Mercurial > sdl-ios-xcode
comparison src/timer/os2/SDL_systimer.c @ 1895:c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 10 Jul 2006 21:04:37 +0000 |
parents | d5d3a6fe05a1 |
children | 5f6550e5184f |
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1894:c69cee13dd76 | 1895:c121d94672cb |
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42 /* The first high-resolution ticks value of the application */ | 42 /* The first high-resolution ticks value of the application */ |
43 static long long hires_start_ticks; | 43 static long long hires_start_ticks; |
44 /* The number of ticks per second of the high-resolution performance counter */ | 44 /* The number of ticks per second of the high-resolution performance counter */ |
45 static ULONG hires_ticks_per_second; | 45 static ULONG hires_ticks_per_second; |
46 | 46 |
47 void SDL_StartTicks(void) | 47 void |
48 { | 48 SDL_StartTicks(void) |
49 DosTmrQueryFreq(&hires_ticks_per_second); | 49 { |
50 DosTmrQueryTime((PQWORD)&hires_start_ticks); | 50 DosTmrQueryFreq(&hires_ticks_per_second); |
51 } | 51 DosTmrQueryTime((PQWORD) & hires_start_ticks); |
52 | 52 } |
53 DECLSPEC Uint32 SDLCALL SDL_GetTicks(void) | 53 |
54 { | 54 DECLSPEC Uint32 SDLCALL |
55 long long hires_now; | 55 SDL_GetTicks(void) |
56 ULONG ticks = ticks; | 56 { |
57 | 57 long long hires_now; |
58 DosTmrQueryTime((PQWORD)&hires_now); | 58 ULONG ticks = ticks; |
59 | |
60 DosTmrQueryTime((PQWORD) & hires_now); | |
59 /* | 61 /* |
60 hires_now -= hires_start_ticks; | 62 hires_now -= hires_start_ticks; |
61 hires_now *= 1000; | 63 hires_now *= 1000; |
62 hires_now /= hires_ticks_per_second; | 64 hires_now /= hires_ticks_per_second; |
63 */ | 65 */ |
64 /* inline asm to avoid runtime inclusion */ | 66 /* inline asm to avoid runtime inclusion */ |
65 _asm { | 67 _asm { |
66 push edx | 68 push edx |
67 push eax | 69 push eax |
68 mov eax, dword ptr hires_now | 70 mov eax, dword ptr hires_now |
69 mov edx, dword ptr hires_now+4 | 71 mov edx, dword ptr hires_now + 4 |
70 sub eax, dword ptr hires_start_ticks | 72 sub eax, dword ptr hires_start_ticks |
71 sbb edx, dword ptr hires_start_ticks+4 | 73 sbb edx, dword ptr hires_start_ticks + 4 |
72 mov ebx,1000 | 74 mov ebx, 1000 |
73 mov ecx,edx | 75 mov ecx, edx |
74 mul ebx | 76 mul ebx |
75 push eax | 77 push eax |
76 push edx | 78 push edx |
77 mov eax,ecx | 79 mov eax, ecx |
78 mul ebx | 80 mul ebx |
79 pop eax | 81 pop eax |
80 add edx,eax | 82 add edx, eax |
81 pop eax | 83 pop eax |
82 mov ebx, dword ptr hires_ticks_per_second | 84 mov ebx, dword ptr hires_ticks_per_second |
83 div ebx | 85 div ebx mov dword ptr ticks, eax pop edx pop eax} |
84 mov dword ptr ticks, eax | 86 |
85 pop edx | 87 return ticks; |
86 pop eax | 88 |
89 } | |
90 | |
91 /* High resolution sleep, originally made by Ilya Zakharevich */ | |
92 DECLSPEC void SDLCALL | |
93 SDL_Delay(Uint32 ms) | |
94 { | |
95 /* This is similar to DosSleep(), but has 8ms granularity in time-critical | |
96 threads even on Warp3. */ | |
