Mercurial > sdl-ios-xcode
comparison src/video/macdsp/SDL_dspvideo.c @ 1895:c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 10 Jul 2006 21:04:37 +0000 |
parents | e6de7e5fd451 |
children |
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1894:c69cee13dd76 | 1895:c121d94672cb |
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148 #include "../maccommon/SDL_macwm_c.h" | 148 #include "../maccommon/SDL_macwm_c.h" |
149 #include "../maccommon/SDL_macmouse_c.h" | 149 #include "../maccommon/SDL_macmouse_c.h" |
150 #include "../maccommon/SDL_macevents_c.h" | 150 #include "../maccommon/SDL_macevents_c.h" |
151 | 151 |
152 /* Initialization/Query functions */ | 152 /* Initialization/Query functions */ |
153 static int DSp_VideoInit(_THIS, SDL_PixelFormat *vformat); | 153 static int DSp_VideoInit(_THIS, SDL_PixelFormat * vformat); |
154 static SDL_Rect **DSp_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags); | 154 static SDL_Rect **DSp_ListModes(_THIS, SDL_PixelFormat * format, |
155 static SDL_Surface *DSp_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags); | 155 Uint32 flags); |
156 static SDL_Surface *DSp_SetVideoMode(_THIS, SDL_Surface * current, int width, | |
157 int height, int bpp, Uint32 flags); | |
156 static int DSp_SetColors(_THIS, int firstcolor, int ncolors, | 158 static int DSp_SetColors(_THIS, int firstcolor, int ncolors, |
157 SDL_Color *colors); | 159 SDL_Color * colors); |
158 static int DSp_CreatePalette(_THIS); | 160 static int DSp_CreatePalette(_THIS); |
159 static int DSp_DestroyPalette(_THIS); | 161 static int DSp_DestroyPalette(_THIS); |
160 static void DSp_VideoQuit(_THIS); | 162 static void DSp_VideoQuit(_THIS); |
161 | 163 |
162 static int DSp_GetMainDevice (_THIS, GDHandle *device); | 164 static int DSp_GetMainDevice(_THIS, GDHandle * device); |
163 static void DSp_IsHWAvailable (_THIS, SDL_PixelFormat *vformat); | 165 static void DSp_IsHWAvailable(_THIS, SDL_PixelFormat * vformat); |
164 static void DSp_DSpUpdate(_THIS, int numrects, SDL_Rect *sdl_rects); | 166 static void DSp_DSpUpdate(_THIS, int numrects, SDL_Rect * sdl_rects); |
165 static void DSp_DirectUpdate(_THIS, int numrects, SDL_Rect *sdl_rects); | 167 static void DSp_DirectUpdate(_THIS, int numrects, SDL_Rect * sdl_rects); |
166 | 168 |
167 /* Hardware surface functions */ | 169 /* Hardware surface functions */ |
168 static int DSp_SetHWAlpha(_THIS, SDL_Surface *surface, UInt8 alpha); | 170 static int DSp_SetHWAlpha(_THIS, SDL_Surface * surface, UInt8 alpha); |
169 static int DSp_SetHWColorKey(_THIS, SDL_Surface *surface, Uint32 key); | 171 static int DSp_SetHWColorKey(_THIS, SDL_Surface * surface, Uint32 key); |
170 static int DSp_NewHWSurface(_THIS, CGrafPtr *port, int depth, int width, int height); | 172 static int DSp_NewHWSurface(_THIS, CGrafPtr * port, int depth, int width, |
171 static int DSp_AllocHWSurface(_THIS, SDL_Surface *surface); | 173 int height); |
172 static int DSp_LockHWSurface(_THIS, SDL_Surface *surface); | 174 static int DSp_AllocHWSurface(_THIS, SDL_Surface * surface); |
173 static void DSp_UnlockHWSurface(_THIS, SDL_Surface *surface); | 175 static int DSp_LockHWSurface(_THIS, SDL_Surface * surface); |
174 static void DSp_FreeHWSurface(_THIS, SDL_Surface *surface); | 176 static void DSp_UnlockHWSurface(_THIS, SDL_Surface * surface); |
175 static int DSp_FlipHWSurface(_THIS, SDL_Surface *surface); | 177 static void DSp_FreeHWSurface(_THIS, SDL_Surface * surface); |
176 static int DSp_CheckHWBlit(_THIS, SDL_Surface *src, SDL_Surface *dest); | 178 static int DSp_FlipHWSurface(_THIS, SDL_Surface * surface); |
177 static int DSp_HWAccelBlit(SDL_Surface *src, SDL_Rect *srcrect, | 179 static int DSp_CheckHWBlit(_THIS, SDL_Surface * src, SDL_Surface * dest); |
178 SDL_Surface *dst, SDL_Rect *dstrect); | 180 static int DSp_HWAccelBlit(SDL_Surface * src, SDL_Rect * srcrect, |
179 static int DSp_FillHWRect(_THIS, SDL_Surface *dst, SDL_Rect *rect, Uint32 color); | 181 SDL_Surface * dst, SDL_Rect * dstrect); |
182 static int DSp_FillHWRect(_THIS, SDL_Surface * dst, SDL_Rect * rect, | |
183 Uint32 color); | |
180 | 184 |
181 #if SDL_VIDEO_OPENGL | 185 #if SDL_VIDEO_OPENGL |
182 static void DSp_GL_SwapBuffers (_THIS); | 186 static void DSp_GL_SwapBuffers(_THIS); |
183 #endif | 187 #endif |
184 | 188 |
185 #if ! TARGET_API_MAC_CARBON | 189 #if ! TARGET_API_MAC_CARBON |
186 | 190 |
187 #define GetPortPixRowBytes(x) ( (*(x->portPixMap))->rowBytes ) | 191 #define GetPortPixRowBytes(x) ( (*(x->portPixMap))->rowBytes ) |
188 #define GetGDevPixMap(x) ((**(x)).gdPMap) | 192 #define GetGDevPixMap(x) ((**(x)).gdPMap) |
189 #define GetPortPixMap(x) ((*(x)).portPixMap) | 193 #define GetPortPixMap(x) ((*(x)).portPixMap) |
190 | 194 |
191 #define GetPixDepth(y) ((**(y)).pixelSize) | 195 #define GetPixDepth(y) ((**(y)).pixelSize) |
192 //#define GetPixRowBytes(y) ((**(y)).rowBytes) | 196 //#define GetPixRowBytes(y) ((**(y)).rowBytes) |
193 //#define GetPixBaseAddr(y) ((**(y)).baseAddr) | 197 //#define GetPixBaseAddr(y) ((**(y)).baseAddr) |
194 #define GetPixCTab(y) ((**(y)).pmTable) | 198 #define GetPixCTab(y) ((**(y)).pmTable) |
195 #define GetPortBitMapForCopyBits(x) (&(((GrafPtr)(x))->portBits)) | 199 #define GetPortBitMapForCopyBits(x) (&(((GrafPtr)(x))->portBits)) |
196 | 200 |
197 #else | 201 #else |
198 #define GetPortPixRowBytes(x) (GetPixRowBytes(GetPortPixMap(x)) ) | 202 #define GetPortPixRowBytes(x) (GetPixRowBytes(GetPortPixMap(x)) ) |
199 #define GetGDevPixMap(x) ((**(x)).gdPMap) | 203 #define GetGDevPixMap(x) ((**(x)).gdPMap) |
200 | 204 |
201 #endif | 205 #endif |
202 | 206 |
203 typedef struct private_hwdata { | 207 typedef struct private_hwdata |
204 | 208 { |
205 GWorldPtr offscreen; // offscreen gworld in VRAM or AGP | 209 |
206 | 210 GWorldPtr offscreen; // offscreen gworld in VRAM or AGP |
207 #ifdef DSP_TRY_CC_AND_AA | 211 |
208 GWorldPtr mask; // transparent mask | 212 #ifdef DSP_TRY_CC_AND_AA |
209 RGBColor alpha; // alpha color | 213 GWorldPtr mask; // transparent mask |
210 RGBColor trans; // transparent color | 214 RGBColor alpha; // alpha color |
211 #endif | 215 RGBColor trans; // transparent color |
212 | 216 #endif |
217 | |
213 } private_hwdata; | 218 } private_hwdata; |
214 | 219 |
215 typedef private_hwdata private_swdata ; /* have same fields */ | 220 typedef private_hwdata private_swdata; /* have same fields */ |
216 | 221 |
217 /* Macintosh toolbox driver bootstrap functions */ | 222 /* Macintosh toolbox driver bootstrap functions */ |
218 | 223 |
219 static int DSp_Available(void) | 224 static int |
220 { | 225 DSp_Available(void) |
221 /* Check for DrawSprocket */ | 226 { |
227 /* Check for DrawSprocket */ | |
222 #if ! TARGET_API_MAC_OSX | 228 #if ! TARGET_API_MAC_OSX |
223 /* This check is only meaningful if you weak-link DrawSprocketLib */ | 229 /* This check is only meaningful if you weak-link DrawSprocketLib */ |
224 return ((Ptr)DSpStartup != (Ptr)kUnresolvedCFragSymbolAddress); | 230 return ((Ptr) DSpStartup != (Ptr) kUnresolvedCFragSymbolAddress); |
225 #else | 231 #else |
226 return 1; // DrawSprocket.framework doesn't have it all, but it's there | 232 return 1; // DrawSprocket.framework doesn't have it all, but it's there |
227 #endif | 233 #endif |
228 } | 234 } |
229 | 235 |
230 static void DSp_DeleteDevice(SDL_VideoDevice *device) | 236 static void |
231 { | 237 DSp_DeleteDevice(SDL_VideoDevice * device) |
232 /* -dw- taking no chances with null pointers */ | 238 { |
233 if (device) { | 239 /* -dw- taking no chances with null pointers */ |
234 | 240 if (device) { |
235 if (device->hidden) { | 241 |
236 | 242 if (device->hidden) { |
237 if (device->hidden->dspinfo) | 243 |
238 SDL_free(device->hidden->dspinfo); | 244 if (device->hidden->dspinfo) |
239 | 245 SDL_free(device->hidden->dspinfo); |
240 SDL_free(device->hidden); | 246 |
241 } | 247 SDL_free(device->hidden); |
242 SDL_free(device); | 248 } |
243 } | 249 SDL_free(device); |
244 } | 250 } |
245 | 251 } |
246 static SDL_VideoDevice *DSp_CreateDevice(int devindex) | 252 |
247 { | 253 static SDL_VideoDevice * |
248 SDL_VideoDevice *device; | 254 DSp_CreateDevice(int devindex) |
249 | 255 { |
250 /* Initialize all variables that we clean on shutdown */ | 256 SDL_VideoDevice *device; |
251 device = (SDL_VideoDevice *)SDL_malloc(sizeof(SDL_VideoDevice)); | 257 |
252 if ( device ) { | 258 /* Initialize all variables that we clean on shutdown */ |
253 SDL_memset(device, 0, sizeof (*device)); | 259 device = (SDL_VideoDevice *) SDL_malloc(sizeof(SDL_VideoDevice)); |
254 device->hidden = (struct SDL_PrivateVideoData *) | 260 if (device) { |
255 SDL_malloc((sizeof *device->hidden)); | 261 SDL_memset(device, 0, sizeof(*device)); |
256 if (device->hidden) | 262 device->hidden = (struct SDL_PrivateVideoData *) |
257 SDL_memset(device->hidden, 0, sizeof ( *(device->hidden) ) ); | 263 SDL_malloc((sizeof *device->hidden)); |
258 } | 264 if (device->hidden) |
259 if ( (device == NULL) || (device->hidden == NULL) ) { | 265 SDL_memset(device->hidden, 0, sizeof(*(device->hidden))); |
260 SDL_OutOfMemory(); | 266 } |
261 | 267 if ((device == NULL) || (device->hidden == NULL)) { |
262 if ( device ) { | 268 SDL_OutOfMemory(); |
263 | 269 |
264 if (device->hidden) | 270 if (device) { |
265 SDL_free(device->hidden); | 271 |
266 | 272 if (device->hidden) |
267 SDL_free(device); | 273 SDL_free(device->hidden); |
268 } | 274 |
269 | 275 SDL_free(device); |
270 return(NULL); | 276 } |
271 } | 277 |
272 | 278 return (NULL); |
273 /* Allocate DrawSprocket information */ | 279 } |
274 device->hidden->dspinfo = (struct DSpInfo *)SDL_malloc( | 280 |
275 (sizeof *device->hidden->dspinfo)); | 281 /* Allocate DrawSprocket information */ |
276 if ( device->hidden->dspinfo == NULL ) { | 282 device->hidden->dspinfo = (struct DSpInfo *) SDL_malloc((sizeof *device-> |
