVOverlay = GS_CreateYUVOverlay; |
110 this->AllocHWSurface = GS_AllocHWSurface; | 112 this->SetColors = GS_SetColors; |
111 this->CheckHWBlit = NULL; | 113 this->UpdateRects = NULL; |
112 this->FillHWRect = NULL; | 114 this->VideoQuit = GS_VideoQuit; |
113 this->SetHWColorKey = NULL; | 115 this->AllocHWSurface = GS_AllocHWSurface; |
114 this->SetHWAlpha = NULL; | 116 this->CheckHWBlit = NULL; |
115 this->LockHWSurface = GS_LockHWSurface; | 117 this->FillHWRect = NULL; |
116 this->UnlockHWSurface = GS_UnlockHWSurface; | 118 this->SetHWColorKey = NULL; |
117 this->FlipHWSurface = NULL; | 119 this->SetHWAlpha = NULL; |
118 this->FreeHWSurface = GS_FreeHWSurface; | 120 this->LockHWSurface = GS_LockHWSurface; |
119 this->SetIcon = NULL; | 121 this->UnlockHWSurface = GS_UnlockHWSurface; |
120 this->SetCaption = NULL; | 122 this->FlipHWSurface = NULL; |
121 this->GetWMInfo = NULL; | 123 this->FreeHWSurface = GS_FreeHWSurface; |
122 this->FreeWMCursor = GS_FreeWMCursor; | 124 this->SetIcon = NULL; |
123 this->CreateWMCursor = GS_CreateWMCursor; | 125 this->SetCaption = NULL; |
124 this->ShowWMCursor = GS_ShowWMCursor; | 126 this->GetWMInfo = NULL; |
125 this->MoveWMCursor = GS_MoveWMCursor; | 127 this->FreeWMCursor = GS_FreeWMCursor; |
126 this->InitOSKeymap = GS_InitOSKeymap; | 128 this->CreateWMCursor = GS_CreateWMCursor; |
127 this->PumpEvents = GS_PumpEvents; | 129 this->ShowWMCursor = GS_ShowWMCursor; |
128 | 130 this->MoveWMCursor = GS_MoveWMCursor; |
129 this->free = GS_DeleteDevice; | 131 this->InitOSKeymap = GS_InitOSKeymap; |
130 | 132 this->PumpEvents = GS_PumpEvents; |
131 return this; | 133 |
134 this->free = GS_DeleteDevice; | |
135 | |
136 return this; | |
132 } | 137 } |
133 | 138 |
134 VideoBootStrap PS2GS_bootstrap = { | 139 VideoBootStrap PS2GS_bootstrap = { |
135 "ps2gs", "PlayStation 2 Graphics Synthesizer", | 140 "ps2gs", "PlayStation 2 Graphics Synthesizer", |
136 GS_Available, GS_CreateDevice | 141 GS_Available, GS_CreateDevice |
137 }; | 142 }; |
138 | 143 |
139 /* These are the pixel formats for the 32, 24, and 16 bit video modes */ | 144 /* These are the pixel formats for the 32, 24, and 16 bit video modes */ |
140 static struct { | 145 static struct |
141 int bpp; | 146 { |
142 Uint32 r; | 147 int bpp; |
143 Uint32 g; | 148 Uint32 r; |
144 Uint32 b; | 149 Uint32 g; |
150 Uint32 b; | |
145 } GS_pixelmasks[] = { | 151 } GS_pixelmasks[] = { |
146 { 32, 0x000000FF, /* RGB little-endian */ | 152 { |
147 0x0000FF00, | 153 32, 0x000000FF, /* RGB little-endian */ |
148 0x00FF0000 }, | 154 0x0000FF00, 0x00FF0000}, { |
149 { 24, 0x000000FF, /* RGB little-endian */ | 155 24, 0x000000FF, /* RGB little-endian */ |
150 0x0000FF00, | 156 0x0000FF00, 0x00FF0000}, { |
151 0x00FF0000 }, | 157 16, 0x0000001f, /* RGB little-endian */ |
152 { 16, 0x0000001f, /* RGB little-endian */ | 158 0x000003e0, 0x00007c00},}; |
153 0x000003e0, | 159 |
154 0x00007c00 }, | |
155 }; | |
156 /* This is a mapping from SDL bytes-per-pixel to GS pixel format */ | 160 /* This is a mapping from SDL bytes-per-pixel to GS pixel format */ |
157 static int GS_formatmap[] = { | 161 static int GS_formatmap[] = { |
158 -1, /* 0 bpp, not a legal value */ | 162 -1, /* 0 bpp, not a legal value */ |
159 -1, /* 8 bpp, not supported (yet?) */ | 163 -1, /* 8 bpp, not supported (yet?) */ |
160 PS2_GS_PSMCT16, /* 16 bpp */ | 164 PS2_GS_PSMCT16, /* 16 bpp */ |
161 PS2_GS_PSMCT24, /* 24 bpp */ | 165 PS2_GS_PSMCT24, /* 24 bpp */ |
162 PS2_GS_PSMCT32 /* 32 bpp */ | 166 PS2_GS_PSMCT32 /* 32 bpp */ |
163 }; | 167 }; |
164 | 168 |
165 static unsigned long long head_tags[] __attribute__((aligned(16))) = { | 169 static unsigned long long head_tags[] __attribute__ ((aligned(16))) = { |
166 4 | (1LL << 60), /* GIFtag */ | 170 4 | (1LL << 60), /* GIFtag */ |
167 0x0e, /* A+D */ | 171 0x0e, /* A+D */ |
168 0, /* 2 */ | 172 0, /* 2 */ |
169 PS2_GS_BITBLTBUF, | 173 PS2_GS_BITBLTBUF, 0, /* 4 */ |
170 0, /* 4 */ | 174 PS2_GS_TRXPOS, 0, /* 6 */ |
171 PS2_GS_TRXPOS, | 175 PS2_GS_TRXREG, 0, /* 8 */ |
172 0, /* 6 */ | 176 PS2_GS_TRXDIR}; |
173 PS2_GS_TRXREG, | |
174 0, /* 8 */ | |
175 PS2_GS_TRXDIR | |
176 }; | |
177 | 177 |
178 #define MAXIMG (32767 * 16) | 178 #define MAXIMG (32767 * 16) |
179 #define MAXTAGS 8 | 179 #define MAXTAGS 8 |
180 | 180 |
181 static inline int loadimage_nonblock(int fd, struct ps2_image *image, int size, | 181 static inline int |
