Mercurial > sdl-ios-xcode
comparison src/video/uikit/SDL_uikitopengles.m @ 2444:bf7028ffbf07 gsoc2008_iphone
Added comments, updated included header name
author | Holmes Futrell <hfutrell@umail.ucsb.edu> |
---|---|
date | Sat, 16 Aug 2008 00:08:10 +0000 |
parents | d92493ff1b51 |
children | 058e1f140ff3 |
comparison
equal
deleted
inserted
replaced
2443:febfb349b467 | 2444:bf7028ffbf07 |
---|---|
22 | 22 |
23 #include "SDL_uikitopengles.h" | 23 #include "SDL_uikitopengles.h" |
24 #include "SDL_uikitopenglview.h" | 24 #include "SDL_uikitopenglview.h" |
25 #include "SDL_uikitappdelegate.h" | 25 #include "SDL_uikitappdelegate.h" |
26 #include "SDL_uikitwindow.h" | 26 #include "SDL_uikitwindow.h" |
27 #include "jump.h" | 27 #include "jumphack.h" |
28 #include "SDL_sysvideo.h" | 28 #include "SDL_sysvideo.h" |
29 #include "SDL_loadso.h" | 29 #include "SDL_loadso.h" |
30 #include <dlfcn.h> | 30 #include <dlfcn.h> |
31 | 31 |
32 static int UIKit_GL_Initialize(_THIS); | 32 static int UIKit_GL_Initialize(_THIS); |
59 } | 59 } |
60 | 60 |
61 int | 61 int |
62 UIKit_GL_LoadLibrary(_THIS, const char *path) | 62 UIKit_GL_LoadLibrary(_THIS, const char *path) |
63 { | 63 { |
64 /* shouldn't be passing a path into this function */ | 64 /* |
65 shouldn't be passing a path into this function | |
66 why? Because we've already loaded the library | |
67 and because the SDK forbids loading an external SO | |
68 */ | |
65 if (path != NULL) { | 69 if (path != NULL) { |
66 SDL_SetError("iPhone GL Load Library just here for compatibility"); | 70 SDL_SetError("iPhone GL Load Library just here for compatibility"); |
67 return -1; | 71 return -1; |
68 } | 72 } |
69 return 0; | 73 return 0; |
93 | 97 |
94 SDL_uikitopenglview *view; | 98 SDL_uikitopenglview *view; |
95 | 99 |
96 SDL_WindowData *data = (SDL_WindowData *)window->driverdata; | 100 SDL_WindowData *data = (SDL_WindowData *)window->driverdata; |
97 | 101 |
102 /* construct our view, passing in SDL's OpenGL configuration data */ | |
98 view = [[SDL_uikitopenglview alloc] initWithFrame: [[UIScreen mainScreen] applicationFrame] \ | 103 view = [[SDL_uikitopenglview alloc] initWithFrame: [[UIScreen mainScreen] applicationFrame] \ |
99 retainBacking: _this->gl_config.retained_backing \ | 104 retainBacking: _this->gl_config.retained_backing \ |
100 rBits: _this->gl_config.red_size \ | 105 rBits: _this->gl_config.red_size \ |
101 gBits: _this->gl_config.green_size \ | 106 gBits: _this->gl_config.green_size \ |
102 bBits: _this->gl_config.blue_size \ | 107 bBits: _this->gl_config.blue_size \ |
103 aBits: _this->gl_config.alpha_size \ | 108 aBits: _this->gl_config.alpha_size \ |
104 depthBits: _this->gl_config.depth_size]; | 109 depthBits: _this->gl_config.depth_size]; |
105 | 110 |
106 view.multipleTouchEnabled = YES; | |
107 | |
108 data->view = view; | 111 data->view = view; |
109 | 112 |
113 /* add the view to our window */ | |
110 [data->uiwindow addSubview: view ]; | 114 [data->uiwindow addSubview: view ]; |
111 | 115 |
112 /* Don't worry, the window retained the view */ | 116 /* Don't worry, the window retained the view */ |
113 [view release]; | 117 [view release]; |
114 | 118 |