277 SDL_OutOfMemory(); | 283 hidden-> |
278 SDL_free(device->hidden); | 284 dspinfo)); |
279 SDL_free(device); | 285 if (device->hidden->dspinfo == NULL) { |
280 return(0); | 286 SDL_OutOfMemory(); |
281 } | 287 SDL_free(device->hidden); |
282 SDL_memset(device->hidden->dspinfo, 0, (sizeof *device->hidden->dspinfo)); | 288 SDL_free(device); |
283 | 289 return (0); |
284 /* Set the function pointers */ | 290 } |
285 device->VideoInit = DSp_VideoInit; | 291 SDL_memset(device->hidden->dspinfo, 0, (sizeof *device->hidden->dspinfo)); |
286 device->ListModes = DSp_ListModes; | 292 |
287 device->SetVideoMode = DSp_SetVideoMode; | 293 /* Set the function pointers */ |
288 device->SetColors = DSp_SetColors; | 294 device->VideoInit = DSp_VideoInit; |
289 device->UpdateRects = NULL; | 295 device->ListModes = DSp_ListModes; |
290 device->VideoQuit = DSp_VideoQuit; | 296 device->SetVideoMode = DSp_SetVideoMode; |
291 device->AllocHWSurface = DSp_AllocHWSurface; | 297 device->SetColors = DSp_SetColors; |
292 device->CheckHWBlit = NULL; | 298 device->UpdateRects = NULL; |
293 device->FillHWRect = NULL; | 299 device->VideoQuit = DSp_VideoQuit; |
294 device->SetHWColorKey = NULL; | 300 device->AllocHWSurface = DSp_AllocHWSurface; |
295 device->SetHWAlpha = NULL; | 301 device->CheckHWBlit = NULL; |
296 device->LockHWSurface = DSp_LockHWSurface; | 302 device->FillHWRect = NULL; |
297 device->UnlockHWSurface = DSp_UnlockHWSurface; | 303 device->SetHWColorKey = NULL; |
298 device->FlipHWSurface = DSp_FlipHWSurface; | 304 device->SetHWAlpha = NULL; |
299 device->FreeHWSurface = DSp_FreeHWSurface; | 305 device->LockHWSurface = DSp_LockHWSurface; |
306 device->UnlockHWSurface = DSp_UnlockHWSurface; | |
307 device->FlipHWSurface = DSp_FlipHWSurface; | |
308 device->FreeHWSurface = DSp_FreeHWSurface; | |
300 #if SDL_VIDEO_OPENGL | 309 #if SDL_VIDEO_OPENGL |
301 device->GL_MakeCurrent = Mac_GL_MakeCurrent; | 310 device->GL_MakeCurrent = Mac_GL_MakeCurrent; |
302 device->GL_SwapBuffers = DSp_GL_SwapBuffers; | 311 device->GL_SwapBuffers = DSp_GL_SwapBuffers; |
303 device->GL_LoadLibrary = Mac_GL_LoadLibrary; | 312 device->GL_LoadLibrary = Mac_GL_LoadLibrary; |
304 device->GL_GetProcAddress = Mac_GL_GetProcAddress; | 313 device->GL_GetProcAddress = Mac_GL_GetProcAddress; |
305 #endif | 314 #endif |
306 device->SetCaption = NULL; | 315 device->SetCaption = NULL; |
307 device->SetIcon = NULL; | 316 device->SetIcon = NULL; |
308 device->IconifyWindow = NULL; | 317 device->IconifyWindow = NULL; |
309 device->GrabInput = NULL; | 318 device->GrabInput = NULL; |
310 device->GetWMInfo = NULL; | 319 device->GetWMInfo = NULL; |
311 device->FreeWMCursor = Mac_FreeWMCursor; | 320 device->FreeWMCursor = Mac_FreeWMCursor; |
312 device->CreateWMCursor = Mac_CreateWMCursor; | 321 device->CreateWMCursor = Mac_CreateWMCursor; |
313 device->ShowWMCursor = Mac_ShowWMCursor; | 322 device->ShowWMCursor = Mac_ShowWMCursor; |
314 device->WarpWMCursor = Mac_WarpWMCursor; | 323 device->WarpWMCursor = Mac_WarpWMCursor; |
315 device->InitOSKeymap = Mac_InitOSKeymap; | 324 device->InitOSKeymap = Mac_InitOSKeymap; |
316 device->PumpEvents = Mac_PumpEvents; | 325 device->PumpEvents = Mac_PumpEvents; |
317 | 326 |
318 device->GrabInput = NULL; | 327 device->GrabInput = NULL; |
319 device->CheckMouseMode = NULL; | 328 device->CheckMouseMode = NULL; |
320 | 329 |
321 device->free = DSp_DeleteDevice; | 330 device->free = DSp_DeleteDevice; |
322 | 331 |
323 return device; | 332 return device; |
324 } | 333 } |
325 | 334 |
326 VideoBootStrap DSp_bootstrap = { | 335 VideoBootStrap DSp_bootstrap = { |
327 "DSp", "MacOS DrawSprocket", | 336 "DSp", "MacOS DrawSprocket", |
328 DSp_Available, DSp_CreateDevice | 337 DSp_Available, DSp_CreateDevice |
329 }; | 338 }; |
330 | 339 |
331 /* Use DSp/Display Manager to build mode list for given screen */ | 340 /* Use DSp/Display Manager to build mode list for given screen */ |
332 static SDL_Rect** DSp_BuildModeList (const GDHandle gDevice, int *displayWidth, int *displayHeight) | 341 static SDL_Rect ** |
333 { | 342 DSp_BuildModeList(const GDHandle gDevice, int *displayWidth, |
334 DSpContextAttributes attributes; | 343 int *displayHeight) |
335 DSpContextReference context; | 344 { |
336 DisplayIDType displayID; | 345 DSpContextAttributes attributes; |
337 SDL_Rect temp_list [16]; | 346 DSpContextReference context; |
338 SDL_Rect **mode_list; | 347 DisplayIDType displayID; |
339 int width, height, i, j; | 348 SDL_Rect temp_list[16]; |
340 | 349 SDL_Rect **mode_list; |
341 #if TARGET_API_MAC_OSX | 350 int width, height, i, j; |
342 | 351 |
343 displayID = 0; | 352 #if TARGET_API_MAC_OSX |
344 | 353 |
345 #else | 354 displayID = 0; |
346 /* Ask Display Manager for integer id of screen device */ | 355 |
347 if ( DMGetDisplayIDByGDevice (gDevice, &displayID, SDL_TRUE) != noErr ) { | 356 #else |
348 return NULL; | 357 /* Ask Display Manager for integer id of screen device */ |
349 } | 358 if (DMGetDisplayIDByGDevice(gDevice, &displayID, SDL_TRUE) != noErr) { |
350 #endif | 359 return NULL; |
351 /* Get the first possible DSp context on this device */ | 360 } |
352 if ( DSpGetFirstContext (displayID, &context) != noErr ) { | 361 #endif |
353 return NULL; | 362 /* Get the first possible DSp context on this device */ |
354 } | 363 if (DSpGetFirstContext(displayID, &context) != noErr) { |
355 | 364 return NULL; |
356 if ( DSpContext_GetAttributes (context, &attributes) != noErr ) | 365 } |
357 return NULL; | 366 |
358 | 367 if (DSpContext_GetAttributes(context, &attributes) != noErr) |
359 *displayWidth = attributes.displayWidth; | 368 return NULL; |
360 *displayHeight = attributes.displayHeight; | 369 |
361 | 370 *displayWidth = attributes.displayWidth; |
362 for ( i = 0; i < SDL_arraysize(temp_list); i++ ) { | 371 *displayHeight = attributes.displayHeight; |
363 width = attributes.displayWidth; | 372 |
364 height = attributes.displayHeight; | 373 for (i = 0; i < SDL_arraysize(temp_list); i++) { |
365 | 374 width = attributes.displayWidth; |
366 temp_list [i].x = 0 | attributes.displayBestDepth; | 375 height = attributes.displayHeight; |
367 temp_list [i].y = 0; | 376 |
368 temp_list [i].w = width; | 377 temp_list[i].x = 0 | attributes.displayBestDepth; |
369 temp_list [i].h = height; | 378 temp_list[i].y = 0; |
370 | 379 temp_list[i].w = width; |
371 /* DSp will report many different contexts with the same width and height. */ | 380 temp_list[i].h = height; |
372 /* They will differ in bit depth and refresh rate. */ | 381 |
373 /* We will ignore them until we reach one with a different width/height */ | 382 /* DSp will report many different contexts with the same width and height. */ |
374 /* When there are no more contexts to look at, we will quit building the list*/ | 383 /* They will differ in bit depth and refresh rate. */ |
375 while ( width == attributes.displayWidth && height == attributes.displayHeight ) { | 384 /* We will ignore them until we reach one with a different width/height */ |
376 | 385 /* When there are no more contexts to look at, we will quit building the list */ |
377 OSStatus err = DSpGetNextContext (context, &context); | 386 while (width == attributes.displayWidth |
378 if (err != noErr) | 387 && height == attributes.displayHeight) { |
379 if (err == kDSpContextNotFoundErr) | 388 |
380 goto done; | 389 OSStatus err = DSpGetNextContext(context, &context); |
381 else | 390 if (err != noErr) |
382 return NULL; | 391 if (err == kDSpContextNotFoundErr) |
383 | 392 goto done; |
384 if ( DSpContext_GetAttributes (context, &attributes) != noErr ) | 393 else |
385 return NULL; | 394 return NULL; |
386 | 395 |
387 temp_list [i].x |= attributes.displayBestDepth; | 396 if (DSpContext_GetAttributes(context, &attributes) != noErr) |
388 } | 397 return NULL; |
389 } | 398 |
390 done: | 399 temp_list[i].x |= attributes.displayBestDepth; |
391 i++; /* i was not incremented before kicking out of the loop */ | 400 } |
392 | 401 } |
393 mode_list = (SDL_Rect**) SDL_malloc (sizeof (SDL_Rect*) * (i+1)); | 402 done: |
394 if (mode_list) { | 403 i++; /* i was not incremented before kicking out of the loop */ |
395 | 404 |
396 /* -dw- new stuff: build in reverse order so largest sizes list first */ | 405 mode_list = (SDL_Rect **) SDL_malloc(sizeof(SDL_Rect *) * (i + 1)); |
397 for (j = i-1; j >= 0; j--) { | 406 if (mode_list) { |
398 mode_list [j] = (SDL_Rect*) SDL_malloc (sizeof (SDL_Rect)); | 407 |
399 if (mode_list [j]) | 408 /* -dw- new stuff: build in reverse order so largest sizes list first */ |
400 SDL_memcpy (mode_list [j], &(temp_list [j]), sizeof (SDL_Rect)); | 409 for (j = i - 1; j >= 0; j--) { |
401 else { | 410 mode_list[j] = (SDL_Rect *) SDL_malloc(sizeof(SDL_Rect)); |
402 SDL_OutOfMemory (); | 411 if (mode_list[j]) |
403 return NULL; | 412 SDL_memcpy(mode_list[j], &(temp_list[j]), sizeof(SDL_Rect)); |
404 } | 413 else { |
405 } | 414 SDL_OutOfMemory(); |
406 mode_list [i] = NULL; /* append null to the end */ | 415 return NULL; |
407 } | 416 } |
408 else { | 417 } |
409 SDL_OutOfMemory (); | 418 mode_list[i] = NULL; /* append null to the end */ |
410 return NULL; | 419 } else { |
411 } | 420 SDL_OutOfMemory(); |
412 | 421 return NULL; |
413 return mode_list; | 422 } |
414 } | 423 |
415 | 424 return mode_list; |
416 static void DSp_IsHWAvailable (_THIS, SDL_PixelFormat *vformat) | 425 } |
417 { | 426 |
418 /* | 427 static void |
419 VRAM GWorlds are only available on OS 9 or later. | 428 DSp_IsHWAvailable(_THIS, SDL_PixelFormat * vformat) |
420 Even with OS 9, some display drivers won't support it, | 429 { |
421 so we create a test GWorld and check for errors. | 430 /* |
422 */ | 431 VRAM GWorlds are only available on OS 9 or later. |
423 | 432 Even with OS 9, some display drivers won't support it, |
