Mercurial > sdl-ios-xcode
comparison src/video/SDL_yuv_sw_c.h @ 1895:c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 10 Jul 2006 21:04:37 +0000 |
parents | 51038e80ae59 |
children | 5651642f4a78 |
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1894:c69cee13dd76 | 1895:c121d94672cb |
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22 #include "SDL_config.h" | 22 #include "SDL_config.h" |
23 | 23 |
24 #include "SDL_video.h" | 24 #include "SDL_video.h" |
25 #include "SDL_sysvideo.h" | 25 #include "SDL_sysvideo.h" |
26 | 26 |
27 /* This is the software implementation of the YUV video overlay support */ | 27 /* This is the software implementation of the YUV texture support */ |
28 | 28 |
29 extern SDL_Overlay *SDL_CreateYUV_SW(_THIS, int width, int height, Uint32 format, SDL_Surface *display); | 29 typedef struct SDL_SW_YUVTexture SDL_SW_YUVTexture; |
30 | 30 |
31 extern int SDL_LockYUV_SW(_THIS, SDL_Overlay *overlay); | 31 SDL_SW_YUVTexture *SDL_SW_CreateYUVTexture(SDL_Texture * texture); |
32 int SDL_SW_QueryYUVTexturePixels(SDL_SW_YUVTexture * swdata, void **pixels, | |
33 int *pitch); | |
34 int SDL_SW_UpdateYUVTexture(SDL_SW_YUVTexture * swdata, const SDL_Rect * rect, | |
35 const void *pixels, int pitch); | |
36 int SDL_SW_LockYUVTexture(SDL_SW_YUVTexture * swdata, const SDL_Rect * rect, | |
37 int markDirty, void **pixels, int *pitch); | |
38 void SDL_SW_UnlockYUVTexture(SDL_SW_YUVTexture * swdata); | |
39 int SDL_SW_CopyYUVToRGB(SDL_SW_YUVTexture * swdata, const SDL_Rect * srcrect, | |
40 Uint32 target_format, int w, int h, void *pixels, | |
41 int pitch); | |
42 void SDL_SW_DestroyYUVTexture(SDL_SW_YUVTexture * swdata); | |
32 | 43 |
33 extern void SDL_UnlockYUV_SW(_THIS, SDL_Overlay *overlay); | 44 /* vi: set ts=4 sw=4 expandtab: */ |
34 | |
35 extern int SDL_DisplayYUV_SW(_THIS, SDL_Overlay *overlay, SDL_Rect *src, SDL_Rect *dst); | |
36 | |
37 extern void SDL_FreeYUV_SW(_THIS, SDL_Overlay *overlay); |