182 unsigned long long *hm, | 182 loadimage_nonblock(int fd, struct ps2_image *image, int size, |
183 unsigned long long *im) | 183 unsigned long long *hm, unsigned long long *im) |
184 { | 184 { |
185 struct ps2_plist plist; | 185 struct ps2_plist plist; |
186 struct ps2_packet packet[1 + MAXTAGS * 2]; | 186 struct ps2_packet packet[1 + MAXTAGS * 2]; |
187 int isize; | 187 int isize; |
188 int pnum, it, eop; | 188 int pnum, it, eop; |
189 char *data; | 189 char *data; |
190 | 190 |
191 /* initialize the variables */ | 191 /* initialize the variables */ |
192 data = (char *)image->ptr; | 192 data = (char *) image->ptr; |
193 pnum = it = eop = 0; | 193 pnum = it = eop = 0; |
194 plist.packet = packet; | 194 plist.packet = packet; |
195 | 195 |
196 /* make BITBLT packet */ | 196 /* make BITBLT packet */ |
197 packet[pnum].ptr = hm; | 197 packet[pnum].ptr = hm; |
198 packet[pnum].len = sizeof(head_tags); | 198 packet[pnum].len = sizeof(head_tags); |
199 pnum++; | 199 pnum++; |
200 hm[2] = ((unsigned long long)image->fbp << 32) | | 200 hm[2] = ((unsigned long long) image->fbp << 32) | |
201 ((unsigned long long)image->fbw << 48) | | 201 ((unsigned long long) image->fbw << 48) | |
202 ((unsigned long long)image->psm << 56); | 202 ((unsigned long long) image->psm << 56); |
203 hm[4] = ((unsigned long long)image->x << 32) | | 203 hm[4] = ((unsigned long long) image->x << 32) | |
204 ((unsigned long long)image->y << 48); | 204 ((unsigned long long) image->y << 48); |
205 hm[6] = (unsigned long long)image->w | | 205 hm[6] = (unsigned long long) image->w | |
206 ((unsigned long long)image->h << 32); | 206 ((unsigned long long) image->h << 32); |
207 | 207 |
208 /* make image mode tags */ | 208 /* make image mode tags */ |
209 while (!eop) { | 209 while (!eop) { |
210 isize = size > MAXIMG ? MAXIMG : size; | 210 isize = size > MAXIMG ? MAXIMG : size; |
211 size -= isize; | 211 size -= isize; |
212 eop = (size == 0); | 212 eop = (size == 0); |
213 | 213 |
214 packet[pnum].ptr = &im[it]; | 214 packet[pnum].ptr = &im[it]; |
215 packet[pnum].len = sizeof(unsigned long long) * 2; | 215 packet[pnum].len = sizeof(unsigned long long) * 2; |
216 pnum++; | 216 pnum++; |
217 im[it++] = (isize >> 4) | (eop ? (1 << 15) : 0) | (2LL << 58); | 217 im[it++] = (isize >> 4) | (eop ? (1 << 15) : 0) | (2LL << 58); |
218 im[it++] = 0; | 218 im[it++] = 0; |
219 | 219 |
220 packet[pnum].ptr = (void *)data; | 220 packet[pnum].ptr = (void *) data; |
221 packet[pnum].len = isize; | 221 packet[pnum].len = isize; |
222 pnum++; | 222 pnum++; |
223 data += isize; | 223 data += isize; |
224 } | 224 } |
225 plist.num = pnum; | 225 plist.num = pnum; |
226 | 226 |
227 return ioctl(fd, PS2IOC_SENDL, &plist); | 227 return ioctl(fd, PS2IOC_SENDL, &plist); |
228 } | 228 } |
229 | 229 |
230 static unsigned long long tex_tags[] __attribute__((aligned(16))) = { | 230 static unsigned long long tex_tags[] __attribute__ ((aligned(16))) = { |
231 3 | (1LL << 60), /* GIFtag */ | 231 3 | (1LL << 60), /* GIFtag */ |
232 0x0e, /* A+D */ | 232 0x0e, /* A+D */ |
233 0, /* 2 */ | 233 0, /* 2 */ |
234 PS2_GS_TEX0_1, | 234 PS2_GS_TEX0_1, (1 << 5) + (1 << 6), PS2_GS_TEX1_1, 0, PS2_GS_TEXFLUSH}; |
235 (1 << 5) + (1 << 6), | 235 static unsigned long long scale_tags[] __attribute__ ((aligned(16))) = { |
236 PS2_GS_TEX1_1, | 236 5 | (1LL << 60), /* GIFtag */ |
237 0, | 237 0x0e, /* A+D */ |
238 PS2_GS_TEXFLUSH | 238 6 + (1 << 4) + (1 << 8), PS2_GS_PRIM, ((unsigned long long) 0 * 16) + (((unsigned long long) 0 * 16) << 16), PS2_GS_UV, ((unsigned long long) 0 * 16) + (((unsigned long long) 0 * 16) << 16), PS2_GS_XYZ2, 0, /* 8 */ |
239 }; | 239 PS2_GS_UV, 0, /* 10 */ |
240 static unsigned long long scale_tags[] __attribute__((aligned(16))) = { | 240 PS2_GS_XYZ2}; |
241 5 | (1LL << 60), /* GIFtag */ | 241 |
242 0x0e, /* A+D */ | 242 |
243 6 + (1 << 4) + (1 << 8), | 243 int |
244 PS2_GS_PRIM, | 244 scaleimage_nonblock(int fd, unsigned long long *tm, unsigned long long *sm) |
245 ((unsigned long long)0 * 16) + (((unsigned long long)0 * 16) << 16), | 245 { |
246 PS2_GS_UV, | 246 struct ps2_plist plist; |
247 ((unsigned long long)0 * 16) + (((unsigned long long)0 * 16) << 16), | 247 struct ps2_packet packet[2]; |
248 PS2_GS_XYZ2, | 248 |
249 0, /* 8 */ | 249 /* initialize the variables */ |
250 PS2_GS_UV, | 250 plist.num = 2; |