97 HEV hevEvent1 = 0; /* Event semaphore handle */ | |
98 HTIMER htimerEvent1 = 0; /* Timer handle */ | |
99 APIRET rc = NO_ERROR; /* Return code */ | |
100 int ret = 1; | |
101 ULONG priority = 0, nesting; /* Shut down the warnings */ | |
102 PPIB pib; | |
103 PTIB tib; | |
104 char *e = NULL; | |
105 APIRET badrc; | |
106 int switch_priority = 50; | |
107 | |
108 DosCreateEventSem(NULL, /* Unnamed */ | |
109 &hevEvent1, /* Handle of semaphore returned */ | |
110 DC_SEM_SHARED, /* Shared needed for DosAsyncTimer */ | |
111 FALSE); /* Semaphore is in RESET state */ | |
112 | |
113 if (ms >= switch_priority) | |
114 switch_priority = 0; | |
115 if (switch_priority) { | |
116 if (DosGetInfoBlocks(&tib, &pib) != NO_ERROR) | |
117 switch_priority = 0; | |
118 else { | |
119 /* In Warp3, to switch scheduling to 8ms step, one needs to do | |
120 DosAsyncTimer() in time-critical thread. On laters versions, | |
121 more and more cases of wait-for-something are covered. | |
122 | |
123 It turns out that on Warp3fp42 it is the priority at the time | |
124 of DosAsyncTimer() which matters. Let's hope that this works | |
125 with later versions too... XXXX | |
126 */ | |
127 priority = (tib->tib_ptib2->tib2_ulpri); | |
128 if ((priority & 0xFF00) == 0x0300) /* already time-critical */ | |
129 switch_priority = 0; | |
130 /* Make us time-critical. Just modifying TIB is not enough... */ | |
131 /* tib->tib_ptib2->tib2_ulpri = 0x0300; */ | |
132 /* We do not want to run at high priority if a signal causes us | |
133 to longjmp() out of this section... */ | |
134 if (DosEnterMustComplete(&nesting)) | |
135 switch_priority = 0; | |
136 else | |
137 DosSetPriority(PRTYS_THREAD, PRTYC_TIMECRITICAL, 0, 0); | |
87 } | 138 } |
88 | 139 } |
89 return ticks; | 140 |
90 | 141 if ((badrc = DosAsyncTimer(ms, (HSEM) hevEvent1, /* Semaphore to post */ |
91 } | 142 &htimerEvent1))) /* Timer handler (returned) */ |
92 | 143 e = "DosAsyncTimer"; |
93 /* High resolution sleep, originally made by Ilya Zakharevich */ | 144 |
94 DECLSPEC void SDLCALL SDL_Delay(Uint32 ms) | 145 if (switch_priority && tib->tib_ptib2->tib2_ulpri == 0x0300) { |
95 { | 146 /* Nobody switched priority while we slept... Ignore errors... */ |
96 /* This is similar to DosSleep(), but has 8ms granularity in time-critical | 147 /* tib->tib_ptib2->tib2_ulpri = priority; *//* Get back... */ |
97 threads even on Warp3. */ | 148 if (! |
98 HEV hevEvent1 = 0; /* Event semaphore handle */ | 149 (rc = DosSetPriority(PRTYS_THREAD, (priority >> 8) & 0xFF, 0, 0))) |
99 HTIMER htimerEvent1 = 0; /* Timer handle */ | 150 rc = DosSetPriority(PRTYS_THREAD, 0, priority & 0xFF, 0); |
100 APIRET rc = NO_ERROR; /* Return code */ | 151 } |
101 int ret = 1; | 152 if (switch_priority) |
102 ULONG priority = 0, nesting; /* Shut down the warnings */ | 153 rc = DosExitMustComplete(&nesting); /* Ignore errors */ |
103 PPIB pib; | 154 |
104 PTIB tib; | 155 /* The actual blocking call is made with "normal" priority. This way we |
