Mercurial > sdl-ios-xcode
comparison src/video/SDL_blendfillrect.c @ 3593:b931bcfd94a0
In the process of adding rectangle drawing
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 18 Dec 2009 07:03:09 +0000 |
parents | src/video/SDL_blendrect.c@0267b8b1595c |
children | c8bed77b0386 |
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3592:25dc4a86132c | 3593:b931bcfd94a0 |
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1 /* | |
2 SDL - Simple DirectMedia Layer | |
3 Copyright (C) 1997-2009 Sam Lantinga | |
4 | |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Lesser General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2.1 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Lesser General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Lesser General Public | |
16 License along with this library; if not, write to the Free Software | |
17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
18 | |
19 Sam Lantinga | |
20 slouken@libsdl.org | |
21 */ | |
22 #include "SDL_config.h" | |
23 | |
24 #include "SDL_video.h" | |
25 #include "SDL_draw.h" | |
26 | |
27 static int | |
28 SDL_BlendFillRect_RGB555(SDL_Surface * dst, const SDL_Rect * rect, | |
29 int blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) | |
30 { | |
31 unsigned inva = 0xff - a; | |
32 | |
33 switch (blendMode) { | |
34 case SDL_BLENDMODE_BLEND: | |
35 FILLRECT(Uint16, DRAW_SETPIXEL_BLEND_RGB555); | |
36 break; | |
37 case SDL_BLENDMODE_ADD: | |
38 FILLRECT(Uint16, DRAW_SETPIXEL_ADD_RGB555); | |
39 break; | |
40 case SDL_BLENDMODE_MOD: | |
41 FILLRECT(Uint16, DRAW_SETPIXEL_MOD_RGB555); | |
42 break; | |
43 default: | |
44 FILLRECT(Uint16, DRAW_SETPIXEL_RGB555); | |
45 break; | |
46 } | |
47 return 0; | |
48 } | |
49 | |
50 static int | |
51 SDL_BlendFillRect_RGB565(SDL_Surface * dst, const SDL_Rect * rect, | |
52 int blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) | |
53 { | |
54 unsigned inva = 0xff - a; | |
55 | |
56 switch (blendMode) { | |
57 case SDL_BLENDMODE_BLEND: | |
58 FILLRECT(Uint16, DRAW_SETPIXEL_BLEND_RGB565); | |
59 break; | |
60 case SDL_BLENDMODE_ADD: | |
61 FILLRECT(Uint16, DRAW_SETPIXEL_ADD_RGB565); | |
62 break; | |
63 case SDL_BLENDMODE_MOD: | |
64 FILLRECT(Uint16, DRAW_SETPIXEL_MOD_RGB565); | |
65 break; | |
66 default: | |
67 FILLRECT(Uint16, DRAW_SETPIXEL_RGB565); | |
68 break; | |
69 } | |
70 return 0; | |
71 } | |
72 | |
73 static int | |
74 SDL_BlendFillRect_RGB888(SDL_Surface * dst, const SDL_Rect * rect, | |
75 int blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) | |
76 { | |
77 unsigned inva = 0xff - a; | |
78 | |
79 switch (blendMode) { | |
80 case SDL_BLENDMODE_BLEND: | |
81 FILLRECT(Uint32, DRAW_SETPIXEL_BLEND_RGB888); | |
82 break; | |
83 case SDL_BLENDMODE_ADD: | |
84 FILLRECT(Uint32, DRAW_SETPIXEL_ADD_RGB888); | |
85 break; | |
86 case SDL_BLENDMODE_MOD: | |
87 FILLRECT(Uint32, DRAW_SETPIXEL_MOD_RGB888); | |
88 break; | |
89 default: | |
90 FILLRECT(Uint32, DRAW_SETPIXEL_RGB888); | |
91 break; | |
92 } | |
93 return 0; | |
94 } | |
95 | |
96 static int | |
97 SDL_BlendFillRect_ARGB8888(SDL_Surface * dst, const SDL_Rect * rect, | |
98 int blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) | |
99 { | |
100 unsigned inva = 0xff - a; | |
101 | |
102 switch (blendMode) { | |
103 case SDL_BLENDMODE_BLEND: | |
104 FILLRECT(Uint32, DRAW_SETPIXEL_BLEND_ARGB8888); | |
105 break; | |
106 case SDL_BLENDMODE_ADD: | |
107 FILLRECT(Uint32, DRAW_SETPIXEL_ADD_ARGB8888); | |
108 break; | |
