Mercurial > sdl-ios-xcode
comparison src/video/quartz/SDL_QuartzVideo.h @ 770:ac44ddb84f6f
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author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 04 Jan 2004 17:04:54 +0000 |
parents | c5b2b6d2d1fe |
children | 6f4fe7f2063b |
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769:b8d311d90021 | 770:ac44ddb84f6f |
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63 #include "SDL_timer.h" | 63 #include "SDL_timer.h" |
64 #include "SDL_syswm.h" | 64 #include "SDL_syswm.h" |
65 #include "SDL_sysvideo.h" | 65 #include "SDL_sysvideo.h" |
66 #include "SDL_pixels_c.h" | 66 #include "SDL_pixels_c.h" |
67 #include "SDL_events_c.h" | 67 #include "SDL_events_c.h" |
68 | |
69 /* | |
70 This is a workaround to directly access NSOpenGLContext's CGL context | |
71 We need this to check for errors NSOpenGLContext doesn't support | |
72 */ | |
73 @interface NSOpenGLContext (CGLContextAccess) | |
74 - (CGLContextObj) cglContext; | |
75 @end | |
76 | |
68 | 77 |
69 /* Main driver structure to store required state information */ | 78 /* Main driver structure to store required state information */ |
70 typedef struct SDL_PrivateVideoData { | 79 typedef struct SDL_PrivateVideoData { |
71 | 80 |
72 CGDirectDisplayID display; /* 0 == main display (only support single display) */ | 81 CGDirectDisplayID display; /* 0 == main display (only support single display) */ |