424 long versionSystem; | 433 so we create a test GWorld and check for errors. |
425 | 434 */ |
426 dsp_vram_available = SDL_FALSE; | 435 |
427 dsp_agp_available = SDL_FALSE; | 436 long versionSystem; |
428 | 437 |
429 Gestalt ('sysv', &versionSystem); | 438 dsp_vram_available = SDL_FALSE; |
430 if (0x00000860 < (versionSystem & 0x0000FFFF)) { | 439 dsp_agp_available = SDL_FALSE; |
431 | 440 |
432 GWorldPtr offscreen; | 441 Gestalt('sysv', &versionSystem); |
433 OSStatus err; | 442 if (0x00000860 < (versionSystem & 0x0000FFFF)) { |
434 Rect bounds; | 443 |
435 | 444 GWorldPtr offscreen; |
436 SetRect (&bounds, 0, 0, 320, 240); | 445 OSStatus err; |
437 | 446 Rect bounds; |
447 | |
448 SetRect(&bounds, 0, 0, 320, 240); | |
449 | |
438 #if useDistantHdwrMem && useLocalHdwrMem | 450 #if useDistantHdwrMem && useLocalHdwrMem |
439 err = NewGWorld (&offscreen, vformat->BitsPerPixel, &bounds, NULL, SDL_Display, useDistantHdwrMem | noNewDevice); | 451 err = |
440 if (err == noErr) { | 452 NewGWorld(&offscreen, vformat->BitsPerPixel, &bounds, NULL, |
441 dsp_vram_available = SDL_TRUE; | 453 SDL_Display, useDistantHdwrMem | noNewDevice); |
442 DisposeGWorld (offscreen); | 454 if (err == noErr) { |
443 } | 455 dsp_vram_available = SDL_TRUE; |
444 | 456 DisposeGWorld(offscreen); |
445 err = NewGWorld (&offscreen, vformat->BitsPerPixel, &bounds, NULL, SDL_Display, useLocalHdwrMem | noNewDevice); | 457 } |
446 if (err == noErr) { | 458 |
447 DisposeGWorld (offscreen); | 459 err = |
448 dsp_agp_available = SDL_TRUE; | 460 NewGWorld(&offscreen, vformat->BitsPerPixel, &bounds, NULL, |
449 } | 461 SDL_Display, useLocalHdwrMem | noNewDevice); |
450 #endif | 462 if (err == noErr) { |
451 } | 463 DisposeGWorld(offscreen); |
452 } | 464 dsp_agp_available = SDL_TRUE; |
453 | 465 } |
454 static int DSp_GetMainDevice (_THIS, GDHandle *device) | 466 #endif |
455 { | 467 } |
456 | 468 } |
469 | |
470 static int | |
471 DSp_GetMainDevice(_THIS, GDHandle * device) | |
472 { | |
473 | |
457 #if TARGET_API_MAC_OSX | 474 #if TARGET_API_MAC_OSX |
458 /* DSpUserSelectContext not available on OS X */ | 475 /* DSpUserSelectContext not available on OS X */ |
459 *device = GetMainDevice(); | 476 *device = GetMainDevice(); |
477 return 0; | |
478 #else | |
479 | |
480 DSpContextAttributes attrib; | |
481 DSpContextReference context; | |
482 DisplayIDType display_id; | |
483 GDHandle main_device; | |
484 GDHandle device_list; | |
485 | |
486 device_list = GetDeviceList(); | |
487 main_device = GetMainDevice(); | |
488 | |
489 /* Quick check to avoid slower method when only one display exists */ | |
490 if ((**device_list).gdNextGD == NULL) { | |
491 *device = main_device; | |
460 return 0; | 492 return 0; |
493 } | |
494 | |
495 SDL_memset(&attrib, 0, sizeof(DSpContextAttributes)); | |
496 | |
497 /* These attributes are hopefully supported on all devices... */ | |
498 attrib.displayWidth = 640; | |
499 attrib.displayHeight = 480; | |
500 attrib.displayBestDepth = 8; | |
501 attrib.backBufferBestDepth = 8; | |
502 attrib.displayDepthMask = kDSpDepthMask_All; | |
503 attrib.backBufferDepthMask = kDSpDepthMask_All; | |
504 attrib.colorNeeds = kDSpColorNeeds_Require; | |
505 attrib.pageCount = 1; | |
506 | |
507 if (noErr != DMGetDisplayIDByGDevice(main_device, &display_id, SDL_FALSE)) { | |
508 SDL_SetError | |
509 ("Display Manager couldn't associate GDevice with a Display ID"); | |
510 return (-1); | |
511 } | |
512 | |
513 /* Put up dialog on main display to select which display to use */ | |
514 if (noErr != DSpUserSelectContext(&attrib, display_id, NULL, &context)) { | |
515 SDL_SetError("DrawSprocket couldn't create a context"); | |
516 return (-1); | |
517 } | |
518 | |
519 if (noErr != DSpContext_GetDisplayID(context, &display_id)) { | |
520 SDL_SetError("DrawSprocket couldn't get display ID"); | |
521 return (-1); | |
522 } | |
523 | |
524 if (noErr != DMGetGDeviceByDisplayID(display_id, &main_device, SDL_FALSE)) { | |
525 SDL_SetError | |
526 ("Display Manager couldn't associate Display ID with GDevice"); | |
527 return (-1); | |
528 } | |
529 | |
530 *device = main_device; | |
531 return (0); | |
532 #endif | |
533 } | |
534 | |
535 static int | |
536 DSp_VideoInit(_THIS, SDL_PixelFormat * vformat) | |
537 { | |
538 NumVersion dsp_version = { 0x01, 0x00, 0x00, 0x00 }; | |
539 | |
540 #if UNIVERSAL_INTERFACES_VERSION > 0x0320 | |
541 dsp_version = DSpGetVersion(); | |
542 #endif | |
543 | |
544 if ((dsp_version.majorRev == 1 && dsp_version.minorAndBugRev < 0x73) || | |
545 (dsp_version.majorRev < 1)) { | |
546 | |
547 /* StandardAlert (kAlertStopAlert, "\pError!", | |
548 "\pI need DrawSprocket 1.7.3 or later!\n" | |
549 "You can find a newer version at http://www.apple.com/swupdates.", | |
550 NULL, NULL); | |
551 */ | |
552 SDL_SetError("DrawSprocket version is too old. Need 1.7.3 or later."); | |
553 return (-1); | |
554 } | |
555 | |
556 if (DSpStartup() != noErr) { | |
557 SDL_SetError("DrawSprocket couldn't startup"); | |
558 return (-1); | |
559 } | |
560 | |
561 /* Start DSpintosh events */ | |
562 Mac_InitEvents(this); | |
563 | |
564 /* Get a handle to the main monitor, or choose one on multiple monitor setups */ | |
565 if (DSp_GetMainDevice(this, &SDL_Display) < 0) | |
566 return (-1); | |
567 | |
568 /* Determine pixel format */ | |
569 vformat->BitsPerPixel = GetPixDepth((**SDL_Display).gdPMap); | |
570 dsp_old_depth = vformat->BitsPerPixel; | |
571 | |
572 switch (vformat->BitsPerPixel) { | |
573 case 16: | |
574 vformat->Rmask = 0x00007c00; | |
575 vformat->Gmask = 0x000003e0; | |
576 vformat->Bmask = 0x0000001f; | |
577 break; | |
578 default: | |
579 break; | |
580 } | |
581 | |
582 if (DSp_CreatePalette(this) < 0) { | |
583 SDL_SetError("Could not create palette"); | |
584 return (-1); | |
585 } | |
586 | |
587 /* Get a list of available fullscreen modes */ | |
588 SDL_modelist = DSp_BuildModeList(SDL_Display, | |
589 &this->info.current_w, | |
590 &this->info.current_h); | |
591 if (SDL_modelist == NULL) { | |
592 SDL_SetError("DrawSprocket could not build a mode list"); | |
593 return (-1); | |
594 } | |
595 | |
596 /* Check for VRAM and AGP GWorlds for HW Blitting */ | |
597 DSp_IsHWAvailable(this, vformat); | |
598 | |
599 this->info.wm_available = 0; | |
600 | |
601 if (dsp_vram_available || dsp_agp_available) { | |
602 | |
603 this->info.hw_available = SDL_TRUE; | |
604 | |
605 this->CheckHWBlit = DSp_CheckHWBlit; | |
606 this->info.blit_hw = SDL_TRUE; | |
607 | |
608 this->FillHWRect = DSp_FillHWRect; | |
609 this->info.blit_fill = SDL_TRUE; | |
610 | |
611 #ifdef DSP_TRY_CC_AND_AA | |
612 this->SetHWColorKey = DSp_SetHWColorKey; | |
613 this->info.blit_hw_CC = SDL_TRUE; | |
614 | |
615 this->SetHWAlpha = DSp_SetHWAlpha; | |
616 this->info.blit_hw_A = SDL_TRUE; | |
617 #endif | |
618 | |
619 } | |
620 | |
621 return (0); | |
622 } | |
623 | |
624 static SDL_Rect ** | |
625 DSp_ListModes(_THIS, SDL_PixelFormat * format, Uint32 flags) | |
626 { | |
627 static SDL_Rect *dsp_modes[16]; | |
628 int i = 0, j = 0; | |
629 | |
630 if (format->BitsPerPixel == 0) | |
631 return ((SDL_Rect **) NULL); | |
632 | |
633 while (SDL_modelist[i] != NULL) { | |
634 | |
635 if (SDL_modelist[i]->x & format->BitsPerPixel) { | |
636 dsp_modes[j] = SDL_modelist[i]; | |
637 j++; | |
638 } | |
639 i++; | |
640 } | |
641 | |
642 dsp_modes[j] = NULL; | |
643 | |
644 return dsp_modes; | |
645 } | |
646 | |
647 /* Various screen update functions available */ | |
648 static void DSp_DirectUpdate(_THIS, int numrects, SDL_Rect * rects); | |
649 | |
650 #if ! TARGET_API_MAC_OSX | |
651 | |
652 static volatile unsigned int retrace_count = 0; /* -dw- need volatile because it updates asychronously */ | |
653 | |
654 Boolean | |
655 DSp_VBLProc(DSpContextReference context, void *ref_con) | |
656 { | |
657 retrace_count++; | |
658 | |
659 return 1; /* Darrell, is this right? */ | |
660 } | |
661 | |
662 static void | |
663 DSp_SetHWError(OSStatus err, int is_agp) | |
664 { | |
665 char message[1024]; | |
666 const char *fmt, *mem; | |
667 | |
668 if (is_agp) { | |
669 mem = "AGP Memory"; | |
670 } else { | |
671 mem = "VRAM"; | |
672 } | |
673 switch (err) { | |
674 case memFullErr: | |
675 fmt = "Hardware surface possible but not enough %s available"; | |
676 break; | |
677 case cDepthErr: | |
678 fmt = "Hardware surface possible but invalid color depth"; | |
679 break; | |
680 default: | |
681 fmt = "Hardware surface could not be allocated in %s - unknown error"; | |
682 break; | |
683 } | |
684 SDL_snprintf(message, SDL_arraysize(message), fmt, mem); | |
685 SDL_SetError(message); | |
686 } | |
687 #endif // TARGET_API_MAC_OSX | |
688 | |
689 /* put up a dialog to verify display change */ | |
690 static int | |
691 DSp_ConfirmSwitch() | |
692 { | |
693 | |
694 /* resource id's for dialog */ | |
695 const int rDialog = 1002; | |
696 const int bCancel = 1; | |
697 const int bOK = 2; | |
698 | |
699 DialogPtr dialog; | |
700 OSStatus err; | |
701 SInt32 response; | |
702 DialogItemIndex item = 0; | |
703 GrafPtr savePort; | |
704 | |
705 GetPort(&savePort); | |
706 | |
707 dialog = GetNewDialog(rDialog, NULL, (WindowPtr) - 1); | |
708 if (dialog == NULL) | |
709 return (0); | |
710 | |
711 #if TARGET_API_MAC_CARBON | |
712 SetPort(GetDialogPort(dialog)); | |
461 #else | 713 #else |
462 | 714 SetPort((WindowPtr) dialog); |
463 DSpContextAttributes attrib; | 715 #endif |
464 DSpContextReference context; | 716 |
465 DisplayIDType display_id; | 717 SetDialogDefaultItem(dialog, bCancel); |
466 GDHandle main_device; | 718 SetDialogCancelItem(dialog, bCancel); |
467 GDHandle device_list; | 719 |
468 | 720 SetEventMask(everyEvent); |
469 device_list = GetDeviceList (); | 721 FlushEvents(everyEvent, 0); |
470 main_device = GetMainDevice (); | 722 |
