comparison src/video/uikit/SDL_uikitview.m @ 2940:b93965a16fe0

Fixed X11 mouse motion/button events - it's not actually safe to cast mouse events to device events. Fixed building SDL without XInput support Simplified the process of registering a mouse device
author Sam Lantinga <slouken@libsdl.org>
date Thu, 01 Jan 2009 07:59:08 +0000
parents 99210400e8b9
children 64ce267332c6
comparison
equal deleted inserted replaced
2939:084e5b4fc5be 2940:b93965a16fe0
47 [self initializeKeyboard]; 47 [self initializeKeyboard];
48 #endif 48 #endif
49 49
50 int i; 50 int i;
51 for (i=0; i<MAX_SIMULTANEOUS_TOUCHES; i++) { 51 for (i=0; i<MAX_SIMULTANEOUS_TOUCHES; i++) {
52 mice[i].id = i;
52 mice[i].driverdata = NULL; 53 mice[i].driverdata = NULL;
53 SDL_AddMouse(&mice[i], i, "Mouse", 0, 0, 1); 54 SDL_AddMouse(&mice[i], "Mouse", 0, 0, 1);
54 } 55 }
55 self.multipleTouchEnabled = YES; 56 self.multipleTouchEnabled = YES;
56 57
57 return self; 58 return self;
58 59