Mercurial > sdl-ios-xcode
comparison src/audio/SDL_sysaudio.h @ 3804:b12b7ec0dfcc SDL-ryan-multiple-audio-device
Removed an if (), which lets this code section be a little less cluttered...
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Wed, 04 Oct 2006 22:16:46 +0000 |
parents | c8b3d3d13ed1 |
children | 66fb40445587 |
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3803:3decf9cdeb63 | 3804:b12b7ec0dfcc |
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107 { | 107 { |
108 const char *name; | 108 const char *name; |
109 const char *desc; | 109 const char *desc; |
110 int (*available) (void); | 110 int (*available) (void); |
111 int (*init) (SDL_AudioDriverImpl *impl); | 111 int (*init) (SDL_AudioDriverImpl *impl); |
112 int demand:1; /* 1==must request explicitly, or it won't be available. */ | 112 int demand_only:1; /* 1==request explicitly, or it won't be available. */ |
113 } AudioBootStrap; | 113 } AudioBootStrap; |
114 | 114 |
115 #endif /* _SDL_sysaudio_h */ | 115 #endif /* _SDL_sysaudio_h */ |
116 /* vi: set ts=4 sw=4 expandtab: */ | 116 /* vi: set ts=4 sw=4 expandtab: */ |