471 | 723 /* On MacOS 8.5 or later, we can make the dialog go away after 15 seconds */ |
472 /* Quick check to avoid slower method when only one display exists */ | 724 /* This is good since it's possible user can't even see the dialog! */ |
473 if ( (**device_list).gdNextGD == NULL ) { | 725 /* Requires linking to DialogsLib */ |
474 *device = main_device; | 726 err = Gestalt(gestaltSystemVersion, &response); |
475 return 0; | 727 if (err == noErr && response >= 0x00000850) { |
476 } | 728 SetDialogTimeout(dialog, bCancel, 15); |
477 | 729 } |
478 SDL_memset (&attrib, 0, sizeof (DSpContextAttributes)); | 730 |
479 | 731 do { |
480 /* These attributes are hopefully supported on all devices...*/ | 732 |
481 attrib.displayWidth = 640; | 733 ModalDialog(NULL, &item); |
482 attrib.displayHeight = 480; | 734 |
483 attrib.displayBestDepth = 8; | 735 } |
484 attrib.backBufferBestDepth = 8; | 736 while (item != bCancel && item != bOK && err != noErr); |
485 attrib.displayDepthMask = kDSpDepthMask_All; | 737 |
486 attrib.backBufferDepthMask = kDSpDepthMask_All; | 738 |
487 attrib.colorNeeds = kDSpColorNeeds_Require; | 739 DisposeDialog(dialog); |
488 attrib.pageCount = 1; | 740 SetPort(savePort); |
489 | 741 |
490 if (noErr != DMGetDisplayIDByGDevice (main_device, &display_id, SDL_FALSE)) { | 742 SetEventMask(everyEvent - autoKeyMask); |
491 SDL_SetError ("Display Manager couldn't associate GDevice with a Display ID"); | 743 FlushEvents(everyEvent, 0); |
492 return (-1); | 744 |
493 } | 745 return (item - 1); |
494 | 746 } |
495 /* Put up dialog on main display to select which display to use */ | 747 |
496 if (noErr != DSpUserSelectContext (&attrib, display_id, NULL, &context)) { | 748 static void |
497 SDL_SetError ("DrawSprocket couldn't create a context"); | 749 DSp_UnsetVideoMode(_THIS, SDL_Surface * current) |
498 return (-1); | 750 { |
499 } | 751 |
500 | 752 |
501 if (noErr != DSpContext_GetDisplayID (context, &display_id)) { | 753 if (current->flags & SDL_INTERNALOPENGL) { |
502 SDL_SetError ("DrawSprocket couldn't get display ID"); | 754 Mac_GL_Quit(this); |
503 return (-1); | 755 } |
504 } | 756 |
505 | 757 if (dsp_context != NULL) { |
506 if (noErr != DMGetGDeviceByDisplayID (display_id, &main_device, SDL_FALSE)) { | 758 |
507 SDL_SetError ("Display Manager couldn't associate Display ID with GDevice"); | 759 GWorldPtr front; |
508 return (-1); | 760 DSpContext_GetFrontBuffer(dsp_context, &front); |
509 } | 761 |
510 | 762 if (front != dsp_back_buffer) |
511 *device = main_device; | 763 DisposeGWorld(dsp_back_buffer); |
512 return (0); | 764 |
513 #endif | 765 if (current->hwdata) |
514 } | 766 SDL_free(current->hwdata); |
515 | 767 |
516 static int DSp_VideoInit(_THIS, SDL_PixelFormat *vformat) | 768 DSpContext_SetState(dsp_context, kDSpContextState_Inactive); |
517 { | 769 DSpContext_Release(dsp_context); |
518 NumVersion dsp_version = { 0x01, 0x00, 0x00, 0x00 }; | 770 |
519 | 771 dsp_context = NULL; |
520 #if UNIVERSAL_INTERFACES_VERSION > 0x0320 | 772 } |
521 dsp_version = DSpGetVersion (); | 773 |
522 #endif | 774 if (SDL_Window != NULL) { |
523 | 775 DisposeWindow(SDL_Window); |
524 if ( (dsp_version.majorRev == 1 && dsp_version.minorAndBugRev < 0x73) || | 776 SDL_Window = NULL; |
525 (dsp_version.majorRev < 1) ) { | 777 } |
526 | 778 |
527 /* StandardAlert (kAlertStopAlert, "\pError!", | 779 current->pixels = NULL; |
528 "\pI need DrawSprocket 1.7.3 or later!\n" | 780 current->flags = 0; |
529 "You can find a newer version at http://www.apple.com/swupdates.", | 781 } |
530 NULL, NULL); | 782 |
531 */ | 783 static SDL_Surface * |
532 SDL_SetError ("DrawSprocket version is too old. Need 1.7.3 or later."); | 784 DSp_SetVideoMode(_THIS, |
533 return (-1); | 785 SDL_Surface * current, int width, int height, int bpp, |
534 } | 786 Uint32 flags) |
535 | 787 { |
536 if ( DSpStartup () != noErr ) { | 788 |
537 SDL_SetError ("DrawSprocket couldn't startup"); | 789 #if !TARGET_API_MAC_OSX |
538 return(-1); | 790 DisplayIDType display_id; |
539 } | 791 Fixed freq; |
540 | 792 #endif |
541 /* Start DSpintosh events */ | 793 DSpContextAttributes attrib; |
542 Mac_InitEvents(this); | 794 OSStatus err; |
543 | 795 UInt32 rmask = 0, gmask = 0, bmask = 0; |
544 /* Get a handle to the main monitor, or choose one on multiple monitor setups */ | 796 |
545 if ( DSp_GetMainDevice(this, &SDL_Display) < 0) | 797 int page_count; |
546 return (-1); | 798 int double_buf; |
547 | 799 int hw_surface; |
548 /* Determine pixel format */ | 800 int use_dsp_back_buffer; |
549 vformat->BitsPerPixel = GetPixDepth ( (**SDL_Display).gdPMap ); | 801 |
550 dsp_old_depth = vformat->BitsPerPixel; | 802 DSp_UnsetVideoMode(this, current); |
551 | 803 |
552 switch (vformat->BitsPerPixel) { | 804 if (bpp != dsp_old_depth) |
553 case 16: | 805 DSp_DestroyPalette(this); |
554 vformat->Rmask = 0x00007c00; | 806 |
555 vformat->Gmask = 0x000003e0; | 807 double_buf = (flags & SDL_DOUBLEBUF) != 0; |
556 vformat->Bmask = 0x0000001f; | 808 hw_surface = (flags & SDL_HWSURFACE) != 0; |
557 break; | 809 use_dsp_back_buffer = !dsp_vram_available || !hw_surface; |
558 default: | 810 |
559 break; | 811 current->flags |= SDL_FULLSCREEN; |
560 } | 812 |
561 | 813 rebuild: |
562 if ( DSp_CreatePalette (this) < 0 ) { | 814 |
563 SDL_SetError ("Could not create palette"); | 815 if (double_buf && use_dsp_back_buffer) { |
564 return (-1); | 816 page_count = 2; |
565 } | 817 } else { |
566 | 818 page_count = 1; |
567 /* Get a list of available fullscreen modes */ | 819 } |
568 SDL_modelist = DSp_BuildModeList (SDL_Display, | 820 |
569 &this->info.current_w, &this->info.current_h); | 821 SDL_memset(&attrib, 0, sizeof(DSpContextAttributes)); |
570 if (SDL_modelist == NULL) { | 822 attrib.displayWidth = width; |
571 SDL_SetError ("DrawSprocket could not build a mode list"); | 823 attrib.displayHeight = height; |
572 return (-1); | 824 attrib.displayBestDepth = bpp; |
573 } | 825 attrib.backBufferBestDepth = bpp; |
574 | 826 attrib.displayDepthMask = kDSpDepthMask_All; |
575 /* Check for VRAM and AGP GWorlds for HW Blitting */ | 827 attrib.backBufferDepthMask = kDSpDepthMask_All; |
576 DSp_IsHWAvailable (this, vformat); | 828 attrib.colorNeeds = kDSpColorNeeds_Require; |
577 | 829 attrib.colorTable = 0; |
578 this->info.wm_available = 0; | 830 attrib.pageCount = page_count; |
579 | 831 #if TARGET_API_MAC_OSX || UNIVERSAL_INTERFACES_VERSION == 0x0320 |
580 if (dsp_vram_available || dsp_agp_available) { | 832 |
581 | 833 if (DSpFindBestContext(&attrib, &dsp_context) != noErr) { |
582 this->info.hw_available = SDL_TRUE; | 834 SDL_SetError("DrawSprocket couldn't find a context"); |
583 | 835 return NULL; |
584 this->CheckHWBlit = DSp_CheckHWBlit; | 836 } |
585 this->info.blit_hw = SDL_TRUE; | 837 #else |
586 | 838 if (noErr != DMGetDisplayIDByGDevice(SDL_Display, &display_id, SDL_FALSE)) { |
587 this->FillHWRect = DSp_FillHWRect; | 839 SDL_SetError |
588 this->info.blit_fill = SDL_TRUE; | 840 ("Display Manager couldn't associate GDevice with display_id"); |
589 | 841 return NULL; |
590 #ifdef DSP_TRY_CC_AND_AA | 842 } |
591 this->SetHWColorKey = DSp_SetHWColorKey; | 843 if (DSpFindBestContextOnDisplayID(&attrib, &dsp_context, display_id) != |
592 this->info.blit_hw_CC = SDL_TRUE; | 844 noErr) { |
593 | 845 SDL_SetError |
594 this->SetHWAlpha = DSp_SetHWAlpha; | 846 ("DrawSprocket couldn't find a suitable context on given display"); |
595 this->info.blit_hw_A = SDL_TRUE; | 847 return NULL; |
596 #endif | 848 } |
597 | 849 #endif |
598 } | 850 if (DSpContext_Reserve(dsp_context, &attrib) != noErr) { |
599 | 851 SDL_SetError |
600 return(0); | 852 ("DrawSprocket couldn't get the needed resources to build the display"); |
601 } | 853 return NULL; |
602 | 854 } |
603 static SDL_Rect **DSp_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags) | 855 |
604 { | 856 if ((err = |
605 static SDL_Rect *dsp_modes[16]; | 857 DSpContext_SetState(dsp_context, kDSpContextState_Active)) != noErr) |
606 int i = 0, j = 0; | 858 { |
607 | 859 |
608 if ( format->BitsPerPixel == 0 ) | 860 if (err == kDSpConfirmSwitchWarning) { |
609 return ( (SDL_Rect**) NULL ); | 861 |
610 | 862 if (!DSp_ConfirmSwitch()) { |
611 while (SDL_modelist[i] != NULL) { | 863 |
612 | 864 DSpContext_Release(dsp_context); |
613 if (SDL_modelist[i]->x & format->BitsPerPixel) { | 865 dsp_context = NULL; |
614 dsp_modes[j] = SDL_modelist[i]; | 866 SDL_SetError("User cancelled display switch"); |
615 j++; | 867 return NULL; |
616 } | 868 } else |
617 i++; | 869 /* Have to reactivate context. Why? */ |
618 } | 870 DSpContext_SetState(dsp_context, kDSpContextState_Active); |
619 | 871 |
620 dsp_modes[j] = NULL; | 872 } else { |
621 | 873 SDL_SetError("DrawSprocket couldn't activate the context"); |
622 return dsp_modes; | 874 return NULL; |
623 } | 875 } |
624 | 876 } |
625 /* Various screen update functions available */ | 877 |
626 static void DSp_DirectUpdate(_THIS, int numrects, SDL_Rect *rects); | 878 |
879 if (bpp != dsp_old_depth) { | |
880 | |
881 DSp_CreatePalette(this); | |
882 | |
883 /* update format if display depth changed */ | |
884 if (bpp == 16) { | |
885 | |
886 rmask = 0x00007c00; | |
887 gmask = 0x000003e0; | |
888 bmask = 0x0000001f; | |
889 } | |
890 if (!SDL_ReallocFormat(current, bpp, rmask, gmask, bmask, 0)) { | |
891 | |
892 SDL_SetError("Could not reallocate video format."); | |
893 return (NULL); | |
894 } | |
895 } | |
896 | |
897 if (!double_buf) { | |
898 | |
899 /* single-buffer context */ | |
900 DSpContext_GetFrontBuffer(dsp_context, &dsp_back_buffer); | |
901 | |
902 current->hwdata = | |
903 (private_hwdata *) SDL_malloc(sizeof(private_hwdata)); | |
904 if (current->hwdata == NULL) { | |
905 SDL_OutOfMemory(); | |
906 return NULL; | |
907 } | |
908 current->hwdata->offscreen = dsp_back_buffer; | |
