comparison src/video/x11/SDL_x11dyn.h @ 3978:b966761fef6c SDL-1.2

Significantly improved XIM support. Fixes Bugzilla #429. Selected notes from the patch's README: = FIXES = This patch fixes the above issues as follows. == X11 events == Moved XFilterEvent just after XNextEvent so that all events are passed to it. Also, XFilterEvent will receive masks indicated by IM through XNFilterEvents IC value as well as masks surpplied by SDL. X11_KeyRepeat is called between XNextEvent and XFilterEvent, after testing an event is a KeyRelease. I'm not 100% comfortable to do so, but I couldn't find a better timing to call it, and use of the function is inevitable. == Xutf8LookupString == Used a longer buffer to receive UTF-8 string. If it is insufficient, a dynamic storage of the requested size will be allocated. The initial size of the buffer is set to 32, because the Japanese text converted from the most widely used benchmark key sequence for Japanese IM, "WATASHINONAMAEHANAKANODESU." has ten Japanese characters in it, that occupies 30 bytes when encoded in UTF-8. == SDL_keysym.unicode == On Windows version of SDL implementation, SDL_keysym.unicode stores UTF-16 encoded unicode characters, one UTF-16 encoding unit per an SDL event. A Unicode supplementary characters are sent to an application as two events. (One with a high surrogate and another with a low surrogate.) The behavior seems reasonable since it is upward compatible with existing handling of BMP characters. I wrote a UTF-8 to UTF-16 conversion function for the purpose. It is designed with the execution speed in mind, having a minimum set of features that my patch requires.
author Ryan C. Gordon <icculus@icculus.org>
date Mon, 25 Jun 2007 19:58:32 +0000
parents ecba4bbaf9c2
children 904defc0792e
comparison
equal deleted inserted replaced
3977:722db1bd733c 3978:b966761fef6c
66 void SDL_X11_UnloadSymbols(void); 66 void SDL_X11_UnloadSymbols(void);
67 67
68 /* That's really annoying...make this a function pointer no matter what. */ 68 /* That's really annoying...make this a function pointer no matter what. */
69 #ifdef X_HAVE_UTF8_STRING 69 #ifdef X_HAVE_UTF8_STRING
70 extern XIC (*pXCreateIC)(XIM,...); 70 extern XIC (*pXCreateIC)(XIM,...);
71 extern char *(*pXGetICValues)(XIC, ...);
71 #endif 72 #endif
72 73
73 /* These SDL_X11_HAVE_* flags are here whether you have dynamic X11 or not. */ 74 /* These SDL_X11_HAVE_* flags are here whether you have dynamic X11 or not. */
74 #define SDL_X11_MODULE(modname) extern int SDL_X11_HAVE_##modname; 75 #define SDL_X11_MODULE(modname) extern int SDL_X11_HAVE_##modname;
75 #define SDL_X11_SYM(rc,fn,params,args,ret) 76 #define SDL_X11_SYM(rc,fn,params,args,ret)