251 0, /* 10 */ | 251 plist.packet = packet; |
252 PS2_GS_XYZ2 | 252 |
253 }; | 253 packet[0].ptr = tm; |
254 | 254 packet[0].len = sizeof(tex_tags); |
255 | 255 packet[1].ptr = sm; |
256 int scaleimage_nonblock(int fd, unsigned long long *tm, unsigned long long *sm) | 256 packet[1].len = sizeof(scale_tags); |
257 { | 257 |
258 struct ps2_plist plist; | 258 return ioctl(fd, PS2IOC_SENDL, &plist); |
259 struct ps2_packet packet[2]; | 259 } |
260 | 260 |
261 /* initialize the variables */ | 261 static int |
262 plist.num = 2; | 262 power_of_2(int value) |
263 plist.packet = packet; | 263 { |
264 | 264 int shift; |
265 packet[0].ptr = tm; | 265 |
266 packet[0].len = sizeof(tex_tags); | 266 for (shift = 0; (1 << shift) < value; ++shift) { |
267 packet[1].ptr = sm; | 267 /* Keep looking */ ; |
268 packet[1].len = sizeof(scale_tags); | 268 } |
269 | 269 return (shift); |
270 return ioctl(fd, PS2IOC_SENDL, &plist); | 270 } |
271 } | 271 |
272 | 272 static int |
273 static int power_of_2(int value) | 273 GS_VideoInit(_THIS, SDL_PixelFormat * vformat) |
274 { | 274 { |
275 int shift; | 275 struct ps2_screeninfo vinfo; |
276 | 276 |
277 for ( shift = 0; (1<<shift) < value; ++shift ) { | 277 /* Initialize the library */ |
278 /* Keep looking */ ; | 278 console_fd = open(PS2_DEV_GS, O_RDWR, 0); |
279 } | 279 if (console_fd < 0) { |
280 return(shift); | 280 SDL_SetError("Unable to open %s", PS2_DEV_GS); |
281 } | 281 return (-1); |
282 | 282 } |
283 static int GS_VideoInit(_THIS, SDL_PixelFormat *vformat) | 283 memory_fd = open(PS2_DEV_MEM, O_RDWR, 0); |
284 { | 284 if (memory_fd < 0) { |
285 struct ps2_screeninfo vinfo; | 285 close(console_fd); |
286 | 286 console_fd = -1; |
287 /* Initialize the library */ | 287 SDL_SetError("Unable to open %s", PS2_DEV_MEM); |
288 console_fd = open(PS2_DEV_GS, O_RDWR, 0); | 288 return (-1); |
289 if ( console_fd < 0 ) { | 289 } |
290 SDL_SetError("Unable to open %s", PS2_DEV_GS); | 290 |
291 return(-1); | 291 if (ioctl(console_fd, PS2IOC_GSCREENINFO, &vinfo) < 0) { |
292 } | 292 close(memory_fd); |
293 memory_fd = open(PS2_DEV_MEM, O_RDWR, 0); | 293 close(console_fd); |
294 if ( memory_fd < 0 ) { | 294 console_fd = -1; |
295 close(console_fd); | 295 SDL_SetError("Couldn't get console pixel format"); |
296 console_fd = -1; | 296 return (-1); |
297 SDL_SetError("Unable to open %s", PS2_DEV_MEM); | 297 } |
298 return(-1); | 298 |
299 } | 299 /* Determine the current screen size */ |
300 | 300 this->info.current_w = vinfo.w; |
301 if ( ioctl(console_fd, PS2IOC_GSCREENINFO, &vinfo) < 0 ) { | 301 this->info.current_h = vinfo.h; |
302 close(memory_fd); | 302 |
303 close(console_fd); | 303 /* Determine the current screen depth */ |
304 console_fd = -1; | 304 switch (vinfo.psm) { |
305 SDL_SetError("Couldn't get console pixel format"); | 305 /* Supported pixel formats */ |
306 return(-1); | 306 case PS2_GS_PSMCT32: |
307 } | 307 case PS2_GS_PSMCT24: |
308 | 308 case PS2_GS_PSMCT16: |
309 /* Determine the current screen size */ | 309 break; |
310 this->info.current_w = vinfo.w; | 310 default: |
311 this->info.current_h = vinfo.h; | 311 GS_VideoQuit(this); |
312 | 312 SDL_SetError("Unknown console pixel format: %d", vinfo.psm); |
313 /* Determine the current screen depth */ | 313 return (-1); |
314 switch (vinfo.psm) { | 314 } |
315 /* Supported pixel formats */ | 315 vformat->BitsPerPixel = GS_pixelmasks[vinfo.psm].bpp; |
316 case PS2_GS_PSMCT32: | 316 vformat->Rmask = GS_pixelmasks[vinfo.psm].r; |
317 case PS2_GS_PSMCT24: | 317 vformat->Gmask = GS_pixelmasks[vinfo.psm].g; |
318 case PS2_GS_PSMCT16: | 318 vformat->Bmask = GS_pixelmasks[vinfo.psm].b; |
319 break; | 319 saved_vinfo = vinfo; |
320 default: | 320 |
321 GS_VideoQuit(this); | 321 /* Enable mouse and keyboard support */ |
322 SDL_SetError("Unknown console pixel format: %d", vinfo.psm); | 322 if (GS_OpenKeyboard(this) < 0) { |
323 return(-1); | 323 GS_VideoQuit(this); |
324 } | 324 SDL_SetError("Unable to open keyboard"); |
325 vformat->BitsPerPixel = GS_pixelmasks[vinfo.psm].bpp; | 325 return (-1); |
326 vformat->Rmask = GS_pixelmasks[vinfo.psm].r; | 326 } |
327 vformat->Gmask = GS_pixelmasks[vinfo.psm].g; | 327 if (GS_OpenMouse(this) < 0) { |
328 vformat->Bmask = GS_pixelmasks[vinfo.psm].b; | 328 const char *sdl_nomouse; |
329 saved_vinfo = vinfo; | 329 |
330 | 330 sdl_nomouse = SDL_getenv("SDL_NOMOUSE"); |