909 current->flags |= SDL_HWSURFACE; | |
910 this->UpdateRects = DSp_DirectUpdate; | |
911 } else if (use_dsp_back_buffer) { | |
912 | |
913 DSpContext_GetBackBuffer(dsp_context, kDSpBufferKind_Normal, | |
914 &dsp_back_buffer); | |
915 | |
916 current->flags |= SDL_DOUBLEBUF | SDL_SWSURFACE; /* only front buffer is in VRAM */ | |
917 this->UpdateRects = DSp_DSpUpdate; | |
918 } else if (DSp_NewHWSurface | |
919 (this, &dsp_back_buffer, bpp, width - 1, height - 1) == 0) { | |
920 | |
921 current->hwdata = | |
922 (private_hwdata *) SDL_malloc(sizeof(private_hwdata)); | |
923 if (current->hwdata == NULL) { | |
924 SDL_OutOfMemory(); | |
925 return NULL; | |
926 } | |
927 | |
928 SDL_memset(current->hwdata, 0, sizeof(private_hwdata)); | |
929 current->hwdata->offscreen = dsp_back_buffer; | |
930 current->flags |= SDL_DOUBLEBUF | SDL_HWSURFACE; | |
931 this->UpdateRects = DSp_DirectUpdate; /* hardware doesn't do update rects, must be page-flipped */ | |
932 } else { | |
933 | |
934 DSpContext_Release(dsp_context); | |
935 use_dsp_back_buffer = SDL_TRUE; | |
936 goto rebuild; | |
937 } | |
938 | |
939 current->pitch = GetPortPixRowBytes(dsp_back_buffer) & 0x3FFF; | |
940 current->pixels = GetPixBaseAddr(GetPortPixMap(dsp_back_buffer)); | |
941 | |
942 current->w = width; | |
943 current->h = height; | |
627 | 944 |
628 #if ! TARGET_API_MAC_OSX | 945 #if ! TARGET_API_MAC_OSX |
629 | 946 |
630 static volatile unsigned int retrace_count = 0; /* -dw- need volatile because it updates asychronously */ | 947 if (use_dsp_back_buffer) { |
631 | 948 |
632 Boolean DSp_VBLProc ( DSpContextReference context, void *ref_con ) | 949 DSpContext_GetMonitorFrequency(dsp_context, &freq); |
633 { | 950 DSpContext_SetMaxFrameRate(dsp_context, freq >> 16); |
634 retrace_count++; | 951 } |
635 | 952 |
636 return 1; /* Darrell, is this right? */ | 953 |
637 } | 954 if ((current->flags & SDL_HWSURFACE) |
638 | 955 || (current->flags & SDL_INTERNALOPENGL)) |
639 static void DSp_SetHWError (OSStatus err, int is_agp) | 956 DSpContext_SetVBLProc(dsp_context, DSp_VBLProc, NULL); |
640 { | 957 #endif |
641 char message[1024]; | 958 |
642 const char *fmt, *mem; | 959 if (bpp == 8) |
643 | 960 current->flags |= SDL_HWPALETTE; |
644 if ( is_agp ) { | 961 |
645 mem = "AGP Memory"; | 962 if (flags & SDL_INTERNALOPENGL) { |
646 } else { | 963 |
647 mem = "VRAM"; | 964 Rect rect; |
648 } | 965 RGBColor rgb = { 0.0, 0.0, 0.0 }; |
649 switch(err) { | 966 GrafPtr save_port; |
650 case memFullErr: | 967 |
651 fmt = "Hardware surface possible but not enough %s available"; | 968 SetRect(&rect, 0, 0, width, height); |
652 break; | 969 SDL_Window = |
653 case cDepthErr: | 970 NewCWindow(nil, &((**SDL_Display).gdRect), "\p", SDL_TRUE, |
654 fmt = "Hardware surface possible but invalid color depth"; | 971 plainDBox, (WindowPtr) - 1, SDL_FALSE, 0); |
655 break; | 972 |
656 default: | 973 if (SDL_Window == NULL) { |
657 fmt = "Hardware surface could not be allocated in %s - unknown error"; | 974 |
658 break; | 975 SDL_SetError |
659 } | 976 ("DSp_SetVideoMode : OpenGL window could not be created."); |
660 SDL_snprintf(message, SDL_arraysize(message), fmt, mem); | 977 return NULL; |
661 SDL_SetError(message); | 978 } |
662 } | 979 |
663 #endif // TARGET_API_MAC_OSX | 980 /* Set window color to black to avoid white flash */ |
664 | 981 GetPort(&save_port); |
665 /* put up a dialog to verify display change */ | |
666 static int DSp_ConfirmSwitch () { | |
667 | |
668 /* resource id's for dialog */ | |
669 const int rDialog = 1002; | |
670 const int bCancel = 1; | |
671 const int bOK = 2; | |
672 | |
673 DialogPtr dialog; | |
674 OSStatus err; | |
675 SInt32 response; | |
676 DialogItemIndex item = 0; | |
677 GrafPtr savePort; | |
678 | |
679 GetPort (&savePort); | |
680 | |
681 dialog = GetNewDialog (rDialog, NULL, (WindowPtr) -1); | |
682 if (dialog == NULL) | |
683 return (0); | |
684 | |
685 #if TARGET_API_MAC_CARBON | 982 #if TARGET_API_MAC_CARBON |
686 SetPort (GetDialogPort(dialog)); | 983 SetPort(GetWindowPort(SDL_Window)); |
687 #else | 984 #else |
688 SetPort ((WindowPtr) dialog); | 985 SetPort(SDL_Window); |
689 #endif | 986 #endif |
690 | 987 RGBForeColor(&rgb); |
691 SetDialogDefaultItem (dialog, bCancel); | 988 PaintRect(&rect); |
692 SetDialogCancelItem (dialog, bCancel); | 989 SetPort(save_port); |
693 | 990 |
694 SetEventMask (everyEvent); | 991 SetPortWindowPort(SDL_Window); |
695 FlushEvents (everyEvent, 0); | 992 SelectWindow(SDL_Window); |
696 | 993 |
697 /* On MacOS 8.5 or later, we can make the dialog go away after 15 seconds */ | 994 if (Mac_GL_Init(this) < 0) { |
698 /* This is good since it's possible user can't even see the dialog! */ | 995 |
699 /* Requires linking to DialogsLib */ | 996 SDL_SetError |
700 err = Gestalt(gestaltSystemVersion,&response); | 997 ("DSp_SetVideoMode : could not create OpenGL context."); |
701 if (err == noErr && response >= 0x00000850) { | |
702 SetDialogTimeout(dialog, bCancel, 15); | |
703 } | |
704 | |
705 do { | |
706 | |
707 ModalDialog ( NULL, &item ); | |
708 | |
709 } while ( item != bCancel && item != bOK && err != noErr); | |
710 | |
711 | |
712 DisposeDialog (dialog); | |
713 SetPort (savePort); | |
714 | |
715 SetEventMask(everyEvent - autoKeyMask); | |
716 FlushEvents(everyEvent, 0); | |
717 | |
718 return (item - 1); | |
719 } | |
720 | |
721 static void DSp_UnsetVideoMode(_THIS, SDL_Surface *current) | |
722 { | |
723 | |
724 | |
725 if ( current->flags & SDL_OPENGL ) { | |
726 Mac_GL_Quit (this); | |
727 } | |
728 | |
729 if (dsp_context != NULL) { | |
730 | |
731 GWorldPtr front; | |
732 DSpContext_GetFrontBuffer (dsp_context, &front); | |
733 | |
734 if (front != dsp_back_buffer) | |
735 DisposeGWorld (dsp_back_buffer); | |
736 | |
737 if (current->hwdata) | |
738 SDL_free(current->hwdata); | |
739 | |
740 DSpContext_SetState (dsp_context, kDSpContextState_Inactive ); | |
741 DSpContext_Release (dsp_context); | |
742 | |
743 dsp_context = NULL; | |
744 } | |
745 | |
746 if (SDL_Window != NULL) { | |
747 DisposeWindow (SDL_Window); | |
748 SDL_Window = NULL; | |
749 } | |
750 | |
751 current->pixels = NULL; | |
752 current->flags = 0; | |
753 } | |
754 | |
755 static SDL_Surface *DSp_SetVideoMode(_THIS, | |
756 SDL_Surface *current, int width, int height, int bpp, Uint32 flags) | |
757 { | |
758 | |
759 #if !TARGET_API_MAC_OSX | |
760 DisplayIDType display_id; | |
761 Fixed freq; | |
762 #endif | |
763 DSpContextAttributes attrib; | |
764 OSStatus err; | |
765 UInt32 rmask = 0, gmask = 0, bmask = 0; | |
766 | |
767 int page_count; | |
768 int double_buf; | |
769 int hw_surface; | |
770 int use_dsp_back_buffer; | |
771 | |
772 DSp_UnsetVideoMode (this, current); | |
773 | |
774 if (bpp != dsp_old_depth) | |
775 DSp_DestroyPalette (this); | |
776 | |
777 double_buf = (flags & SDL_DOUBLEBUF) != 0; | |
778 hw_surface = (flags & SDL_HWSURFACE) != 0; | |
779 use_dsp_back_buffer = !dsp_vram_available || !hw_surface ; | |
780 | |
781 current->flags |= SDL_FULLSCREEN; | |
782 | |
783 rebuild: | |
784 | |
785 if ( double_buf && use_dsp_back_buffer ) { | |
786 page_count = 2; | |
787 } else { | |
788 page_count = 1; | |
789 } | |
790 | |
791 SDL_memset (&attrib, 0, sizeof (DSpContextAttributes)); | |
792 attrib.displayWidth = width; | |
793 attrib.displayHeight = height; | |
794 attrib.displayBestDepth = bpp; | |
795 attrib.backBufferBestDepth = bpp; | |
796 attrib.displayDepthMask = kDSpDepthMask_All; | |
797 attrib.backBufferDepthMask = kDSpDepthMask_All; | |
798 attrib.colorNeeds = kDSpColorNeeds_Require; | |
799 attrib.colorTable = 0; | |
800 attrib.pageCount = page_count; | |
801 #if TARGET_API_MAC_OSX || UNIVERSAL_INTERFACES_VERSION == 0x0320 | |
802 | |
803 if ( DSpFindBestContext (&attrib, &dsp_context) != noErr ) { | |
804 SDL_SetError ("DrawSprocket couldn't find a context"); | |
805 return NULL; | 998 return NULL; |
806 } | 999 } |
807 | 1000 |
808 #else | 1001 current->flags |= SDL_INTERNALOPENGL; |
809 if ( noErr != DMGetDisplayIDByGDevice (SDL_Display, &display_id, SDL_FALSE) ) { | 1002 } |
810 SDL_SetError ("Display Manager couldn't associate GDevice with display_id"); | 1003 |
811 return NULL; | 1004 return current; |
812 } | |
813 if ( DSpFindBestContextOnDisplayID(&attrib, &dsp_context, display_id) != noErr ) { | |
814 SDL_SetError ("DrawSprocket couldn't find a suitable context on given display"); | |
815 return NULL; | |
816 } | |
817 | |
818 #endif | |
819 if ( DSpContext_Reserve (dsp_context, &attrib) != noErr ) { | |
820 SDL_SetError ("DrawSprocket couldn't get the needed resources to build the display"); | |
821 return NULL; | |
822 } | |
823 | |
824 if ( (err = DSpContext_SetState (dsp_context, kDSpContextState_Active)) != noErr ) { | |
825 | |
826 if (err == kDSpConfirmSwitchWarning) { | |
827 | |
828 if ( ! DSp_ConfirmSwitch () ) { | |
829 | |
830 DSpContext_Release (dsp_context); | |
831 dsp_context = NULL; | |
832 SDL_SetError ("User cancelled display switch"); | |
833 return NULL; | |
834 } | |
835 else | |
836 /* Have to reactivate context. Why? */ | |
837 DSpContext_SetState (dsp_context, kDSpContextState_Active); | |
838 | |
839 } | |
840 else { | |
841 SDL_SetError ("DrawSprocket couldn't activate the context"); | |
842 return NULL; | |
843 } | |
844 } | |
845 | |
846 | |
847 if (bpp != dsp_old_depth) { | |
848 | |
849 DSp_CreatePalette (this); | |
850 | |
851 /* update format if display depth changed */ | |
852 if (bpp == 16) { | |
853 | |
854 rmask = 0x00007c00; | |
855 gmask = 0x000003e0; | |
856 bmask = 0x0000001f; | |
857 } | |
858 if ( ! SDL_ReallocFormat (current, bpp, rmask, gmask, bmask, 0 ) ) { | |
859 | |
860 SDL_SetError ("Could not reallocate video format."); | |
861 return(NULL); | |
862 } | |
863 } | |
864 | |
865 if (!double_buf) { | |
