Mercurial > sdl-ios-xcode
comparison src/audio/sun/SDL_sunaudio.c @ 1464:af30090c0330
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author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 04 Mar 2006 05:13:03 +0000 |
parents | d910939febfa |
children | 782fd950bd46 c121d94672cb a1b03ba2fcd0 |
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1463:0394f8ebc42d | 1464:af30090c0330 |
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52 static void DSP_WaitAudio(_THIS); | 52 static void DSP_WaitAudio(_THIS); |
53 static void DSP_PlayAudio(_THIS); | 53 static void DSP_PlayAudio(_THIS); |
54 static Uint8 *DSP_GetAudioBuf(_THIS); | 54 static Uint8 *DSP_GetAudioBuf(_THIS); |
55 static void DSP_CloseAudio(_THIS); | 55 static void DSP_CloseAudio(_THIS); |
56 | 56 |
57 static Uint8 snd2au(int sample); | |
58 | |
57 /* Audio driver bootstrap functions */ | 59 /* Audio driver bootstrap functions */ |
58 | 60 |
59 static int Audio_Available(void) | 61 static int Audio_Available(void) |
60 { | 62 { |
61 int fd; | 63 int fd; |
155 FD_SET(audio_fd, &fdset); | 157 FD_SET(audio_fd, &fdset); |
156 select(audio_fd+1, NULL, &fdset, NULL, NULL); | 158 select(audio_fd+1, NULL, &fdset, NULL, NULL); |
157 #endif | 159 #endif |
158 } | 160 } |
159 | 161 |
160 static Uint8 snd2au(int sample); | |
161 void DSP_PlayAudio(_THIS) | 162 void DSP_PlayAudio(_THIS) |
162 { | 163 { |
163 /* Write the audio data */ | 164 /* Write the audio data */ |
164 if ( ulaw_only ) { | 165 if ( ulaw_only ) { |
165 /* Assuming that this->spec.freq >= 8000 Hz */ | 166 /* Assuming that this->spec.freq >= 8000 Hz */ |