109 case SDL_BLENDMODE_MOD: | |
110 FILLRECT(Uint32, DRAW_SETPIXEL_MOD_ARGB8888); | |
111 break; | |
112 default: | |
113 FILLRECT(Uint32, DRAW_SETPIXEL_ARGB8888); | |
114 break; | |
115 } | |
116 return 0; | |
117 } | |
118 | |
119 static int | |
120 SDL_BlendFillRect_RGB(SDL_Surface * dst, const SDL_Rect * rect, | |
121 int blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) | |
122 { | |
123 SDL_PixelFormat *fmt = dst->format; | |
124 unsigned inva = 0xff - a; | |
125 | |
126 switch (fmt->BytesPerPixel) { | |
127 case 2: | |
128 switch (blendMode) { | |
129 case SDL_BLENDMODE_BLEND: | |
130 FILLRECT(Uint16, DRAW_SETPIXEL_BLEND_RGB); | |
131 break; | |
132 case SDL_BLENDMODE_ADD: | |
133 FILLRECT(Uint16, DRAW_SETPIXEL_ADD_RGB); | |
134 break; | |
135 case SDL_BLENDMODE_MOD: | |
136 FILLRECT(Uint16, DRAW_SETPIXEL_MOD_RGB); | |
137 break; | |
138 default: | |
139 FILLRECT(Uint16, DRAW_SETPIXEL_RGB); | |
140 break; | |
141 } | |
142 return 0; | |
143 case 4: | |
144 switch (blendMode) { | |
145 case SDL_BLENDMODE_BLEND: | |
146 FILLRECT(Uint32, DRAW_SETPIXEL_BLEND_RGB); | |
147 break; | |
148 case SDL_BLENDMODE_ADD: | |
149 FILLRECT(Uint32, DRAW_SETPIXEL_ADD_RGB); | |
150 break; | |
151 case SDL_BLENDMODE_MOD: | |
152 FILLRECT(Uint32, DRAW_SETPIXEL_MOD_RGB); | |
153 break; | |
154 default: | |
155 FILLRECT(Uint32, DRAW_SETPIXEL_RGB); | |
156 break; | |
157 } | |
158 return 0; | |
159 default: | |
160 SDL_Unsupported(); | |
161 return -1; | |
162 } | |
163 } | |
164 | |
165 static int | |
166 SDL_BlendFillRect_RGBA(SDL_Surface * dst, const SDL_Rect * rect, | |
167 int blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) | |
168 { | |
169 SDL_PixelFormat *fmt = dst->format; | |
170 unsigned inva = 0xff - a; | |
171 | |
172 switch (fmt->BytesPerPixel) { | |
173 case 4: | |
174 switch (blendMode) { | |
175 case SDL_BLENDMODE_BLEND: | |
176 FILLRECT(Uint32, DRAW_SETPIXEL_BLEND_RGBA); | |
177 break; | |
178 case SDL_BLENDMODE_ADD: | |
179 FILLRECT(Uint32, DRAW_SETPIXEL_ADD_RGBA); | |
180 break; | |
181 case SDL_BLENDMODE_MOD: | |
182 FILLRECT(Uint32, DRAW_SETPIXEL_MOD_RGBA); | |
183 break; | |
184 default: | |
185 FILLRECT(Uint32, DRAW_SETPIXEL_RGBA); | |
186 break; | |
187 } | |
188 return 0; | |
189 default: | |
190 SDL_Unsupported(); | |
191 return -1; | |
192 } | |
193 } | |
194 | |
195 int | |
196 SDL_BlendFillRect(SDL_Surface * dst, const SDL_Rect * rect, | |
197 int blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) | |
198 { | |
199 SDL_Rect clipped; | |
200 | |
201 if (!dst) { | |
202 SDL_SetError("Passed NULL destination surface"); | |
203 return -1; | |
204 } | |
205 | |
206 if (blendMode < SDL_BLENDMODE_BLEND) { | |
207 Uint32 color = SDL_MapRGBA(dst->format, r, g, b, a); | |
208 return SDL_FillRect(dst, rect, color); | |
209 } | |
210 | |
211 /* This function doesn't work on surfaces < 8 bpp */ | |
212 if (dst->format->BitsPerPixel < 8) { | |
213 SDL_SetError("SDL_BlendFillRect(): Unsupported surface format"); | |
214 return -1; | |
215 } | |
216 | |
217 /* If 'rect' == NULL, then fill the whole surface */ | |
218 if (rect) { | |
219 /* Perform clipping */ | |
220 if (!SDL_IntersectRect(rect, &dst->clip_rect, &clipped)) { | |
221 return 0; | |
222 } | |
223 rect = &clipped; | |
224 } else { | |
225 rect = &dst->clip_rect; | |
226 } | |
227 | |
228 if (blendMode == SDL_BLENDMODE_BLEND || blendMode == SDL_BLENDMODE_ADD) { | |
229 r = DRAW_MUL(r, a); | |
230 g = DRAW_MUL(g, a); | |
231 b = DRAW_MUL(b, a); | |
232 } | |
233 | |
