Mercurial > sdl-ios-xcode
comparison src/video/SDL_renderer_sw.h @ 2227:b252359547ed
Exported the software renderer texture functions to make easier to create
a renderer based on a framebuffer.
Fixed an initialization bug with the dummy video display mode.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 11 Aug 2007 23:26:03 +0000 |
parents | 092bd3a019c5 |
children | 99210400e8b9 |
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2226:0e70b4b8cf84 | 2227:b252359547ed |
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23 | 23 |
24 /* SDL surface based renderer implementation */ | 24 /* SDL surface based renderer implementation */ |
25 | 25 |
26 extern SDL_RenderDriver SW_RenderDriver; | 26 extern SDL_RenderDriver SW_RenderDriver; |
27 | 27 |
28 /* Set up SDL_Surface texture functions for a renderer */ | |
29 void Setup_SoftwareRenderer(SDL_Renderer * renderer); | |
30 | |
28 /* vi: set ts=4 sw=4 expandtab: */ | 31 /* vi: set ts=4 sw=4 expandtab: */ |