Mercurial > sdl-ios-xcode
comparison src/video/dummy/SDL_nullvideo.c @ 2227:b252359547ed
Exported the software renderer texture functions to make easier to create
a renderer based on a framebuffer.
Fixed an initialization bug with the dummy video display mode.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 11 Aug 2007 23:26:03 +0000 |
parents | a788656ca29a |
children | c3e7c0698cbb 99210400e8b9 |
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2226:0e70b4b8cf84 | 2227:b252359547ed |
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112 /* Use a fake 32-bpp desktop mode */ | 112 /* Use a fake 32-bpp desktop mode */ |
113 mode.format = SDL_PIXELFORMAT_RGB888; | 113 mode.format = SDL_PIXELFORMAT_RGB888; |
114 mode.w = 1024; | 114 mode.w = 1024; |
115 mode.h = 768; | 115 mode.h = 768; |
116 mode.refresh_rate = 0; | 116 mode.refresh_rate = 0; |
117 mode.driverdata = NULL; | |
117 SDL_AddBasicVideoDisplay(&mode); | 118 SDL_AddBasicVideoDisplay(&mode); |
118 SDL_AddRenderDriver(0, &SDL_DUMMY_RenderDriver); | 119 SDL_AddRenderDriver(0, &SDL_DUMMY_RenderDriver); |
119 | 120 |
120 SDL_zero(mode); | 121 SDL_zero(mode); |
121 SDL_AddDisplayMode(0, &mode); | 122 SDL_AddDisplayMode(0, &mode); |