331 /* Enable mouse and keyboard support */ | 331 if (!sdl_nomouse) { |
332 if ( GS_OpenKeyboard(this) < 0 ) { | 332 GS_VideoQuit(this); |
333 GS_VideoQuit(this); | 333 SDL_SetError("Unable to open mouse"); |
334 SDL_SetError("Unable to open keyboard"); | 334 return (-1); |
335 return(-1); | 335 } |
336 } | 336 } |
337 if ( GS_OpenMouse(this) < 0 ) { | 337 |
338 const char *sdl_nomouse; | 338 /* We're done! */ |
339 | 339 return (0); |
340 sdl_nomouse = SDL_getenv("SDL_NOMOUSE"); | 340 } |
341 if ( ! sdl_nomouse ) { | 341 |
342 GS_VideoQuit(this); | 342 static SDL_Rect ** |
343 SDL_SetError("Unable to open mouse"); | 343 GS_ListModes(_THIS, SDL_PixelFormat * format, Uint32 flags) |
344 return(-1); | 344 { |
345 } | 345 static SDL_Rect GS_vesa_mode_list[] = { |
346 } | 346 {0, 0, 1280, 1024}, |
347 | 347 {0, 0, 1024, 768}, |
348 /* We're done! */ | 348 {0, 0, 800, 600}, |
349 return(0); | 349 {0, 0, 640, 480} |
350 } | 350 }; |
351 | 351 static SDL_Rect *GS_vesa_modes[] = { |
352 static SDL_Rect **GS_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags) | 352 &GS_vesa_mode_list[0], |
353 { | 353 &GS_vesa_mode_list[1], |
354 static SDL_Rect GS_vesa_mode_list[] = { | 354 &GS_vesa_mode_list[2], |
355 { 0, 0, 1280, 1024 }, | 355 &GS_vesa_mode_list[3], |
356 { 0, 0, 1024, 768 }, | 356 NULL |
357 { 0, 0, 800, 600 }, | 357 }; |
358 { 0, 0, 640, 480 } | 358 static SDL_Rect GS_tvout_stretch; |
359 }; | 359 static SDL_Rect GS_tvout_mode; |
360 static SDL_Rect *GS_vesa_modes[] = { | 360 static SDL_Rect *GS_tvout_modes[3]; |
361 &GS_vesa_mode_list[0], | 361 SDL_Rect **modes = NULL; |
362 &GS_vesa_mode_list[1], | 362 |
363 &GS_vesa_mode_list[2], | 363 switch (format->BitsPerPixel) { |
364 &GS_vesa_mode_list[3], | 364 case 16: |
365 NULL | 365 case 24: |
366 }; | 366 case 32: |
367 static SDL_Rect GS_tvout_stretch; | 367 if (saved_vinfo.mode == PS2_GS_VESA) { |
368 static SDL_Rect GS_tvout_mode; | 368 modes = GS_vesa_modes; |
369 static SDL_Rect *GS_tvout_modes[3]; | 369 } else { |
370 SDL_Rect **modes = NULL; | 370 int i, j = 0; |
371 | |
372 switch (format->BitsPerPixel) { | |
373 case 16: | |
374 case 24: | |
375 case 32: | |
376 if ( saved_vinfo.mode == PS2_GS_VESA ) { | |
377 modes = GS_vesa_modes; | |
378 } else { | |
379 int i, j = 0; | |
380 | 371 |
381 // FIXME - what's wrong with the stretch code at 16 bpp? | 372 // FIXME - what's wrong with the stretch code at 16 bpp? |
382 if ( format->BitsPerPixel != 32 ) break; | 373 if (format->BitsPerPixel != 32) |
383 /* Add a mode that we could possibly stretch to */ | 374 break; |
384 for ( i=0; GS_vesa_modes[i]; ++i ) { | 375 /* Add a mode that we could possibly stretch to */ |
385 if ( (GS_vesa_modes[i]->w == saved_vinfo.w) && | 376 for (i = 0; GS_vesa_modes[i]; ++i) { |
386 (GS_vesa_modes[i]->h != saved_vinfo.h) ) { | 377 if ((GS_vesa_modes[i]->w == saved_vinfo.w) && |
387 GS_tvout_stretch.w=GS_vesa_modes[i]->w; | 378 (GS_vesa_modes[i]->h != saved_vinfo.h)) { |
388 GS_tvout_stretch.h=GS_vesa_modes[i]->h; | 379 GS_tvout_stretch.w = GS_vesa_modes[i]->w; |
389 GS_tvout_modes[j++] = &GS_tvout_stretch; | 380 GS_tvout_stretch.h = GS_vesa_modes[i]->h; |
390 break; | 381 GS_tvout_modes[j++] = &GS_tvout_stretch; |
391 } | 382 break; |
392 } | 383 } |
393 /* Add the current TV video mode */ | 384 } |
394 GS_tvout_mode.w = saved_vinfo.w; | 385 /* Add the current TV video mode */ |
395 GS_tvout_mode.h = saved_vinfo.h; | 386 GS_tvout_mode.w = saved_vinfo.w; |
396 GS_tvout_modes[j++] = &GS_tvout_mode; | 387 GS_tvout_mode.h = saved_vinfo.h; |
397 GS_tvout_modes[j++] = NULL; | 388 GS_tvout_modes[j++] = &GS_tvout_mode; |
398 | 389 GS_tvout_modes[j++] = NULL; |
399 /* Return the created list of modes */ | 390 |
400 modes = GS_tvout_modes; | 391 /* Return the created list of modes */ |
401 } | 392 modes = GS_tvout_modes; |
402 break; | 393 } |
403 default: | 394 break; |
404 break; | 395 default: |
405 } | 396 break; |
406 return(modes); | 397 } |
398 return (modes); | |
407 } | 399 } |
408 | 400 |
409 /* Various screen update functions available */ | 401 /* Various screen update functions available */ |
410 static void GS_DMAFullUpdate(_THIS, int numrects, SDL_Rect *rects); | 402 static void GS_DMAFullUpdate(_THIS, int numrects, SDL_Rect * rects); |
411 | 403 |
412 static SDL_Surface *GS_SetVideoMode(_THIS, SDL_Surface *current, | 404 static SDL_Surface * |
