Mercurial > sdl-ios-xcode
comparison src/video/SDL_pixels_c.h @ 1895:c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 10 Jul 2006 21:04:37 +0000 |
parents | d910939febfa |
children | 99210400e8b9 |
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1894:c69cee13dd76 | 1895:c121d94672cb |
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25 | 25 |
26 #include "SDL_blit.h" | 26 #include "SDL_blit.h" |
27 | 27 |
28 /* Pixel format functions */ | 28 /* Pixel format functions */ |
29 extern SDL_PixelFormat *SDL_AllocFormat(int bpp, | 29 extern SDL_PixelFormat *SDL_AllocFormat(int bpp, |
30 Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask); | 30 Uint32 Rmask, Uint32 Gmask, |
31 extern SDL_PixelFormat *SDL_ReallocFormat(SDL_Surface *surface, int bpp, | 31 Uint32 Bmask, Uint32 Amask); |
32 Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask); | 32 extern void SDL_FormatChanged(SDL_Surface * surface); |
33 extern void SDL_FormatChanged(SDL_Surface *surface); | 33 extern void SDL_FreeFormat(SDL_PixelFormat * format); |
34 extern void SDL_FreeFormat(SDL_PixelFormat *format); | |
35 | 34 |
36 /* Blit mapping functions */ | 35 /* Blit mapping functions */ |
37 extern SDL_BlitMap *SDL_AllocBlitMap(void); | 36 extern SDL_BlitMap *SDL_AllocBlitMap(void); |
38 extern void SDL_InvalidateMap(SDL_BlitMap *map); | 37 extern void SDL_InvalidateMap(SDL_BlitMap * map); |
39 extern int SDL_MapSurface (SDL_Surface *src, SDL_Surface *dst); | 38 extern int SDL_MapSurface(SDL_Surface * src, SDL_Surface * dst); |
40 extern void SDL_FreeBlitMap(SDL_BlitMap *map); | 39 extern void SDL_FreeBlitMap(SDL_BlitMap * map); |
41 | 40 |
42 /* Miscellaneous functions */ | 41 /* Miscellaneous functions */ |
43 extern Uint16 SDL_CalculatePitch(SDL_Surface *surface); | 42 extern int SDL_CalculatePitch(SDL_Surface * surface); |
44 extern void SDL_DitherColors(SDL_Color *colors, int bpp); | 43 extern void SDL_DitherColors(SDL_Color * colors, int bpp); |
45 extern Uint8 SDL_FindColor(SDL_Palette *pal, Uint8 r, Uint8 g, Uint8 b); | 44 extern Uint8 SDL_FindColor(SDL_Palette * pal, Uint8 r, Uint8 g, Uint8 b); |
46 extern void SDL_ApplyGamma(Uint16 *gamma, SDL_Color *colors, SDL_Color *output, int ncolors); | 45 extern void SDL_ApplyGamma(Uint16 * gamma, SDL_Color * colors, |
46 SDL_Color * output, int ncolors); | |
47 /* vi: set ts=4 sw=4 expandtab: */ |