Mercurial > sdl-ios-xcode
comparison src/video/vgl/SDL_vglvideo.h @ 75:b0ae59d0f3ee
Added patches from FreeBSD ports
author | Sam Lantinga <slouken@lokigames.com> |
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date | Tue, 19 Jun 2001 13:33:54 +0000 |
parents | |
children | e8157fcb3114 |
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74:6e28dae59e3b | 75:b0ae59d0f3ee |
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1 /* | |
2 SDL - Simple DirectMedia Layer | |
3 Copyright (C) 1997, 1998, 1999, 2000 Sam Lantinga | |
4 | |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
20 slouken@devolution.com | |
21 */ | |
22 | |
23 #ifdef SAVE_RCSID | |
24 static char rcsid = | |
25 "@(#) $Id$"; | |
26 #endif | |
27 | |
28 #ifndef _SDL_vglvideo_h | |
29 #define _SDL_vglvideo_h | |
30 | |
31 #include <sys/fbio.h> | |
32 #include <sys/consio.h> | |
33 #include <vgl.h> | |
34 | |
35 #include "SDL_mouse.h" | |
36 #include "SDL_mutex.h" | |
37 #include "SDL_sysvideo.h" | |
38 | |
39 /* Hidden "this" pointer for the video functions */ | |
40 #define _THIS SDL_VideoDevice *this | |
41 | |
42 typedef struct { | |
43 int ModeId; | |
44 int Depth; | |
45 int Rmask; | |
46 int Gmask; | |
47 int Bmask; | |
48 VGLBitmap ModeInfo; | |
49 } VGLMode; | |
50 | |
51 /* Private display data */ | |
52 struct SDL_PrivateVideoData { | |
53 #define NUM_MODELISTS 4 /* 8, 16, 24, and 32 bits-per-pixel */ | |
54 int SDL_nummodes[NUM_MODELISTS]; | |
55 SDL_Rect **SDL_modelist[NUM_MODELISTS]; | |
56 SDL_mutex *hw_lock; | |
57 VGLMode *VGLCurMode; | |
58 int flip_page; | |
59 byte *flip_address[2]; | |
60 }; | |
61 /* Old variable names */ | |
62 #define SDL_nummodes (this->hidden->SDL_nummodes) | |
63 #define SDL_modelist (this->hidden->SDL_modelist) | |
64 #define hw_lock (this->hidden->hw_lock) | |
65 #define VGLCurMode (this->hidden->VGLCurMode) | |
66 #define flip_page (this->hidden->flip_page) | |
67 #define flip_address (this->hidden->flip_address) | |
68 | |
69 #endif /* _SDL_vglvideo_h */ |