413 int width, int height, int bpp, Uint32 flags) | 405 GS_SetVideoMode(_THIS, SDL_Surface * current, |
414 { | 406 int width, int height, int bpp, Uint32 flags) |
415 struct ps2_screeninfo vinfo; | 407 { |
416 | 408 struct ps2_screeninfo vinfo; |
417 /* Set the terminal into graphics mode */ | 409 |
418 if ( GS_EnterGraphicsMode(this) < 0 ) { | 410 /* Set the terminal into graphics mode */ |
419 return(NULL); | 411 if (GS_EnterGraphicsMode(this) < 0) { |
420 } | 412 return (NULL); |
421 | 413 } |
422 /* Set the video mode and get the final screen format */ | 414 |
423 if ( ioctl(console_fd, PS2IOC_GSCREENINFO, &vinfo) < 0 ) { | 415 /* Set the video mode and get the final screen format */ |
424 SDL_SetError("Couldn't get console screen info"); | 416 if (ioctl(console_fd, PS2IOC_GSCREENINFO, &vinfo) < 0) { |
425 return(NULL); | 417 SDL_SetError("Couldn't get console screen info"); |
426 } | 418 return (NULL); |
427 if ( (vinfo.w != width) || (vinfo.h != height) || | 419 } |
428 (GS_pixelmasks[vinfo.psm].bpp != bpp) ) { | 420 if ((vinfo.w != width) || (vinfo.h != height) || |
429 /* If we're not in VESA mode, we have to scale resolution */ | 421 (GS_pixelmasks[vinfo.psm].bpp != bpp)) { |
430 if ( saved_vinfo.mode == PS2_GS_VESA ) { | 422 /* If we're not in VESA mode, we have to scale resolution */ |
431 switch (width) { | 423 if (saved_vinfo.mode == PS2_GS_VESA) { |
432 case 640: | 424 switch (width) { |
433 vinfo.res = PS2_GS_640x480; | 425 case 640: |
434 break; | 426 vinfo.res = PS2_GS_640x480; |
435 case 800: | 427 break; |
436 vinfo.res = PS2_GS_800x600; | 428 case 800: |
437 break; | 429 vinfo.res = PS2_GS_800x600; |
438 case 1024: | 430 break; |
439 vinfo.res = PS2_GS_1024x768; | 431 case 1024: |
440 break; | 432 vinfo.res = PS2_GS_1024x768; |
441 case 1280: | 433 break; |
442 vinfo.res = PS2_GS_1280x1024; | 434 case 1280: |
443 break; | 435 vinfo.res = PS2_GS_1280x1024; |
444 default: | 436 break; |
445 SDL_SetError("Unsupported resolution: %dx%d\n", | 437 default: |
446 width, height); | 438 SDL_SetError("Unsupported resolution: %dx%d\n", |
447 return(NULL); | 439 width, height); |
448 } | 440 return (NULL); |
449 vinfo.res |= (PS2_GS_75Hz << 8); | 441 } |
450 vinfo.w = width; | 442 vinfo.res |= (PS2_GS_75Hz << 8); |
451 vinfo.h = height; | 443 vinfo.w = width; |
452 } | 444 vinfo.h = height; |
453 vinfo.fbp = 0; | 445 } |
454 vinfo.psm = GS_formatmap[bpp/8]; | 446 vinfo.fbp = 0; |
455 if ( vinfo.psm < 0 ) { | 447 vinfo.psm = GS_formatmap[bpp / 8]; |
456 SDL_SetError("Unsupported depth: %d bpp\n", bpp); | 448 if (vinfo.psm < 0) { |
457 return(NULL); | 449 SDL_SetError("Unsupported depth: %d bpp\n", bpp); |
458 } | 450 return (NULL); |
459 if ( ioctl(console_fd, PS2IOC_SSCREENINFO, &vinfo) < 0 ) { | 451 } |
460 SDL_SetError("Couldn't set console screen info"); | 452 if (ioctl(console_fd, PS2IOC_SSCREENINFO, &vinfo) < 0) { |
461 return(NULL); | 453 SDL_SetError("Couldn't set console screen info"); |
462 } | 454 return (NULL); |
463 | 455 } |
464 /* Unmap the previous DMA buffer */ | 456 |
465 if ( mapped_mem ) { | 457 /* Unmap the previous DMA buffer */ |
466 munmap(mapped_mem, mapped_len); | 458 if (mapped_mem) { |
467 mapped_mem = NULL; | 459 munmap(mapped_mem, mapped_len); |
468 } | 460 mapped_mem = NULL; |
469 } | 461 } |
470 if ( ! SDL_ReallocFormat(current, GS_pixelmasks[vinfo.psm].bpp, | 462 } |
471 GS_pixelmasks[vinfo.psm].r, | 463 if (!SDL_ReallocFormat(current, GS_pixelmasks[vinfo.psm].bpp, |
472 GS_pixelmasks[vinfo.psm].g, | 464 GS_pixelmasks[vinfo.psm].r, |
473 GS_pixelmasks[vinfo.psm].b, 0) ) { | 465 GS_pixelmasks[vinfo.psm].g, |
474 return(NULL); | 466 GS_pixelmasks[vinfo.psm].b, 0)) { |
475 } | 467 return (NULL); |
476 | 468 } |
477 /* Set up the new mode framebuffer */ | 469 |
478 current->flags = SDL_FULLSCREEN; | 470 /* Set up the new mode framebuffer */ |
479 current->w = width; | 471 current->flags = SDL_FULLSCREEN; |
480 current->h = height; | 472 current->w = width; |
481 current->pitch = SDL_CalculatePitch(current); | 473 current->h = height; |
482 | 474 current->pitch = SDL_CalculatePitch(current); |
483 /* Memory map the DMA area for block memory transfer */ | 475 |
484 if ( ! mapped_mem ) { | 476 /* Memory map the DMA area for block memory transfer */ |
485 pixels_len = height * current->pitch; | 477 if (!mapped_mem) { |
