comparison include/SDL_compat.h @ 1895:c121d94672cb

SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
author Sam Lantinga <slouken@libsdl.org>
date Mon, 10 Jul 2006 21:04:37 +0000
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children 8d384b647307
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1894:c69cee13dd76 1895:c121d94672cb
1 /*
2 SDL - Simple DirectMedia Layer
3 Copyright (C) 1997-2006 Sam Lantinga
4
5 This library is free software; you can redistribute it and/or
6 modify it under the terms of the GNU Lesser General Public
7 License as published by the Free Software Foundation; either
8 version 2.1 of the License, or (at your option) any later version.
9
10 This library is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public
16 License along with this library; if not, write to the Free Software
17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
18
19 Sam Lantinga
20 slouken@libsdl.org
21 */
22
23 /* This file contains functions for backwards compatibility with SDL 1.2 */
24
25 #ifndef _SDL_compat_h
26 #define _SDL_compat_h
27
28 #include "SDL_video.h"
29 #include "SDL_version.h"
30
31 #include "begin_code.h"
32 /* Set up for C function definitions, even when using C++ */
33 #ifdef __cplusplus
34 /* *INDENT-OFF* */
35 extern "C" {
36 /* *INDENT-ON* */
37 #endif
38
39 #define SDL_SWSURFACE 0x00000000
40 #define SDL_ANYFORMAT 0x00100000
41 #define SDL_HWPALETTE 0x00200000
42 #define SDL_DOUBLEBUF 0x00400000
43 #define SDL_FULLSCREEN 0x00800000
44 #define SDL_RESIZABLE 0x01000000
45 #define SDL_NOFRAME 0x02000000
46 #define SDL_OPENGL 0x04000000
47 #define SDL_ASYNCBLIT 0x08000000 /* Not used */
48 #define SDL_HWACCEL 0x08000000 /* Not used */
49
50 #define SDL_APPMOUSEFOCUS 0x01
51 #define SDL_APPINPUTFOCUS 0x02
52 #define SDL_APPACTIVE 0x04
53
54 #define SDL_LOGPAL 0x01
55 #define SDL_PHYSPAL 0x02
56
57 #define SDL_ACTIVEEVENT SDL_EVENT_RESERVED1
58 #define SDL_VIDEORESIZE SDL_EVENT_RESERVED2
59 #define SDL_VIDEOEXPOSE SDL_EVENT_RESERVED3
60 #define SDL_ACTIVEEVENTMASK SDL_EVENTMASK(SDL_ACTIVEEVENT)
61 #define SDL_VIDEORESIZEMASK SDL_EVENTMASK(SDL_VIDEORESIZE)
62 #define SDL_VIDEOEXPOSEMASK SDL_EVENTMASK(SDL_VIDEOEXPOSE)
63
64 #define SDL_BUTTON_WHEELUP 4
65 #define SDL_BUTTON_WHEELDOWN 5
66
67 typedef struct SDL_VideoInfo
68 {
69 Uint32 hw_available:1;
70 Uint32 wm_available:1;
71 Uint32 UnusedBits1:6;
72 Uint32 UnusedBits2:1;
73 Uint32 blit_hw:1;
74 Uint32 blit_hw_CC:1;
75 Uint32 blit_hw_A:1;
76 Uint32 blit_sw:1;
77 Uint32 blit_sw_CC:1;
78 Uint32 blit_sw_A:1;
79 Uint32 blit_fill:1;
80 Uint32 UnusedBits3:16;
81 Uint32 video_mem;
82
83 SDL_PixelFormat *vfmt;
84 } SDL_VideoInfo;
85
86 /* The most common video overlay formats.