866 | |
867 /* single-buffer context */ | |
868 DSpContext_GetFrontBuffer (dsp_context, &dsp_back_buffer); | |
869 | |
870 current->hwdata = (private_hwdata*) SDL_malloc (sizeof (private_hwdata)); | |
871 if (current ->hwdata == NULL) { | |
872 SDL_OutOfMemory (); | |
873 return NULL; | |
874 } | |
875 current->hwdata->offscreen = dsp_back_buffer; | |
876 current->flags |= SDL_HWSURFACE; | |
877 this->UpdateRects = DSp_DirectUpdate; | |
878 } | |
879 else if ( use_dsp_back_buffer ) { | |
880 | |
881 DSpContext_GetBackBuffer (dsp_context, kDSpBufferKind_Normal, &dsp_back_buffer); | |
882 | |
883 current->flags |= SDL_DOUBLEBUF | SDL_SWSURFACE; /* only front buffer is in VRAM */ | |
884 this->UpdateRects = DSp_DSpUpdate; | |
885 } | |
886 else if ( DSp_NewHWSurface(this, &dsp_back_buffer, bpp, width-1, height-1) == 0 ) { | |
887 | |
888 current->hwdata = (private_hwdata*) SDL_malloc (sizeof (private_hwdata)); | |
889 if (current ->hwdata == NULL) { | |
890 SDL_OutOfMemory (); | |
891 return NULL; | |
892 } | |
893 | |
894 SDL_memset (current->hwdata, 0, sizeof (private_hwdata)); | |
895 current->hwdata->offscreen = dsp_back_buffer; | |
896 current->flags |= SDL_DOUBLEBUF | SDL_HWSURFACE; | |
897 this->UpdateRects = DSp_DirectUpdate; /* hardware doesn't do update rects, must be page-flipped */ | |
898 } | |
899 else { | |
900 | |
901 DSpContext_Release (dsp_context); | |
902 use_dsp_back_buffer = SDL_TRUE; | |
903 goto rebuild; | |
904 } | |
905 | |
906 current->pitch = GetPortPixRowBytes(dsp_back_buffer) & 0x3FFF; | |
907 current->pixels = GetPixBaseAddr(GetPortPixMap(dsp_back_buffer)); | |
908 | |
909 current->w = width; | |
910 current->h = height; | |
911 | |
912 #if ! TARGET_API_MAC_OSX | |
913 | |
914 if (use_dsp_back_buffer) { | |
915 | |
916 DSpContext_GetMonitorFrequency (dsp_context, &freq); | |
917 DSpContext_SetMaxFrameRate (dsp_context, freq >> 16); | |
918 } | |
919 | |
920 | |
921 if ( (current->flags & SDL_HWSURFACE) || (current->flags & SDL_OPENGL) ) | |
922 DSpContext_SetVBLProc (dsp_context, DSp_VBLProc, NULL); | |
923 #endif | |
924 | |
925 if (bpp == 8) | |
926 current->flags |= SDL_HWPALETTE; | |
927 | |
928 if (flags & SDL_OPENGL) { | |
929 | |
930 Rect rect; | |
931 RGBColor rgb = { 0.0, 0.0, 0.0 }; | |
932 GrafPtr save_port; | |
933 | |
934 SetRect (&rect, 0, 0, width, height); | |
935 SDL_Window = NewCWindow(nil, &( (**SDL_Display).gdRect), "\p", SDL_TRUE, plainDBox, (WindowPtr)-1, SDL_FALSE, 0); | |
936 | |
937 if (SDL_Window == NULL) { | |
938 | |
939 SDL_SetError ("DSp_SetVideoMode : OpenGL window could not be created."); | |
940 return NULL; | |
941 } | |
942 | |
943 /* Set window color to black to avoid white flash*/ | |
944 GetPort (&save_port); | |
945 #if TARGET_API_MAC_CARBON | |
946 SetPort (GetWindowPort(SDL_Window)); | |
947 #else | |
948 SetPort (SDL_Window); | |
949 #endif | |
950 RGBForeColor (&rgb); | |
951 PaintRect (&rect); | |
952 SetPort (save_port); | |
953 | |
954 SetPortWindowPort (SDL_Window); | |
955 SelectWindow (SDL_Window); | |
956 | |
957 if ( Mac_GL_Init (this) < 0 ) { | |
958 | |
959 SDL_SetError ("DSp_SetVideoMode : could not create OpenGL context."); | |
960 return NULL; | |
961 } | |
962 | |
963 current->flags |= SDL_OPENGL; | |
964 } | |
965 | |
966 return current; | |
967 } | 1005 } |
968 | 1006 |
969 #ifdef DSP_TRY_CC_AND_AA | 1007 #ifdef DSP_TRY_CC_AND_AA |
970 | 1008 |
971 static int DSp_MakeHWMask (_THIS, SDL_Surface *surface) | 1009 static int |
1010 DSp_MakeHWMask(_THIS, SDL_Surface * surface) | |
972 { | 1011 { |
973 GDHandle save_device; | 1012 GDHandle save_device; |
974 CGrafPtr save_port; | 1013 CGrafPtr save_port; |
975 GWorldPtr temp; | 1014 GWorldPtr temp; |
976 RGBColor black = { 0, 0, 0 }; | 1015 RGBColor black = { 0, 0, 0 }; |
977 RGBColor white = { 0xFFFF, 0xFFFF, 0xFFFF }; | 1016 RGBColor white = { 0xFFFF, 0xFFFF, 0xFFFF }; |
978 Rect rect; | 1017 Rect rect; |
979 | 1018 |
980 Uint32 depth = GetPixDepth ( GetGDevPixMap (SDL_Display) ); | 1019 Uint32 depth = GetPixDepth(GetGDevPixMap(SDL_Display)); |
981 | 1020 |
982 SetRect (&rect, 0, 0, surface->w, surface->h); | 1021 SetRect(&rect, 0, 0, surface->w, surface->h); |
983 | 1022 |
984 if ( noErr != NewGWorld (&(surface->hwdata->mask), depth, &rect, 0, SDL_Display, 0 ) < 0 ) { | 1023 if (noErr != |
985 | 1024 NewGWorld(&(surface->hwdata->mask), depth, &rect, 0, SDL_Display, |
986 SDL_OutOfMemory (); | 1025 0) < 0) { |
1026 | |
1027 SDL_OutOfMemory(); | |
987 return (-1); | 1028 return (-1); |
988 } | 1029 } |
989 | 1030 |
990 if ( noErr != NewGWorld (&temp, depth, &rect, 0 , SDL_Display, 0 ) ) { | 1031 if (noErr != NewGWorld(&temp, depth, &rect, 0, SDL_Display, 0)) { |
991 | 1032 |
992 SDL_OutOfMemory (); | 1033 SDL_OutOfMemory(); |
993 return (-1); | 1034 return (-1); |
994 } | 1035 } |
995 | 1036 |
996 | 1037 |
997 GetGWorld (&save_port, &save_device); | 1038 GetGWorld(&save_port, &save_device); |
998 SetGWorld (surface->hwdata->mask, SDL_Display); | 1039 SetGWorld(surface->hwdata->mask, SDL_Display); |
999 | 1040 |
1000 RGBForeColor (&white); | 1041 RGBForeColor(&white); |
1001 PaintRect (&rect); | 1042 PaintRect(&rect); |
1002 | 1043 |
1003 RGBBackColor (&(surface->hwdata->trans)); | 1044 RGBBackColor(&(surface->hwdata->trans)); |
1004 | 1045 |
1005 CopyBits ( GetPortBitMapForCopyBits(surface->hwdata->offscreen), | 1046 CopyBits(GetPortBitMapForCopyBits(surface->hwdata->offscreen), |
1006 GetPortBitMapForCopyBits(surface->hwdata->mask), | 1047 GetPortBitMapForCopyBits(surface->hwdata->mask), |
1007 &rect, &rect, transparent, NULL ); | 1048 &rect, &rect, transparent, NULL); |
1008 | 1049 |
1009 SetGWorld (surface->hwdata->mask, SDL_Display); | 1050 SetGWorld(surface->hwdata->mask, SDL_Display); |
1010 SetGWorld (save_port, save_device); | 1051 SetGWorld(save_port, save_device); |
1011 return (0); | 1052 return (0); |
1012 } | 1053 } |
1013 | 1054 |
1014 static int DSp_SetHWAlpha(_THIS, SDL_Surface *surface, UInt8 alpha) | 1055 static int |
1015 { | 1056 DSp_SetHWAlpha(_THIS, SDL_Surface * surface, UInt8 alpha) |
1016 surface->hwdata->alpha.red = (alpha / 255.0) * 65535; | 1057 { |
1017 surface->hwdata->alpha.blue = (alpha / 255.0) * 65535; | 1058 surface->hwdata->alpha.red = (alpha / 255.0) * 65535; |
1059 surface->hwdata->alpha.blue = (alpha / 255.0) * 65535; | |
1018 surface->hwdata->alpha.green = (alpha / 255.0) * 65535; | 1060 surface->hwdata->alpha.green = (alpha / 255.0) * 65535; |
1019 | 1061 |
1020 surface->flags |= SDL_SRCALPHA; | 1062 surface->flags |= SDL_SRCALPHA; |
1021 | 1063 |
1022 if (surface->flags & SDL_SRCCOLORKEY) { | 1064 if (surface->flags & SDL_SRCCOLORKEY) { |
1023 return(DSp_MakeHWMask (this, surface)); | 1065 return (DSp_MakeHWMask(this, surface)); |
1024 } | 1066 } |
1025 return(0); | 1067 return (0); |
1026 } | 1068 } |
1027 | 1069 |
1028 static int DSp_SetHWColorKey(_THIS, SDL_Surface *surface, Uint32 key) | 1070 static int |
1071 DSp_SetHWColorKey(_THIS, SDL_Surface * surface, Uint32 key) | |
1029 { | 1072 { |
1030 CGrafPtr save_port; | 1073 CGrafPtr save_port; |
1031 GDHandle save_device; | 1074 GDHandle save_device; |
1032 | 1075 |
1033 GetGWorld (&save_port, &save_device); | 1076 GetGWorld(&save_port, &save_device); |
1034 SetGWorld (surface->hwdata->offscreen, NULL); | 1077 SetGWorld(surface->hwdata->offscreen, NULL); |
1035 | 1078 |
1036 Index2Color (key, &(surface->hwdata->trans)); | 1079 Index2Color(key, &(surface->hwdata->trans)); |
1037 surface->flags |= SDL_SRCCOLORKEY; | 1080 surface->flags |= SDL_SRCCOLORKEY; |
1038 | 1081 |
1039 SetGWorld (save_port, save_device); | 1082 SetGWorld(save_port, save_device); |
1040 | 1083 |
1041 if ( surface->flags & SDL_SRCALPHA ) { | 1084 if (surface->flags & SDL_SRCALPHA) { |
1042 return(DSp_MakeHWMask (this, surface)); | 1085 return (DSp_MakeHWMask(this, surface)); |
1043 } | 1086 } |
1044 return(0); | 1087 return (0); |
1045 } | 1088 } |
1046 | 1089 |
1047 #endif /* DSP_TRY_CC_AND_AA */ | 1090 #endif /* DSP_TRY_CC_AND_AA */ |
1048 | 1091 |
1049 static int DSp_NewHWSurface(_THIS, CGrafPtr *port, int depth, int width, int height) { | 1092 static int |
1050 | 1093 DSp_NewHWSurface(_THIS, CGrafPtr * port, int depth, int width, int height) |
1051 OSStatus err; | 1094 { |
1052 Rect bounds; | 1095 |
1053 | 1096 OSStatus err; |
1054 SetRect (&bounds, 0, 0, width, height); | 1097 Rect bounds; |
1055 | 1098 |
1056 #if useDistantHdwrMem && useLocalHdwrMem | 1099 SetRect(&bounds, 0, 0, width, height); |
1100 | |
1101 #if useDistantHdwrMem && useLocalHdwrMem | |
1057 if (dsp_vram_available) { | 1102 if (dsp_vram_available) { |
1058 /* try VRAM */ | 1103 /* try VRAM */ |
1059 err = NewGWorld (port, depth, &bounds, 0 , SDL_Display, useDistantHdwrMem | noNewDevice ); | 1104 err = |
1060 if (err != noErr) | 1105 NewGWorld(port, depth, &bounds, 0, SDL_Display, |
1061 DSp_SetHWError (err, SDL_FALSE); | 1106 useDistantHdwrMem | noNewDevice); |
1062 else | 1107 if (err != noErr) |
1063 return (0); | 1108 DSp_SetHWError(err, SDL_FALSE); |
1064 } | 1109 else |
1065 | 1110 return (0); |
1111 } | |
1112 | |
1066 if (dsp_agp_available) { | 1113 if (dsp_agp_available) { |
1067 /* try AGP */ | 1114 /* try AGP */ |
1068 err = NewGWorld (port, depth, &bounds, 0 , SDL_Display, useLocalHdwrMem | noNewDevice ); | 1115 err = |
1069 | 1116 NewGWorld(port, depth, &bounds, 0, SDL_Display, |
1070 if (err != noErr) | 1117 useLocalHdwrMem | noNewDevice); |
1071 DSp_SetHWError (err, SDL_TRUE); | 1118 |
1072 else | 1119 if (err != noErr) |
1073 return (0); | 1120 DSp_SetHWError(err, SDL_TRUE); |
1074 } | 1121 else |
1075 #endif | 1122 return (0); |
1076 | 1123 } |
1077 return (-1); | 1124 #endif |
1078 } | 1125 |
1079 | 1126 return (-1); |
1080 static int DSp_AllocHWSurface(_THIS, SDL_Surface *surface) | 1127 } |
1081 { | 1128 |