486 mapped_len = pixels_len + | 478 pixels_len = height * current->pitch; |
487 /* Screen update DMA command area */ | 479 mapped_len = pixels_len + |
488 sizeof(head_tags) + ((2 * MAXTAGS) * 16); | 480 /* Screen update DMA command area */ |
489 if ( saved_vinfo.mode != PS2_GS_VESA ) { | 481 sizeof(head_tags) + ((2 * MAXTAGS) * 16); |
490 mapped_len += sizeof(tex_tags) + sizeof(scale_tags); | 482 if (saved_vinfo.mode != PS2_GS_VESA) { |
491 } | 483 mapped_len += sizeof(tex_tags) + sizeof(scale_tags); |
492 mapped_mem = mmap(0, mapped_len, PROT_READ|PROT_WRITE, | 484 } |
493 MAP_SHARED, memory_fd, 0); | 485 mapped_mem = mmap(0, mapped_len, PROT_READ | PROT_WRITE, |
494 if ( mapped_mem == MAP_FAILED ) { | 486 MAP_SHARED, memory_fd, 0); |
495 SDL_SetError("Unable to map %d bytes for DMA", | 487 if (mapped_mem == MAP_FAILED) { |
496 mapped_len); | 488 SDL_SetError("Unable to map %d bytes for DMA", mapped_len); |
497 mapped_mem = NULL; | 489 mapped_mem = NULL; |
498 return(NULL); | 490 return (NULL); |
499 } | 491 } |
500 | 492 |
501 /* Set up the entire screen for DMA transfer */ | 493 /* Set up the entire screen for DMA transfer */ |
502 screen_image.ptr = mapped_mem; | 494 screen_image.ptr = mapped_mem; |
503 screen_image.fbp = 0; | 495 screen_image.fbp = 0; |
504 screen_image.fbw = (vinfo.w + 63) / 64; | 496 screen_image.fbw = (vinfo.w + 63) / 64; |
505 screen_image.psm = vinfo.psm; | 497 screen_image.psm = vinfo.psm; |
506 screen_image.x = 0; | 498 screen_image.x = 0; |
507 if ( vinfo.h == height ) { | 499 if (vinfo.h == height) { |
508 screen_image.y = 0; | 500 screen_image.y = 0; |
509 } else { | 501 } else { |
510 /* Put image offscreen and scale to screen height */ | 502 /* Put image offscreen and scale to screen height */ |
511 screen_image.y = vinfo.h; | 503 screen_image.y = vinfo.h; |
512 } | 504 } |
513 screen_image.w = current->w; | 505 screen_image.w = current->w; |
514 screen_image.h = current->h; | 506 screen_image.h = current->h; |
515 | 507 |
516 /* get screen image data size (qword aligned) */ | 508 /* get screen image data size (qword aligned) */ |
517 screen_image_size = (screen_image.w * screen_image.h); | 509 screen_image_size = (screen_image.w * screen_image.h); |
518 switch (screen_image.psm) { | 510 switch (screen_image.psm) { |
519 case PS2_GS_PSMCT32: | 511 case PS2_GS_PSMCT32: |
520 screen_image_size *= 4; | 512 screen_image_size *= 4; |
521 break; | 513 break; |
522 case PS2_GS_PSMCT24: | 514 case PS2_GS_PSMCT24: |
523 screen_image_size *= 3; | 515 screen_image_size *= 3; |
524 break; | 516 break; |
525 case PS2_GS_PSMCT16: | 517 case PS2_GS_PSMCT16: |
526 screen_image_size *= 2; | 518 screen_image_size *= 2; |
527 break; | 519 break; |
528 } | 520 } |
529 screen_image_size = (screen_image_size + 15) & ~15; | 521 screen_image_size = (screen_image_size + 15) & ~15; |
530 | 522 |
531 /* Set up the memory for screen update DMA commands */ | 523 /* Set up the memory for screen update DMA commands */ |
532 head_tags_mem = (unsigned long long *) | 524 head_tags_mem = (unsigned long long *) (mapped_mem + pixels_len); |
533 (mapped_mem + pixels_len); | 525 image_tags_mem = (unsigned long long *) |
534 image_tags_mem = (unsigned long long *) | 526 ((caddr_t) head_tags_mem + sizeof(head_tags)); |
535 ((caddr_t)head_tags_mem + sizeof(head_tags)); | 527 SDL_memcpy(head_tags_mem, head_tags, sizeof(head_tags)); |
536 SDL_memcpy(head_tags_mem, head_tags, sizeof(head_tags)); | 528 if (saved_vinfo.mode != PS2_GS_VESA) { |
537 if ( saved_vinfo.mode != PS2_GS_VESA ) { | 529 tex_tags_mem = (unsigned long long *) |
538 tex_tags_mem = (unsigned long long *) | 530 ((caddr_t) image_tags_mem + ((2 * MAXTAGS) * 16)); |
539 ((caddr_t)image_tags_mem + ((2*MAXTAGS)*16)); | 531 scale_tags_mem = (unsigned long long *) |
540 scale_tags_mem = (unsigned long long *) | 532 ((caddr_t) tex_tags_mem + sizeof(tex_tags)); |
541 ((caddr_t)tex_tags_mem + sizeof(tex_tags)); | 533 SDL_memcpy(tex_tags_mem, tex_tags, sizeof(tex_tags)); |
542 SDL_memcpy(tex_tags_mem, tex_tags, sizeof(tex_tags)); | 534 tex_tags_mem[2] = |
543 tex_tags_mem[2] = | 535 (vinfo.h * vinfo.w) / 64 + |
544 (vinfo.h * vinfo.w) / 64 + | 536 ((unsigned long long) screen_image.fbw << 14) + |
545 ((unsigned long long)screen_image.fbw << 14) + | 537 ((unsigned long long) screen_image.psm << 20) + |
546 ((unsigned long long)screen_image.psm << 20) + | 538 ((unsigned long long) power_of_2(screen_image.w) << 26) + |
