comparison src/stdlib/SDL_stdlib.c @ 5280:bad04e4710f6

Fixed bug #1116 Don't allocate the window's texture data until after creating the renderer, in case the renderer recreates the window.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 12 Feb 2011 17:51:47 -0800
parents b530ef003506
children
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5279:07559b6cb64f 5280:bad04e4710f6