Mercurial > sdl-ios-xcode
comparison src/video/ps2gs/.cvsignore @ 580:be6495850a62
If a double-buffered surface was requested, and a plain hardware surface
was returned, we should create a shadow surface.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 26 Jan 2003 04:30:18 +0000 |
parents | f590dd383b5d |
children |
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579:70fa3e489399 | 580:be6495850a62 |
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