547 ((unsigned long long)power_of_2(screen_image.w) << 26) + | 539 ((unsigned long long) power_of_2(screen_image.h) << 30) + |
548 ((unsigned long long)power_of_2(screen_image.h) << 30) + | 540 ((unsigned long long) 1 << 34) + |
549 ((unsigned long long)1 << 34) + | 541 ((unsigned long long) 1 << 35); |
550 ((unsigned long long)1 << 35); | 542 SDL_memcpy(scale_tags_mem, scale_tags, sizeof(scale_tags)); |
551 SDL_memcpy(scale_tags_mem, scale_tags, sizeof(scale_tags)); | 543 scale_tags_mem[8] = |
552 scale_tags_mem[8] = | 544 ((unsigned long long) screen_image.w * 16) + |
553 ((unsigned long long)screen_image.w * 16) + | 545 (((unsigned long long) screen_image.h * 16) << 16); |
554 (((unsigned long long)screen_image.h * 16) << 16); | 546 scale_tags_mem[10] = |
555 scale_tags_mem[10] = | 547 ((unsigned long long) vinfo.w * 16) + |
556 ((unsigned long long)vinfo.w * 16) + | 548 (((unsigned long long) vinfo.h * 16) << 16); |
557 (((unsigned long long)vinfo.h * 16) << 16); | 549 } |
558 } | 550 } |
559 } | 551 current->pixels = NULL; |
560 current->pixels = NULL; | 552 if (SDL_getenv("SDL_FULLSCREEN_UPDATE")) { |
561 if ( SDL_getenv("SDL_FULLSCREEN_UPDATE") ) { | 553 /* Correct semantics */ |
562 /* Correct semantics */ | 554 current->flags |= SDL_ASYNCBLIT; |
563 current->flags |= SDL_ASYNCBLIT; | 555 } else { |
564 } else { | 556 /* We lie here - the screen memory isn't really the visible |
565 /* We lie here - the screen memory isn't really the visible | 557 display memory and still requires an update, but this |
566 display memory and still requires an update, but this | 558 has the desired effect for most applications. |
567 has the desired effect for most applications. | 559 */ |
568 */ | 560 current->flags |= SDL_HWSURFACE; |
569 current->flags |= SDL_HWSURFACE; | 561 } |
570 } | 562 |
571 | 563 /* Set the update rectangle function */ |
572 /* Set the update rectangle function */ | 564 this->UpdateRects = GS_DMAFullUpdate; |
573 this->UpdateRects = GS_DMAFullUpdate; | 565 |
574 | 566 /* We're done */ |
575 /* We're done */ | 567 return (current); |
576 return(current); | |
577 } | 568 } |
578 | 569 |
579 /* We don't support hardware surfaces yet */ | 570 /* We don't support hardware surfaces yet */ |
580 static int GS_AllocHWSurface(_THIS, SDL_Surface *surface) | 571 static int |
581 { | 572 GS_AllocHWSurface(_THIS, SDL_Surface * surface) |
582 return(-1); | 573 { |
583 } | 574 return (-1); |
584 static void GS_FreeHWSurface(_THIS, SDL_Surface *surface) | 575 } |
585 { | 576 static void |
586 return; | 577 GS_FreeHWSurface(_THIS, SDL_Surface * surface) |
587 } | 578 { |
588 static int GS_LockHWSurface(_THIS, SDL_Surface *surface) | 579 return; |
589 { | 580 } |
590 if ( surface == this->screen ) { | 581 static int |
591 /* Since mouse motion affects 'pixels', lock it */ | 582 GS_LockHWSurface(_THIS, SDL_Surface * surface) |
592 SDL_LockCursor(); | 583 { |
593 | 584 if (surface == this->screen) { |
594 /* Make sure any pending DMA has completed */ | 585 /* Since mouse motion affects 'pixels', lock it */ |
595 if ( dma_pending ) { | 586 SDL_LockCursor(); |
596 ioctl(console_fd, PS2IOC_SENDQCT, 1); | 587 |
597 dma_pending = 0; | 588 /* Make sure any pending DMA has completed */ |
598 } | 589 if (dma_pending) { |
599 | 590 ioctl(console_fd, PS2IOC_SENDQCT, 1); |
600 /* If the cursor is drawn on the DMA area, remove it */ | 591 dma_pending = 0; |
601 if ( cursor_drawn ) { | 592 } |
602 surface->pixels = mapped_mem + surface->offset; | 593 |
603 SDL_EraseCursorNoLock(this->screen); | 594 /* If the cursor is drawn on the DMA area, remove it */ |
604 cursor_drawn = 0; | 595 if (cursor_drawn) { |
605 } | 596 surface->pixels = mapped_mem + surface->offset; |
606 | 597 SDL_EraseCursorNoLock(this->screen); |
607 /* Set the surface pixels to the base of the DMA area */ | 598 cursor_drawn = 0; |
608 surface->pixels = mapped_mem; | 599 } |
609 | 600 |
610 /* We're finished! */ | 601 /* Set the surface pixels to the base of the DMA area */ |
611 SDL_UnlockCursor(); | 602 surface->pixels = mapped_mem; |
612 } | 603 |
613 return(0); | 604 /* We're finished! */ |
614 } | 605 SDL_UnlockCursor(); |
615 static void GS_UnlockHWSurface(_THIS, SDL_Surface *surface) | 606 } |
616 { | 607 return (0); |
617 if ( surface == this->screen ) { | 608 } |
