Mercurial > sdl-ios-xcode
comparison src/video/cocoa/SDL_cocoamouse.m @ 2940:b93965a16fe0
Fixed X11 mouse motion/button events - it's not actually safe to cast mouse events to device events.
Fixed building SDL without XInput support
Simplified the process of registering a mouse device
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 01 Jan 2009 07:59:08 +0000 |
parents | 99210400e8b9 |
children | e7eec78e4b92 |
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2939:084e5b4fc5be | 2940:b93965a16fe0 |
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30 { | 30 { |
31 SDL_VideoData *data = (SDL_VideoData *) _this->driverdata; | 31 SDL_VideoData *data = (SDL_VideoData *) _this->driverdata; |
32 SDL_Mouse mouse; | 32 SDL_Mouse mouse; |
33 | 33 |
34 SDL_zero(mouse); | 34 SDL_zero(mouse); |
35 data->mouse = SDL_AddMouse(&mouse, -1, "Mouse", 0, 0, 1); | 35 data->mouse = SDL_AddMouse(&mouse, "Mouse", 0, 0, 1); |
36 SDL_SetMouseIndexId(data->mouse, data->mouse); | |
37 } | 36 } |
38 | 37 |
39 void | 38 void |
40 Cocoa_QuitMouse(_THIS) | 39 Cocoa_QuitMouse(_THIS) |
41 { | 40 { |