Mercurial > sdl-ios-xcode
comparison test/testdyngl.c @ 1440:ae78374ac894
Passing a NULL GL library does the right thing nowadays.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 26 Feb 2006 13:40:26 +0000 |
parents | 4d3bb026cd16 |
children | 14717b52abc0 |
comparison
equal
deleted
inserted
replaced
1439:4d3bb026cd16 | 1440:ae78374ac894 |
---|---|
95 glfuncs f; | 95 glfuncs f; |
96 int i; | 96 int i; |
97 SDL_Event event; | 97 SDL_Event event; |
98 int done=0; | 98 int done=0; |
99 GLfloat pixels[NB_PIXELS*3]; | 99 GLfloat pixels[NB_PIXELS*3]; |
100 #if defined(__WIN32__) | 100 const char *gl_library = NULL; /* Use the default GL library */ |
101 const char *gl_library = "OpenGL32.DLL"; | |
102 #elif defined(__MACOS__) | |
103 const char *gl_library = "OpenGLLibrary"; | |
104 #elif defined(__MACOSX__) | |
105 const char *gl_library = "/usr/X11R6/lib/libGL.1.dylib"; | |
106 #elif defined(__IRIX__) | |
107 const char *gl_library = "libGL.so"; | |
108 #elif defined(__QNXNTO__) | |
109 const char *gl_library = "libGL.so.3"; | |
110 #else | |
111 const char *gl_library = "libGL.so.1"; | |
112 #endif | |
113 | 101 |
114 if (argv[1]) { | 102 if (argv[1]) { |
115 gl_library = argv[1]; | 103 gl_library = argv[1]; |
116 } | 104 } |
117 | 105 |