105 char *e = NULL; | 156 should not bother with DosSleep(0) etc. to compensate for us interrupting |
106 APIRET badrc; | 157 higher-priority threads. The goal is to prohibit the system spending too |
107 int switch_priority = 50; | 158 much time halt()ing, not to run us "no matter what". */ |
108 | 159 if (!e) /* Wait for AsyncTimer event */ |
109 DosCreateEventSem(NULL, /* Unnamed */ | 160 badrc = DosWaitEventSem(hevEvent1, SEM_INDEFINITE_WAIT); |
110 &hevEvent1, /* Handle of semaphore returned */ | 161 |
111 DC_SEM_SHARED, /* Shared needed for DosAsyncTimer */ | 162 if (e); /* Do nothing */ |
112 FALSE); /* Semaphore is in RESET state */ | 163 else if (badrc == ERROR_INTERRUPT) |
113 | 164 ret = 0; |
114 if (ms >= switch_priority) | 165 else if (badrc) |
115 switch_priority = 0; | 166 e = "DosWaitEventSem"; |
116 if (switch_priority) | 167 if ((rc = DosCloseEventSem(hevEvent1)) && !e) { /* Get rid of semaphore */ |
117 { | 168 e = "DosCloseEventSem"; |
118 if (DosGetInfoBlocks(&tib, &pib)!=NO_ERROR) | 169 badrc = rc; |
119 switch_priority = 0; | 170 } |
120 else | 171 if (e) { |
121 { | 172 SDL_SetError("[SDL_Delay] : Had error in %s(), rc is 0x%x\n", e, |
122 /* In Warp3, to switch scheduling to 8ms step, one needs to do | 173 badrc); |
123 DosAsyncTimer() in time-critical thread. On laters versions, | 174 } |
124 more and more cases of wait-for-something are covered. | |
125 | |
126 It turns out that on Warp3fp42 it is the priority at the time | |
127 of DosAsyncTimer() which matters. Let's hope that this works | |
128 with later versions too... XXXX | |
129 */ | |
130 priority = (tib->tib_ptib2->tib2_ulpri); | |
131 if ((priority & 0xFF00) == 0x0300) /* already time-critical */ | |
132 switch_priority = 0; | |
133 /* Make us time-critical. Just modifying TIB is not enough... */ | |
134 /* tib->tib_ptib2->tib2_ulpri = 0x0300;*/ | |
135 /* We do not want to run at high priority if a signal causes us | |
136 to longjmp() out of this section... */ | |
137 if (DosEnterMustComplete(&nesting)) | |
138 switch_priority = 0; | |
139 else | |
140 DosSetPriority(PRTYS_THREAD, PRTYC_TIMECRITICAL, 0, 0); | |
141 } | |
142 } | |
143 | |
144 if ((badrc = DosAsyncTimer(ms, | |
145 (HSEM) hevEvent1, /* Semaphore to post */ | |
146 &htimerEvent1))) /* Timer handler (returned) */ | |
147 e = "DosAsyncTimer"; | |
148 | |
149 if (switch_priority && tib->tib_ptib2->tib2_ulpri == 0x0300) | |
150 { | |
151 /* Nobody switched priority while we slept... Ignore errors... */ | |
152 /* tib->tib_ptib2->tib2_ulpri = priority; */ /* Get back... */ | |
153 if (!(rc = DosSetPriority(PRTYS_THREAD, (priority>>8) & 0xFF, 0, 0))) | |
154 rc = DosSetPriority(PRTYS_THREAD, 0, priority & 0xFF, 0); | |
155 } | |
156 if (switch_priority) | |
157 rc = DosExitMustComplete(&nesting); /* Ignore errors */ | |
158 | |
159 /* The actual blocking call is made with "normal" priority. This way we | |
160 should not bother with DosSleep(0) etc. to compensate for us interrupting | |