618 /* Since mouse motion affects 'pixels', lock it */ | 609 static void |
619 SDL_LockCursor(); | 610 GS_UnlockHWSurface(_THIS, SDL_Surface * surface) |
620 surface->pixels = NULL; | 611 { |
621 SDL_UnlockCursor(); | 612 if (surface == this->screen) { |
622 } | 613 /* Since mouse motion affects 'pixels', lock it */ |
623 } | 614 SDL_LockCursor(); |
624 | 615 surface->pixels = NULL; |
625 static void GS_DMAFullUpdate(_THIS, int numrects, SDL_Rect *rects) | 616 SDL_UnlockCursor(); |
626 { | 617 } |
627 /* Lock so we aren't interrupted by a mouse update */ | 618 } |
628 SDL_LockCursor(); | 619 |
629 | 620 static void |
630 /* Make sure any pending DMA has completed */ | 621 GS_DMAFullUpdate(_THIS, int numrects, SDL_Rect * rects) |
631 if ( dma_pending ) { | 622 { |
632 ioctl(console_fd, PS2IOC_SENDQCT, 1); | 623 /* Lock so we aren't interrupted by a mouse update */ |
633 dma_pending = 0; | 624 SDL_LockCursor(); |
634 } | 625 |
635 | 626 /* Make sure any pending DMA has completed */ |
636 /* If the mouse is visible, draw it on the DMA area */ | 627 if (dma_pending) { |
637 if ( (SDL_cursorstate & CURSOR_VISIBLE) && !cursor_drawn ) { | 628 ioctl(console_fd, PS2IOC_SENDQCT, 1); |
638 this->screen->pixels = mapped_mem + this->screen->offset; | 629 dma_pending = 0; |
639 SDL_DrawCursorNoLock(this->screen); | 630 } |
640 this->screen->pixels = NULL; | 631 |
641 cursor_drawn = 1; | 632 /* If the mouse is visible, draw it on the DMA area */ |
642 } | 633 if ((SDL_cursorstate & CURSOR_VISIBLE) && !cursor_drawn) { |
643 | 634 this->screen->pixels = mapped_mem + this->screen->offset; |
644 /* Put the image onto the screen */ | 635 SDL_DrawCursorNoLock(this->screen); |
645 loadimage_nonblock(console_fd, | 636 this->screen->pixels = NULL; |
646 &screen_image, screen_image_size, | 637 cursor_drawn = 1; |
647 head_tags_mem, image_tags_mem); | 638 } |
648 if ( screen_image.y > 0 ) { | 639 |
649 /* Need to scale offscreen image to TV output */ | 640 /* Put the image onto the screen */ |
650 ioctl(console_fd, PS2IOC_SENDQCT, 1); | 641 loadimage_nonblock(console_fd, |
651 dma_pending = 0; | 642 &screen_image, screen_image_size, |
652 scaleimage_nonblock(console_fd, tex_tags_mem, scale_tags_mem); | 643 head_tags_mem, image_tags_mem); |
653 } else { | 644 if (screen_image.y > 0) { |
654 dma_pending = 1; | 645 /* Need to scale offscreen image to TV output */ |
655 } | 646 ioctl(console_fd, PS2IOC_SENDQCT, 1); |
656 | 647 dma_pending = 0; |
657 /* We're finished! */ | 648 scaleimage_nonblock(console_fd, tex_tags_mem, scale_tags_mem); |
658 SDL_UnlockCursor(); | 649 } else { |
659 } | 650 dma_pending = 1; |
660 | 651 } |
661 static int GS_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors) | 652 |
662 { | 653 /* We're finished! */ |
663 return(0); | 654 SDL_UnlockCursor(); |
664 } | 655 } |
665 | 656 |
666 static void GS_VideoQuit(_THIS) | 657 static int |
667 { | 658 GS_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color * colors) |
668 /* Close console and input file descriptors */ | 659 { |
669 if ( console_fd > 0 ) { | 660 return (0); |
670 /* Unmap the video framebuffer */ | 661 } |
671 if ( mapped_mem ) { | 662 |
672 /* Unmap the video framebuffer */ | 663 static void |
673 munmap(mapped_mem, mapped_len); | 664 GS_VideoQuit(_THIS) |
674 mapped_mem = NULL; | 665 { |
675 } | 666 /* Close console and input file descriptors */ |
676 close(memory_fd); | 667 if (console_fd > 0) { |
677 | 668 /* Unmap the video framebuffer */ |
678 /* Restore the original video mode */ | 669 if (mapped_mem) { |
679 if ( GS_InGraphicsMode(this) ) { | 670 /* Unmap the video framebuffer */ |
680 ioctl(console_fd, PS2IOC_SSCREENINFO, &saved_vinfo); | 671 munmap(mapped_mem, mapped_len); |
681 } | 672 mapped_mem = NULL; |
682 | 673 } |
683 /* We're all done with the graphics device */ | 674 close(memory_fd); |
684 close(console_fd); | 675 |
685 console_fd = -1; | 676 /* Restore the original video mode */ |
686 } | 677 if (GS_InGraphicsMode(this)) { |
687 GS_CloseMouse(this); | 678 ioctl(console_fd, PS2IOC_SSCREENINFO, &saved_vinfo); |
688 GS_CloseKeyboard(this); | 679 } |
689 } | 680 |
681 /* We're all done with the graphics device */ | |
682 close(console_fd); | |
683 console_fd = -1; | |
684 } | |
685 GS_CloseMouse(this); | |
686 GS_CloseKeyboard(this); | |
687 } | |
688 | |
689 /* vi: set ts=4 sw=4 expandtab: */ |