1082 GWorldPtr temp; | 1129 static int |
1083 | 1130 DSp_AllocHWSurface(_THIS, SDL_Surface * surface) |
1084 if ( DSp_NewHWSurface (this, &temp, surface->format->BitsPerPixel, surface->w, surface->h) < 0 ) | 1131 { |
1085 return (-1); | 1132 GWorldPtr temp; |
1086 | 1133 |
1087 surface->hwdata = (private_hwdata*) SDL_malloc (sizeof (private_hwdata)); | 1134 if (DSp_NewHWSurface |
1088 if (surface->hwdata == NULL) { | 1135 (this, &temp, surface->format->BitsPerPixel, surface->w, |
1089 SDL_OutOfMemory (); | 1136 surface->h) < 0) |
1090 return -1; | 1137 return (-1); |
1091 } | 1138 |
1092 | 1139 surface->hwdata = (private_hwdata *) SDL_malloc(sizeof(private_hwdata)); |
1093 SDL_memset (surface->hwdata, 0, sizeof(private_hwdata)); | 1140 if (surface->hwdata == NULL) { |
1094 surface->hwdata->offscreen = temp; | 1141 SDL_OutOfMemory(); |
1095 surface->pitch = GetPixRowBytes (GetPortPixMap (temp)) & 0x3FFF; | 1142 return -1; |
1096 surface->pixels = GetPixBaseAddr (GetPortPixMap (temp)); | 1143 } |
1097 surface->flags |= SDL_HWSURFACE; | 1144 |
1098 #ifdef DSP_TRY_CC_AND_AA | 1145 SDL_memset(surface->hwdata, 0, sizeof(private_hwdata)); |
1099 surface->flags |= SDL_HWACCEL; | 1146 surface->hwdata->offscreen = temp; |
1100 #endif | 1147 surface->pitch = GetPixRowBytes(GetPortPixMap(temp)) & 0x3FFF; |
1101 return 0; | 1148 surface->pixels = GetPixBaseAddr(GetPortPixMap(temp)); |
1102 } | 1149 surface->flags |= SDL_HWSURFACE; |
1103 | 1150 #ifdef DSP_TRY_CC_AND_AA |
1104 static void DSp_FreeHWSurface(_THIS, SDL_Surface *surface) | 1151 surface->flags |= SDL_HWACCEL; |
1105 { | 1152 #endif |
1106 if (surface->hwdata->offscreen != NULL) | 1153 return 0; |
1107 DisposeGWorld (surface->hwdata->offscreen); | 1154 } |
1108 SDL_free(surface->hwdata); | 1155 |
1156 static void | |
1157 DSp_FreeHWSurface(_THIS, SDL_Surface * surface) | |
1158 { | |
1159 if (surface->hwdata->offscreen != NULL) | |
1160 DisposeGWorld(surface->hwdata->offscreen); | |
1161 SDL_free(surface->hwdata); | |
1109 | 1162 |
1110 surface->pixels = NULL; | 1163 surface->pixels = NULL; |
1111 } | 1164 } |
1112 | 1165 |
1113 static int DSp_CheckHWBlit(_THIS, SDL_Surface *src, SDL_Surface *dest) | 1166 static int |
1114 { | 1167 DSp_CheckHWBlit(_THIS, SDL_Surface * src, SDL_Surface * dest) |
1115 int accelerated; | 1168 { |
1116 | 1169 int accelerated; |
1117 /* Set initial acceleration on */ | 1170 |
1118 src->flags |= SDL_HWACCEL; | 1171 /* Set initial acceleration on */ |
1119 | 1172 src->flags |= SDL_HWACCEL; |
1120 /* Set the surface attributes */ | 1173 |
1121 if ( (src->flags & SDL_SRCALPHA) == SDL_SRCALPHA ) { | 1174 /* Set the surface attributes */ |
1122 if ( ! this->info.blit_hw_A ) { | 1175 if ((src->flags & SDL_SRCALPHA) == SDL_SRCALPHA) { |
1123 src->flags &= ~SDL_HWACCEL; | 1176 if (!this->info.blit_hw_A) { |
1124 } | 1177 src->flags &= ~SDL_HWACCEL; |
1125 } | 1178 } |
1126 if ( (src->flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY ) { | 1179 } |
1127 if ( ! this->info.blit_hw_CC ) { | 1180 if ((src->flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY) { |
1128 src->flags &= ~SDL_HWACCEL; | 1181 if (!this->info.blit_hw_CC) { |
1129 } | 1182 src->flags &= ~SDL_HWACCEL; |
1130 } | 1183 } |
1131 | 1184 } |
1132 /* Check to see if final surface blit is accelerated */ | 1185 |
1133 accelerated = !!(src->flags & SDL_HWACCEL); | 1186 /* Check to see if final surface blit is accelerated */ |
1134 if ( accelerated ) { | 1187 accelerated = !!(src->flags & SDL_HWACCEL); |
1135 src->map->hw_blit = DSp_HWAccelBlit; | 1188 if (accelerated) { |
1136 } | 1189 src->map->hw_blit = DSp_HWAccelBlit; |
1137 return(accelerated); | 1190 } |
1138 } | 1191 return (accelerated); |
1139 | 1192 } |
1140 static int DSp_HWAccelBlit(SDL_Surface *src, SDL_Rect *srcrect, | 1193 |
1141 SDL_Surface *dst, SDL_Rect *dstrect) | 1194 static int |
1142 { | 1195 DSp_HWAccelBlit(SDL_Surface * src, SDL_Rect * srcrect, |
1143 CGrafPtr save_port; | 1196 SDL_Surface * dst, SDL_Rect * dstrect) |
1144 GDHandle save_device; | 1197 { |
1145 Rect src_rect, dst_rect; | 1198 CGrafPtr save_port; |
1199 GDHandle save_device; | |
1200 Rect src_rect, dst_rect; | |
1146 RGBColor black = { 0, 0, 0 }; | 1201 RGBColor black = { 0, 0, 0 }; |
1147 RGBColor white = { 0xFFFF, 0xFFFF, 0xFFFF }; | 1202 RGBColor white = { 0xFFFF, 0xFFFF, 0xFFFF }; |
1148 | 1203 |
1149 #ifdef DSP_TRY_CC_AND_AA | |
1150 UInt32 mode; | |
1151 #endif | |
1152 | |
1153 SetRect (&src_rect, srcrect->x, srcrect->y, srcrect->x + srcrect->w, srcrect->y + srcrect->h); | |
1154 SetRect (&dst_rect, dstrect->x, dstrect->y, dstrect->x + dstrect->w, dstrect->y + dstrect->h); | |
1155 | |
1156 GetGWorld (&save_port, &save_device); | |
1157 SetGWorld (dst->hwdata->offscreen, NULL); | |
1158 | |
1159 RGBForeColor (&black); | |
1160 RGBBackColor (&white); | |
1161 | |
1162 #ifdef DSP_TRY_CC_AND_AA | 1204 #ifdef DSP_TRY_CC_AND_AA |
1163 | 1205 UInt32 mode; |
1164 if ( (src->flags & SDL_SRCCOLORKEY) && | 1206 #endif |
1165 (src->flags & SDL_SRCALPHA) ) { | 1207 |
1166 | 1208 SetRect(&src_rect, srcrect->x, srcrect->y, srcrect->x + srcrect->w, |
1167 OpColor (&(src->hwdata->alpha)); | 1209 srcrect->y + srcrect->h); |
1168 | 1210 SetRect(&dst_rect, dstrect->x, dstrect->y, dstrect->x + dstrect->w, |
1169 CopyDeepMask ( GetPortBitMapForCopyBits(src->hwdata->offscreen), | 1211 dstrect->y + dstrect->h); |
1170 GetPortBitMapForCopyBits(src->hwdata->mask), | 1212 |
1171 GetPortBitMapForCopyBits(dst->hwdata->offscreen), | 1213 GetGWorld(&save_port, &save_device); |
1172 &src_rect, &src_rect, &dst_rect, | 1214 SetGWorld(dst->hwdata->offscreen, NULL); |
1173 blend, | 1215 |
1174 NULL ); | 1216 RGBForeColor(&black); |
1175 } | 1217 RGBBackColor(&white); |
1176 else { | 1218 |
1177 | 1219 #ifdef DSP_TRY_CC_AND_AA |
1178 if ( src->flags & SDL_SRCCOLORKEY) { | 1220 |
1179 RGBBackColor (&(src->hwdata->trans) ); | 1221 if ((src->flags & SDL_SRCCOLORKEY) && (src->flags & SDL_SRCALPHA)) { |
1180 mode = transparent; | 1222 |
1181 } | 1223 OpColor(&(src->hwdata->alpha)); |
1182 else if (src->flags & SDL_SRCALPHA) { | 1224 |
1183 | 1225 CopyDeepMask(GetPortBitMapForCopyBits(src->hwdata->offscreen), |
1184 OpColor (&(src->hwdata->alpha)); | 1226 GetPortBitMapForCopyBits(src->hwdata->mask), |
1185 mode = blend; | 1227 GetPortBitMapForCopyBits(dst->hwdata->offscreen), |
1186 } | 1228 &src_rect, &src_rect, &dst_rect, blend, NULL); |
1187 else { | 1229 } else { |
1188 | 1230 |
1189 mode = srcCopy; | 1231 if (src->flags & SDL_SRCCOLORKEY) { |
1190 } | 1232 RGBBackColor(&(src->hwdata->trans)); |
1191 | 1233 mode = transparent; |
1192 CopyBits ( GetPortBitMapForCopyBits(src->hwdata->offscreen), | 1234 } else if (src->flags & SDL_SRCALPHA) { |
1193 GetPortBitMapForCopyBits(dst->hwdata->offscreen), | 1235 |
1194 &src_rect, &dst_rect, mode, NULL ); | 1236 OpColor(&(src->hwdata->alpha)); |
1195 } | 1237 mode = blend; |
1238 } else { | |
1239 | |
1240 mode = srcCopy; | |
1241 } | |
1242 | |
1243 CopyBits(GetPortBitMapForCopyBits(src->hwdata->offscreen), | |
1244 GetPortBitMapForCopyBits(dst->hwdata->offscreen), | |
1245 &src_rect, &dst_rect, mode, NULL); | |
1246 } | |
1196 #else | 1247 #else |
1197 | 1248 |
1198 CopyBits ( &(((GrafPtr)(src->hwdata->offscreen))->portBits), | 1249 CopyBits(&(((GrafPtr) (src->hwdata->offscreen))->portBits), |
1199 &(((GrafPtr)(dst->hwdata->offscreen))->portBits), | 1250 &(((GrafPtr) (dst->hwdata->offscreen))->portBits), |
1200 &src_rect, &dst_rect, srcCopy, NULL ); | 1251 &src_rect, &dst_rect, srcCopy, NULL); |
1201 | 1252 |
1202 #endif /* DSP_TRY_CC_AND_AA */ | 1253 #endif /* DSP_TRY_CC_AND_AA */ |
1203 | 1254 |
1204 SetGWorld (save_port, save_device); | 1255 SetGWorld(save_port, save_device); |
1205 | 1256 |
1206 return(0); | 1257 return (0); |
1207 } | 1258 } |
1208 | 1259 |
1209 static int DSp_FillHWRect(_THIS, SDL_Surface *dst, SDL_Rect *rect, Uint32 color) | 1260 static int |
1210 { | 1261 DSp_FillHWRect(_THIS, SDL_Surface * dst, SDL_Rect * rect, Uint32 color) |
1211 CGrafPtr save_port; | 1262 { |
1212 GDHandle save_device; | 1263 CGrafPtr save_port; |
1213 Rect fill_rect; | 1264 GDHandle save_device; |
1214 RGBColor rgb; | 1265 Rect fill_rect; |
1215 | 1266 RGBColor rgb; |
1216 SetRect (&fill_rect, rect->x, rect->y, rect->x + rect->w, rect->y + rect->h); | 1267 |
1217 | 1268 SetRect(&fill_rect, rect->x, rect->y, rect->x + rect->w, |
1218 GetGWorld (&save_port, &save_device); | 1269 rect->y + rect->h); |
1219 SetGWorld (dst->hwdata->offscreen, NULL); | 1270 |
1220 | 1271 GetGWorld(&save_port, &save_device); |
1221 Index2Color (color, &rgb); | 1272 SetGWorld(dst->hwdata->offscreen, NULL); |
1222 | 1273 |
1223 RGBForeColor (&rgb); | 1274 Index2Color(color, &rgb); |
1224 PaintRect (&fill_rect); | 1275 |
1225 | 1276 RGBForeColor(&rgb); |
1226 SetGWorld (save_port, save_device); | 1277 PaintRect(&fill_rect); |
1227 | 1278 |
1228 return(0); | 1279 SetGWorld(save_port, save_device); |
1229 } | 1280 |
1230 | 1281 return (0); |
1231 static int DSp_FlipHWSurface(_THIS, SDL_Surface *surface) | 1282 } |
1232 { | 1283 |
1233 if ( (surface->flags & SDL_HWSURFACE) ) { | 1284 static int |
1234 CGrafPtr dsp_front_buffer, save_port; | 1285 DSp_FlipHWSurface(_THIS, SDL_Surface * surface) |
1235 Rect rect; | 1286 { |
1236 | 1287 if ((surface->flags & SDL_HWSURFACE)) { |
1237 #if ! TARGET_API_MAC_OSX | 1288 CGrafPtr dsp_front_buffer, save_port; |
1238 unsigned int old_count; | 1289 Rect rect; |
1239 #endif | 1290 |
1240 | 1291 #if ! TARGET_API_MAC_OSX |
1241 /* pseudo page flipping for VRAM back buffer*/ | 1292 unsigned int old_count; |
1242 DSpContext_GetFrontBuffer (dsp_context, &dsp_front_buffer); | 1293 #endif |
1243 SetRect (&rect, 0, 0, surface->w-1, surface->h-1); | 1294 |
1244 | 1295 /* pseudo page flipping for VRAM back buffer */ |