234 switch (dst->format->BitsPerPixel) { | |
235 case 15: | |
236 switch (dst->format->Rmask) { | |
237 case 0x7C00: | |
238 return SDL_BlendFillRect_RGB555(dst, rect, blendMode, r, g, b, a); | |
239 } | |
240 break; | |
241 case 16: | |
242 switch (dst->format->Rmask) { | |
243 case 0xF800: | |
244 return SDL_BlendFillRect_RGB565(dst, rect, blendMode, r, g, b, a); | |
245 } | |
246 break; | |
247 case 32: | |
248 switch (dst->format->Rmask) { | |
249 case 0x00FF0000: | |
250 if (!dst->format->Amask) { | |
251 return SDL_BlendFillRect_RGB888(dst, rect, blendMode, r, g, b, a); | |
252 } else { | |
253 return SDL_BlendFillRect_ARGB8888(dst, rect, blendMode, r, g, b, a); | |
254 } | |
255 break; | |
256 } | |
257 break; | |
258 default: | |
259 break; | |
260 } | |
261 | |
262 if (!dst->format->Amask) { | |
263 return SDL_BlendFillRect_RGB(dst, rect, blendMode, r, g, b, a); | |
264 } else { | |
265 return SDL_BlendFillRect_RGBA(dst, rect, blendMode, r, g, b, a); | |
266 } | |
267 } | |
268 | |
269 int | |
270 SDL_BlendFillRects(SDL_Surface * dst, const SDL_Rect ** rects, int count, | |
271 int blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) | |
272 { | |
273 SDL_Rect clipped; | |
274 int i; | |
275 int (*func)(SDL_Surface * dst, const SDL_Rect * rect, | |
276 int blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) = NULL; | |
277 int status = 0; | |
278 | |
279 if (!dst) { | |
280 SDL_SetError("Passed NULL destination surface"); | |
281 return -1; | |
282 } | |
283 | |
284 if (blendMode < SDL_BLENDMODE_BLEND) { | |
285 Uint32 color = SDL_MapRGBA(dst->format, r, g, b, a); | |
286 return SDL_FillRects(dst, rects, color); | |
287 } | |
288 | |
289 /* This function doesn't work on surfaces < 8 bpp */ | |
290 if (dst->format->BitsPerPixel < 8) { | |
291 SDL_SetError("SDL_BlendFillRects(): Unsupported surface format"); | |
292 return -1; | |
293 } | |
294 | |
295 if (blendMode == SDL_BLENDMODE_BLEND || blendMode == SDL_BLENDMODE_ADD) { | |
296 r = DRAW_MUL(r, a); | |
297 g = DRAW_MUL(g, a); | |
298 b = DRAW_MUL(b, a); | |
299 } | |
300 | |
301 /* FIXME: Does this function pointer slow things down significantly? */ | |
302 switch (dst->format->BitsPerPixel) { | |
303 case 15: | |
304 switch (dst->format->Rmask) { | |
305 case 0x7C00: | |
306 func = SDL_BlendFillRect_RGB555; | |
307 } | |
308 break; | |
309 case 16: | |
310 switch (dst->format->Rmask) { | |
311 case 0xF800: | |
312 func = SDL_BlendFillRect_RGB565; | |
313 } | |
314 break; | |
315 case 32: | |
316 switch (dst->format->Rmask) { | |
317 case 0x00FF0000: | |
318 if (!dst->format->Amask) { | |
319 func = SDL_BlendFillRect_RGB888; | |
320 } else { | |
321 func = SDL_BlendFillRect_ARGB8888; | |
322 } | |
323 break; | |
324 } | |
325 break; | |
326 default: | |
327 break; | |
328 } | |
329 | |
330 if (!func) { | |
331 if (!dst->format->Amask) { | |
332 func = SDL_BlendFillRect_RGB; | |
333 } else { | |
334 func = SDL_BlendFillRect_RGBA; | |
335 } | |
336 } | |
337 | |
338 for (i = 0; i < count; ++i) { | |
339 const SDL_Rect * rect = rects[i]; | |
340 | |
341 /* If 'rect' == NULL, then fill the whole surface */ | |
342 if (rect) { | |
343 /* Perform clipping */ | |
344 if (!SDL_IntersectRect(rect, &dst->clip_rect, &clipped)) { | |
345 continue; | |
346 } | |
347 rect = &clipped; | |
348 } else { | |
349 rect = &dst->clip_rect; | |
350 } | |
351 | |
352 status = func(dst, rect, blendMode, r, g, b, a); | |
353 } | |
354 return status; | |
355 } | |
356 | |
357 /* vi: set ts=4 sw=4 expandtab: */ |