87 For an explanation of these pixel formats, see:
88 http://www.webartz.com/fourcc/indexyuv.htm
89
90 For information on the relationship between color spaces, see:
91 http://www.neuro.sfc.keio.ac.jp/~aly/polygon/info/color-space-faq.html
92 */
93 #define SDL_YV12_OVERLAY 0x32315659 /* Planar mode: Y + V + U (3 planes) */
94 #define SDL_IYUV_OVERLAY 0x56555949 /* Planar mode: Y + U + V (3 planes) */
95 #define SDL_YUY2_OVERLAY 0x32595559 /* Packed mode: Y0+U0+Y1+V0 (1 plane) */
96 #define SDL_UYVY_OVERLAY 0x59565955 /* Packed mode: U0+Y0+V0+Y1 (1 plane) */
97 #define SDL_YVYU_OVERLAY 0x55595659 /* Packed mode: Y0+V0+Y1+U0 (1 plane) */
98
99 /* The YUV hardware video overlay */
100 typedef struct SDL_Overlay
101 {
102 Uint32 format; /* Read-only */
103 int w, h; /* Read-only */
104 int planes; /* Read-only */
105 Uint16 *pitches; /* Read-only */
106 Uint8 **pixels; /* Read-write */
107
108 /* Hardware-specific surface info */
109 struct private_yuvhwfuncs *hwfuncs;
110 struct private_yuvhwdata *hwdata;
111
112 /* Special flags */
113 Uint32 hw_overlay:1; /* Flag: This overlay hardware accelerated? */
114 Uint32 UnusedBits:31;
115 } SDL_Overlay;
116
117 typedef enum
118 {
119 SDL_GRAB_QUERY = -1,
120 SDL_GRAB_OFF = 0,
121 SDL_GRAB_ON = 1
122 } SDL_GrabMode;
123
124 struct SDL_SysWMinfo;
125
126 #define SDL_SetModuleHandle(x)
127 #define SDL_AllocSurface SDL_CreateRGBSurface
128
129 extern DECLSPEC const SDL_version *SDLCALL SDL_Linked_Version(void);
130 extern DECLSPEC char *SDLCALL SDL_AudioDriverName(char *namebuf, int maxlen);
131 extern DECLSPEC char *SDLCALL SDL_VideoDriverName(char *namebuf, int maxlen);
132 extern DECLSPEC const SDL_VideoInfo *SDLCALL SDL_GetVideoInfo(void);
133 extern DECLSPEC int SDLCALL SDL_VideoModeOK(int width, int height, int bpp,
134 Uint32 flags);
135 extern DECLSPEC SDL_Rect **SDLCALL SDL_ListModes(SDL_PixelFormat * format,
136 Uint32 flags);
137 extern DECLSPEC SDL_Surface *SDLCALL SDL_SetVideoMode(int width, int height,
138 int bpp, Uint32 flags);
139 extern DECLSPEC SDL_Surface *SDLCALL SDL_GetVideoSurface(void);
140 extern DECLSPEC void SDLCALL SDL_UpdateRects(SDL_Surface * screen,
141 int numrects, SDL_Rect * rects);
142 extern DECLSPEC void SDLCALL SDL_UpdateRect(SDL_Surface * screen, Sint32 x,
143 Sint32 y, Uint32 w, Uint32 h);
144 extern DECLSPEC int SDLCALL SDL_Flip(SDL_Surface * screen);
145 extern DECLSPEC SDL_Surface *SDLCALL SDL_DisplayFormat(SDL_Surface * surface);
146 extern DECLSPEC SDL_Surface *SDLCALL SDL_DisplayFormatAlpha(SDL_Surface *
147 surface);
148 extern DECLSPEC void SDLCALL SDL_WM_SetCaption(const char *title,
149 const char *icon);
150 extern DECLSPEC void SDLCALL SDL_WM_GetCaption(char **title, char **icon);
151 extern DECLSPEC void SDLCALL SDL_WM_SetIcon(SDL_Surface * icon, Uint8 * mask);
152 extern DECLSPEC int SDLCALL SDL_WM_IconifyWindow(void);
153 extern DECLSPEC int SDLCALL SDL_WM_ToggleFullScreen(SDL_Surface * surface);
154 extern DECLSPEC SDL_GrabMode SDLCALL SDL_WM_GrabInput(SDL_GrabMode mode);
155 extern DECLSPEC int SDLCALL SDL_SetPalette(SDL_Surface * surface, int flags,
156 const SDL_Color * colors,
157 int firstcolor, int ncolors);
158 extern DECLSPEC int SDLCALL SDL_SetColors(SDL_Surface * surface,
159 const SDL_Color * colors,
160 int firstcolor, int ncolors);
161 extern DECLSPEC int SDLCALL SDL_GetWMInfo(struct SDL_SysWMinfo *info);
162 extern DECLSPEC Uint8 SDLCALL SDL_GetAppState(void);
163 extern DECLSPEC void SDLCALL SDL_WarpMouse(Uint16 x, Uint16 y);
164 extern DECLSPEC SDL_Overlay *SDLCALL SDL_CreateYUVOverlay(int width,
165 int height,
166 Uint32 format,
167 SDL_Surface *
168 display);
169 extern DECLSPEC int SDLCALL SDL_LockYUVOverlay(SDL_Overlay * overlay);
170 extern DECLSPEC void SDLCALL SDL_UnlockYUVOverlay(SDL_Overlay * overlay);
171 extern DECLSPEC int SDLCALL SDL_DisplayYUVOverlay(SDL_Overlay * overlay,
172 SDL_Rect * dstrect);
173 extern DECLSPEC void SDLCALL SDL_FreeYUVOverlay(SDL_Overlay * overlay);
174 extern DECLSPEC int SDLCALL SDL_GL_GetAttribute(SDL_GLattr attr, int *value);
175
176 /* Ends C function definitions when using C++ */
177 #ifdef __cplusplus
178 /* *INDENT-OFF* */
179 }
180 /* *INDENT-ON* */
181 #endif
182 #include "close_code.h"
183
184 #endif /* _SDL_compat_h */
185
186 /* vi: set ts=4 sw=4 expandtab: */