1245 GetPort ((GrafPtr *)&save_port); | 1296 DSpContext_GetFrontBuffer(dsp_context, &dsp_front_buffer); |
1246 SetPort ((GrafPtr)dsp_front_buffer); | 1297 SetRect(&rect, 0, 0, surface->w - 1, surface->h - 1); |
1247 | 1298 |
1248 /* wait for retrace */ | 1299 GetPort((GrafPtr *) & save_port); |
1249 /* I have tried doing the swap in interrupt routine (VBL Proc) to do */ | 1300 SetPort((GrafPtr) dsp_front_buffer); |
1250 /* it asynchronously, but apparently CopyBits isn't interrupt safe */ | 1301 |
1251 | 1302 /* wait for retrace */ |
1252 #if ! TARGET_API_MAC_OSX | 1303 /* I have tried doing the swap in interrupt routine (VBL Proc) to do */ |
1253 #ifndef DSP_NO_SYNC_VBL | 1304 /* it asynchronously, but apparently CopyBits isn't interrupt safe */ |
1254 old_count = retrace_count; | 1305 |
1255 while (old_count == retrace_count) | 1306 #if ! TARGET_API_MAC_OSX |
1256 ; | 1307 #ifndef DSP_NO_SYNC_VBL |
1257 #endif | 1308 old_count = retrace_count; |
1258 #endif | 1309 while (old_count == retrace_count); |
1259 | 1310 #endif |
1260 CopyBits ( GetPortBitMapForCopyBits(dsp_back_buffer), | 1311 #endif |
1261 GetPortBitMapForCopyBits(dsp_front_buffer), | 1312 |
1262 &rect, &rect, srcCopy, NULL ); | 1313 CopyBits(GetPortBitMapForCopyBits(dsp_back_buffer), |
1263 | 1314 GetPortBitMapForCopyBits(dsp_front_buffer), |
1264 SetPort ((GrafPtr)save_port); | 1315 &rect, &rect, srcCopy, NULL); |
1265 | 1316 |
1266 } else { | 1317 SetPort((GrafPtr) save_port); |
1267 /* not really page flipping at all: DSp just blits the dirty rectangles from DSp_UpdateRects */ | 1318 |
1268 Boolean busy_flag; | 1319 } else { |
1269 DSpContext_SwapBuffers (dsp_context, NULL, &busy_flag); /* this waits for VBL */ | 1320 /* not really page flipping at all: DSp just blits the dirty rectangles from DSp_UpdateRects */ |
1270 DSpContext_GetBackBuffer (dsp_context, kDSpBufferKind_Normal, &dsp_back_buffer); | 1321 Boolean busy_flag; |
1271 surface->pixels = GetPixBaseAddr( GetPortPixMap(dsp_back_buffer) ); | 1322 DSpContext_SwapBuffers(dsp_context, NULL, &busy_flag); /* this waits for VBL */ |
1272 } | 1323 DSpContext_GetBackBuffer(dsp_context, kDSpBufferKind_Normal, |
1273 return(0); | 1324 &dsp_back_buffer); |
1274 } | 1325 surface->pixels = GetPixBaseAddr(GetPortPixMap(dsp_back_buffer)); |
1275 | 1326 } |
1276 static int DSp_LockHWSurface(_THIS, SDL_Surface *surface) | 1327 return (0); |
1277 { | 1328 } |
1278 if ( LockPixels (GetGWorldPixMap (surface->hwdata->offscreen)) ) | 1329 |
1279 return 0; | 1330 static int |
1280 else | 1331 DSp_LockHWSurface(_THIS, SDL_Surface * surface) |
1281 return -1; | 1332 { |
1282 } | 1333 if (LockPixels(GetGWorldPixMap(surface->hwdata->offscreen))) |
1283 | 1334 return 0; |
1284 static void DSp_UnlockHWSurface(_THIS, SDL_Surface *surface) | 1335 else |
1285 { | 1336 return -1; |
1286 UnlockPixels (GetGWorldPixMap (surface->hwdata->offscreen)); | 1337 } |
1287 } | 1338 |
1288 | 1339 static void |
1289 static void DSp_DirectUpdate(_THIS, int numrects, SDL_Rect *sdl_rects) | 1340 DSp_UnlockHWSurface(_THIS, SDL_Surface * surface) |
1290 { | 1341 { |
1291 return; | 1342 UnlockPixels(GetGWorldPixMap(surface->hwdata->offscreen)); |
1292 } | 1343 } |
1293 | 1344 |
1294 static void DSp_DSpUpdate(_THIS, int numrects, SDL_Rect *sdl_rects) | 1345 static void |
1295 { | 1346 DSp_DirectUpdate(_THIS, int numrects, SDL_Rect * sdl_rects) |
1296 #if ! TARGET_API_MAC_OSX /* Unsupported DSp in here */ | 1347 { |
1297 int i; | 1348 return; |
1298 Rect rect; | 1349 } |
1299 | 1350 |
1300 for (i = 0; i < numrects; i++) { | 1351 static void |
1301 | 1352 DSp_DSpUpdate(_THIS, int numrects, SDL_Rect * sdl_rects) |
1302 rect.top = sdl_rects[i].y; | 1353 { |
1303 rect.left = sdl_rects[i].x; | 1354 #if ! TARGET_API_MAC_OSX /* Unsupported DSp in here */ |
1304 rect.bottom = sdl_rects[i].h + sdl_rects[i].y; | 1355 int i; |
1305 rect.right = sdl_rects[i].w + sdl_rects[i].x; | 1356 Rect rect; |
1306 | 1357 |
1307 DSpContext_InvalBackBufferRect (dsp_context, &rect); | 1358 for (i = 0; i < numrects; i++) { |
1308 } | 1359 |
1309 #endif | 1360 rect.top = sdl_rects[i].y; |
1310 } | 1361 rect.left = sdl_rects[i].x; |
1311 | 1362 rect.bottom = sdl_rects[i].h + sdl_rects[i].y; |
1312 static int DSp_CreatePalette(_THIS) { | 1363 rect.right = sdl_rects[i].w + sdl_rects[i].x; |
1313 | 1364 |
1314 | 1365 DSpContext_InvalBackBufferRect(dsp_context, &rect); |
1315 /* Create our palette */ | 1366 } |
1316 SDL_CTab = (CTabHandle)NewHandle(sizeof(ColorSpec)*256 + 8); | 1367 #endif |
1317 if ( SDL_CTab == nil ) { | 1368 } |
1318 SDL_OutOfMemory(); | 1369 |
1319 return(-1); | 1370 static int |
1320 } | 1371 DSp_CreatePalette(_THIS) |
1321 (**SDL_CTab).ctSeed = GetCTSeed(); | 1372 { |
1322 (**SDL_CTab).ctFlags = 0; | 1373 |
1323 (**SDL_CTab).ctSize = 255; | 1374 |
1324 CTabChanged(SDL_CTab); | 1375 /* Create our palette */ |
1325 SDL_CPal = NewPalette(256, SDL_CTab, pmExplicit+pmTolerant, 0); | 1376 SDL_CTab = (CTabHandle) NewHandle(sizeof(ColorSpec) * 256 + 8); |
1326 | 1377 if (SDL_CTab == nil) { |
1327 return 0; | 1378 SDL_OutOfMemory(); |
1328 } | 1379 return (-1); |
1329 | 1380 } |
1330 static int DSp_DestroyPalette(_THIS) { | 1381 (**SDL_CTab).ctSeed = GetCTSeed(); |
1331 | 1382 (**SDL_CTab).ctFlags = 0; |
1332 /* Free palette and restore original one */ | 1383 (**SDL_CTab).ctSize = 255; |
1333 if ( SDL_CTab != nil ) { | 1384 CTabChanged(SDL_CTab); |
1334 DisposeHandle((Handle)SDL_CTab); | 1385 SDL_CPal = NewPalette(256, SDL_CTab, pmExplicit + pmTolerant, 0); |
1335 SDL_CTab = nil; | 1386 |
1336 } | 1387 return 0; |
1337 if ( SDL_CPal != nil ) { | 1388 } |
1338 DisposePalette(SDL_CPal); | 1389 |
1339 SDL_CPal = nil; | 1390 static int |
1340 } | 1391 DSp_DestroyPalette(_THIS) |
1341 RestoreDeviceClut(SDL_Display); | 1392 { |
1342 | 1393 |
1343 return (0); | 1394 /* Free palette and restore original one */ |
1344 } | 1395 if (SDL_CTab != nil) { |
1345 | 1396 DisposeHandle((Handle) SDL_CTab); |
1346 static int DSp_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors) | 1397 SDL_CTab = nil; |
1347 { | 1398 } |
1348 CTabHandle cTab; | 1399 if (SDL_CPal != nil) { |
1349 | 1400 DisposePalette(SDL_CPal); |
1350 int i; | 1401 SDL_CPal = nil; |
1351 | 1402 } |
1352 cTab = SDL_CTab; | 1403 RestoreDeviceClut(SDL_Display); |
1353 | 1404 |
1354 /* Verify the range of colors */ | 1405 return (0); |
1355 if ( (firstcolor+ncolors) > ((**cTab).ctSize+1) ) { | 1406 } |
1356 return(0); | 1407 |
1357 } | 1408 static int |
1358 | 1409 DSp_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color * colors) |
1359 /* Set the screen palette and update the display */ | 1410 { |
1360 for(i = 0; i < ncolors; i++) { | 1411 CTabHandle cTab; |
1361 int j = firstcolor + i; | 1412 |
1362 (**cTab).ctTable[j].value = j; | 1413 int i; |
1363 (**cTab).ctTable[j].rgb.red = colors[i].r << 8 | colors[i].r; | 1414 |
1364 (**cTab).ctTable[j].rgb.green = colors[i].g << 8 | colors[i].g; | 1415 cTab = SDL_CTab; |
1365 (**cTab).ctTable[j].rgb.blue = colors[i].b << 8 | colors[i].b; | 1416 |
1366 } | 1417 /* Verify the range of colors */ |
1367 | 1418 if ((firstcolor + ncolors) > ((**cTab).ctSize + 1)) { |
1368 SetGDevice(SDL_Display); | 1419 return (0); |
1369 SetEntries(0, (**cTab).ctSize, (ColorSpec *)&(**cTab).ctTable); | 1420 } |
1370 | 1421 |
1371 return(1); | 1422 /* Set the screen palette and update the display */ |
1372 } | 1423 for (i = 0; i < ncolors; i++) { |
1373 | 1424 int j = firstcolor + i; |
1374 void DSp_VideoQuit(_THIS) | 1425 (**cTab).ctTable[j].value = j; |
1375 { | 1426 (**cTab).ctTable[j].rgb.red = colors[i].r << 8 | colors[i].r; |
1376 int i; | 1427 (**cTab).ctTable[j].rgb.green = colors[i].g << 8 | colors[i].g; |
1377 | 1428 (**cTab).ctTable[j].rgb.blue = colors[i].b << 8 | colors[i].b; |
1378 /* Free current video mode */ | 1429 } |
1379 DSp_UnsetVideoMode(this, this->screen); | 1430 |
1380 | 1431 SetGDevice(SDL_Display); |
1381 /* Free Palette and restore original */ | 1432 SetEntries(0, (**cTab).ctSize, (ColorSpec *) & (**cTab).ctTable); |
1382 DSp_DestroyPalette (this); | 1433 |
1383 | 1434 return (1); |
1384 /* Free list of video modes */ | 1435 } |
1385 if ( SDL_modelist != NULL ) { | 1436 |
1386 for ( i=0; SDL_modelist[i]; i++ ) { | 1437 void |
1387 SDL_free(SDL_modelist[i]); | 1438 DSp_VideoQuit(_THIS) |
1388 } | 1439 { |
1389 SDL_free(SDL_modelist); | 1440 int i; |
1390 SDL_modelist = NULL; | 1441 |
1391 } | 1442 /* Free current video mode */ |
1392 | 1443 DSp_UnsetVideoMode(this, this->screen); |
1393 /* Unload DrawSprocket */ | 1444 |
1394 DSpShutdown (); | 1445 /* Free Palette and restore original */ |
1446 DSp_DestroyPalette(this); | |
1447 | |
1448 /* Free list of video modes */ | |
1449 if (SDL_modelist != NULL) { | |
1450 for (i = 0; SDL_modelist[i]; i++) { | |
1451 SDL_free(SDL_modelist[i]); | |
1452 } | |
1453 SDL_free(SDL_modelist); | |
1454 SDL_modelist = NULL; | |
1455 } | |
1456 | |
1457 /* Unload DrawSprocket */ | |
1458 DSpShutdown(); | |
1395 } | 1459 } |
1396 | 1460 |
1397 #if SDL_VIDEO_OPENGL | 1461 #if SDL_VIDEO_OPENGL |
1398 | 1462 |
1399 /* swap buffers with v-sync */ | 1463 /* swap buffers with v-sync */ |
1400 static void DSp_GL_SwapBuffers (_THIS) { | 1464 static void |
1401 | 1465 DSp_GL_SwapBuffers(_THIS) |
1402 #ifndef DSP_NO_SYNC_OPENGL | 1466 { |
1403 | 1467 |
1404 unsigned int old_count; | 1468 #ifndef DSP_NO_SYNC_OPENGL |
1405 | 1469 |
1406 old_count = retrace_count; | 1470 unsigned int old_count; |
1407 while (old_count == retrace_count) | 1471 |
1408 ; | 1472 old_count = retrace_count; |
1409 #endif | 1473 while (old_count == retrace_count); |
1410 | 1474 #endif |
1411 aglSwapBuffers (glContext); | 1475 |
1412 } | 1476 aglSwapBuffers(glContext); |
1413 | 1477 } |
1414 #endif | 1478 |
1479 #endif | |
1480 /* vi: set ts=4 sw=4 expandtab: */ |