Mercurial > sdl-ios-xcode
comparison src/video/directfb/SDL_DirectFB_video.c @ 2227:b252359547ed
Exported the software renderer texture functions to make easier to create
a renderer based on a framebuffer.
Fixed an initialization bug with the dummy video display mode.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 11 Aug 2007 23:26:03 +0000 |
parents | 0e70b4b8cf84 |
children | 1e690901ecd7 |
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2226:0e70b4b8cf84 | 2227:b252359547ed |
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895 p->next = windata->next; | 895 p->next = windata->next; |
896 else | 896 else |
897 devdata->firstwin = windata->next; | 897 devdata->firstwin = windata->next; |
898 SDL_free(windata); | 898 SDL_free(windata); |
899 } | 899 } |
900 | |
900 static SDL_bool | 901 static SDL_bool |
901 DirectFB_GetWindowWMInfo(_THIS, SDL_Window * window, | 902 DirectFB_GetWindowWMInfo(_THIS, SDL_Window * window, |
902 struct SDL_SysWMinfo *info) | 903 struct SDL_SysWMinfo *info) |
903 { | 904 { |
904 SDL_DFB_DEVICEDATA(_this); | 905 SDL_DFB_DEVICEDATA(_this); |