161 higher-priority threads. The goal is to prohibit the system spending too | |
162 much time halt()ing, not to run us "no matter what". */ | |
163 if (!e) /* Wait for AsyncTimer event */ | |
164 badrc = DosWaitEventSem(hevEvent1, SEM_INDEFINITE_WAIT); | |
165 | |
166 if (e) ; /* Do nothing */ | |
167 else if (badrc == ERROR_INTERRUPT) | |
168 ret = 0; | |
169 else if (badrc) | |
170 e = "DosWaitEventSem"; | |
171 if ((rc = DosCloseEventSem(hevEvent1)) && !e) { /* Get rid of semaphore */ | |
172 e = "DosCloseEventSem"; | |
173 badrc = rc; | |
174 } | |
175 if (e) | |
176 { | |
177 SDL_SetError("[SDL_Delay] : Had error in %s(), rc is 0x%x\n", e, badrc); | |
178 } | |
179 } | 175 } |
180 | 176 |
181 /* Data to handle a single periodic alarm */ | 177 /* Data to handle a single periodic alarm */ |
182 static int timer_alive = 0; | 178 static int timer_alive = 0; |
183 static SDL_Thread *timer = NULL; | 179 static SDL_Thread *timer = NULL; |
184 | 180 |
185 static int SDLCALL RunTimer(void *unused) | 181 static int |
186 { | 182 RunTimer(void *unused) |
187 DosSetPriority(PRTYS_THREAD, PRTYC_TIMECRITICAL, 0, 0); | 183 { |
188 while ( timer_alive ) { | 184 DosSetPriority(PRTYS_THREAD, PRTYC_TIMECRITICAL, 0, 0); |
189 if ( SDL_timer_running ) { | 185 while (timer_alive) { |
190 SDL_ThreadedTimerCheck(); | 186 if (SDL_timer_running) { |
191 } | 187 SDL_ThreadedTimerCheck(); |
192 SDL_Delay(10); | |
193 } | 188 } |
194 return(0); | 189 SDL_Delay(10); |
190 } | |
191 return (0); | |
195 } | 192 } |
196 | 193 |
197 /* This is only called if the event thread is not running */ | 194 /* This is only called if the event thread is not running */ |
198 int SDL_SYS_TimerInit(void) | 195 int |
199 { | 196 SDL_SYS_TimerInit(void) |
200 timer_alive = 1; | 197 { |
201 timer = SDL_CreateThread(RunTimer, NULL); | 198 timer_alive = 1; |
202 if ( timer == NULL ) | 199 timer = SDL_CreateThread(RunTimer, NULL); |
203 return(-1); | 200 if (timer == NULL) |
204 return(SDL_SetTimerThreaded(1)); | 201 return (-1); |
205 } | 202 return (SDL_SetTimerThreaded(1)); |
206 | 203 } |
207 void SDL_SYS_TimerQuit(void) | 204 |
208 { | 205 void |
209 timer_alive = 0; | 206 SDL_SYS_TimerQuit(void) |
210 if ( timer ) { | 207 { |
211 SDL_WaitThread(timer, NULL); | 208 timer_alive = 0; |
212 timer = NULL; | 209 if (timer) { |
213 } | 210 SDL_WaitThread(timer, NULL); |
214 } | 211 timer = NULL; |
215 | 212 } |
216 int SDL_SYS_StartTimer(void) | 213 } |
217 { | 214 |
218 SDL_SetError("Internal logic error: OS/2 uses threaded timer"); | 215 int |
219 return(-1); | 216 SDL_SYS_StartTimer(void) |
220 } | 217 { |
221 | 218 SDL_SetError("Internal logic error: OS/2 uses threaded timer"); |
222 void SDL_SYS_StopTimer(void) | 219 return (-1); |
223 { | 220 } |
224 return; | 221 |
222 void | |
223 SDL_SYS_StopTimer(void) | |
224 { | |
225 return; | |
225 } | 226 } |
226 | 227 |
227 #endif /* SDL_TIMER_OS2 */ | 228 #endif /* SDL_TIMER_OS2 */ |
229 /* vi: set ts=4 sw=4 expandtab: */ |