Mercurial > sdl-ios-xcode
comparison src/video/windows/SDL_windowsmodes.c @ 5152:be02be2ea897
Making the API simpler, removed support for palettized video modes and textures.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 01 Feb 2011 21:23:43 -0800 |
parents | c2539ff054c8 |
children | f908e06b3c96 |
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5151:5429daf5e3f9 | 5152:be02be2ea897 |
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129 mode->format = SDL_PIXELFORMAT_INDEX4LSB; | 129 mode->format = SDL_PIXELFORMAT_INDEX4LSB; |
130 break; | 130 break; |
131 } | 131 } |
132 } | 132 } |
133 } | 133 } |
134 if (SDL_ISPIXELFORMAT_INDEXED(mode->format)) { | |
135 /* We don't support palettized modes now */ | |
136 return SDL_FALSE; | |
137 } | |
134 return SDL_TRUE; | 138 return SDL_TRUE; |
135 } | 139 } |
136 | 140 |
137 static SDL_bool | 141 static SDL_bool |
138 WIN_AddDisplay(LPTSTR DeviceName) | 142 WIN_AddDisplay(LPTSTR DeviceName) |