comparison src/power/nds/SDL_syspower.c @ 3170:b7a48f533966

Initial work on power subsystem for SDL 1.3.
author Ryan C. Gordon <icculus@icculus.org>
date Sun, 07 Jun 2009 06:06:35 +0000
parents
children 51750b7a966f
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3169:f294338ca6eb 3170:b7a48f533966
1 /*
2 SDL - Simple DirectMedia Layer
3 Copyright (C) 1997-2009 Sam Lantinga
4
5 This library is free software; you can redistribute it and/or
6 modify it under the terms of the GNU Lesser General Public
7 License as published by the Free Software Foundation; either
8 version 2.1 of the License, or (at your option) any later version.
9
10 This library is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public
16 License along with this library; if not, write to the Free Software
17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
18
19 Sam Lantinga
20 slouken@libsdl.org
21 */
22 #include "SDL_config.h"
23
24 #ifndef SDL_POWER_DISABLED
25 #ifdef SDL_POWER_NINTENDODS
26
27 #include "SDL_power.h"
28
29 SDL_bool
30 SDL_GetPowerInfo_NintendoDS(SDL_PowerState *state, int *seconds, int *percent)
31 {
32 /* !!! FIXME: write me. */
33
34 *state = SDL_POWERSTATE_UNKNOWN;
35 *percent = -1;
36 *seconds = -1;
37
38 return SDL_TRUE; /* always the definitive answer on Nintendo DS. */
39 }
40
41 #endif /* SDL_POWER_NINTENDODS */
42 #endif /* SDL_POWER_DISABLED */
43
44 /* vi: set ts=4 sw=4 expandtab: */
45