Mercurial > sdl-ios-xcode
comparison include/SDL_opengl.h @ 4922:ba79f17d68c1
Don't conflict with glext.h if it's already been included
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 01 Dec 2010 12:02:52 -0800 |
parents | 242c805baf68 |
children | 2add0d17180b |
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4921:40a43c6d9220 | 4922:ba79f17d68c1 |
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35 #define WIN32_LEAN_AND_MEAN | 35 #define WIN32_LEAN_AND_MEAN |
36 #ifndef NOMINMAX | 36 #ifndef NOMINMAX |
37 #define NOMINMAX /* Don't defined min() and max() */ | 37 #define NOMINMAX /* Don't defined min() and max() */ |
38 #endif | 38 #endif |
39 #include <windows.h> | 39 #include <windows.h> |
40 #endif | |
41 #ifdef __glext_h_ | |
42 /* Someone has already included glext.h */ | |
43 #define NO_SDL_GLEXT | |
40 #endif | 44 #endif |
41 #ifndef NO_SDL_GLEXT | 45 #ifndef NO_SDL_GLEXT |
42 #define __glext_h_ /* Don't let gl.h include glext.h */ | 46 #define __glext_h_ /* Don't let gl.h include glext.h */ |
43 #endif | 47 #endif |
44 #if defined(__MACOSX__) | 48 #if defined(__MACOSX__) |