Mercurial > sdl-ios-xcode
comparison src/video/SDL_draw.h @ 2918:bd518fc76f28
Updated to build on Windows
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 25 Dec 2008 05:11:29 +0000 |
parents | e426c4fc9cf7 |
children | 9f2482d6662c |
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2917:4cecb110195d | 2918:bd518fc76f28 |
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28 */ | 28 */ |
29 | 29 |
30 #define DRAW_MUL(_a, _b) (((unsigned)(_a)*(_b))/255) | 30 #define DRAW_MUL(_a, _b) (((unsigned)(_a)*(_b))/255) |
31 | 31 |
32 #define DRAW_FASTSETPIXEL(x, y, type, bpp, color) \ | 32 #define DRAW_FASTSETPIXEL(x, y, type, bpp, color) \ |
33 *(type *)(dst->pixels + y * dst->pitch + x * bpp) = (type) color | 33 *(type *)((Uint8 *)dst->pixels + y * dst->pitch + x * bpp) = (type) color |
34 | 34 |
35 #define DRAW_FASTSETPIXEL1(x, y) DRAW_FASTSETPIXEL(x, y, Uint8, 1, color); | 35 #define DRAW_FASTSETPIXEL1(x, y) DRAW_FASTSETPIXEL(x, y, Uint8, 1, color); |
36 #define DRAW_FASTSETPIXEL2(x, y) DRAW_FASTSETPIXEL(x, y, Uint16, 2, color); | 36 #define DRAW_FASTSETPIXEL2(x, y) DRAW_FASTSETPIXEL(x, y, Uint16, 2, color); |
37 #define DRAW_FASTSETPIXEL4(x, y) DRAW_FASTSETPIXEL(x, y, Uint32, 4, color); | 37 #define DRAW_FASTSETPIXEL4(x, y) DRAW_FASTSETPIXEL(x, y, Uint32, 4, color); |
38 | 38 |
72 setpixel; \ | 72 setpixel; \ |
73 } while (0) | 73 } while (0) |
74 | 74 |
75 #define DRAW_SETPIXELXY(x, y, type, bpp, op) \ | 75 #define DRAW_SETPIXELXY(x, y, type, bpp, op) \ |
76 do { \ | 76 do { \ |
77 type *pixel = (type *)(dst->pixels + y * dst->pitch + x * bpp); \ | 77 type *pixel = (type *)((Uint8 *)dst->pixels + y * dst->pitch + x * bpp); \ |
78 op; \ | 78 op; \ |
79 } while (0) | 79 } while (0) |
80 | 80 |
81 /* | 81 /* |
82 * Define draw operators for RGB555 | 82 * Define draw operators for RGB555 |
344 * Define blend fill macro | 344 * Define blend fill macro |
345 */ | 345 */ |
346 | 346 |
347 #define FILLRECT(type, op) \ | 347 #define FILLRECT(type, op) \ |
348 do { \ | 348 do { \ |
349 int w; \ | |
350 int width = dstrect->w; \ | 349 int width = dstrect->w; \ |
351 int height = dstrect->h; \ | 350 int height = dstrect->h; \ |
352 int pitch = (dst->pitch / dst->format->BytesPerPixel); \ | 351 int pitch = (dst->pitch / dst->format->BytesPerPixel); \ |
353 int skip = pitch - width; \ | 352 int skip = pitch - width; \ |
354 type *pixel = (type *)dst->pixels + dstrect->y * pitch + dstrect->x; \ | 353 type *pixel = (type *)dst->pixels + dstrect->y * pitch + dstrect->x; \ |