Mercurial > sdl-ios-xcode
comparison src/video/x11/SDL_x11render.c @ 3044:b36579172f27
Changes to hopefully handle the creation of a colormap for 8 bit PseudoColor visuals in X11
author | Bob Pendleton <bob@pendleton.com> |
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date | Thu, 15 Jan 2009 21:35:42 +0000 |
parents | e4a469d6ddab |
children | 8cbf68bdf81b |
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3043:9a20287aaed1 | 3044:b36579172f27 |
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411 data->pixmap = | 411 data->pixmap = |
412 XCreatePixmap(renderdata->display, renderdata->window, texture->w, | 412 XCreatePixmap(renderdata->display, renderdata->window, texture->w, |
413 texture->h, renderdata->depth); | 413 texture->h, renderdata->depth); |
414 if (data->pixmap == None) { | 414 if (data->pixmap == None) { |
415 X11_DestroyTexture(renderer, texture); | 415 X11_DestroyTexture(renderer, texture); |
416 SDL_SetError("XCteatePixmap() failed"); | 416 SDL_SetError("XCreatePixmap() failed"); |
417 return -1; | 417 return -1; |
418 } | 418 } |
419 | 419 |
420 data->image = | 420 data->image = |
421 XCreateImage(renderdata->display, renderdata->visual, | 421 XCreateImage(renderdata->display, renderdata->visual, |