Mercurial > sdl-ios-xcode
comparison include/SDL_haptic.h @ 2498:ab567bd667bf gsoc2008_force_feedback
Fixed various mistakes in the doxygen.
author | Edgar Simo <bobbens@gmail.com> |
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date | Sun, 06 Jul 2008 17:06:37 +0000 |
parents | 0893fbf73b3d |
children | cc2b270608b2 |
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2497:0893fbf73b3d | 2498:ab567bd667bf |
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18 | 18 |
19 Sam Lantinga | 19 Sam Lantinga |
20 slouken@libsdl.org | 20 slouken@libsdl.org |
21 */ | 21 */ |
22 | 22 |
23 /** \file SDL_haptic.h */ | 23 /** \file SDL_Haptic.h */ |
24 | |
24 /** | 25 /** |
25 * \mainpage SDL_haptic | 26 * \mainpage SDL_haptic |
26 * | 27 * |
27 * The SDL Haptic subsystem allows you to control haptic (force feedback) | 28 * \brief The SDL Haptic subsystem allows you to control haptic (force feedback) |
28 * devices. | 29 * devices. |
29 * | 30 * |
30 * The basic usage is as follows: | 31 * The basic usage is as follows: |
31 * - Initialize the Subsystem (SDL_INIT_HAPTIC). | 32 * - Initialize the Subsystem (SDL_INIT_HAPTIC). |
32 * - Open a Haptic Device. | 33 * - Open a Haptic Device. |
100 extern "C" { | 101 extern "C" { |
101 /* *INDENT-ON* */ | 102 /* *INDENT-ON* */ |
102 #endif /* __cpluspuls */ | 103 #endif /* __cpluspuls */ |
103 | 104 |
104 /** | 105 /** |
105 * \struct SDL_Haptic | 106 * \typedef SDL_Haptic |
106 * | 107 * |
107 * \brief The haptic structure used to identify an SDL haptic. | 108 * \brief The haptic structure used to identify an SDL haptic. |
108 * | 109 * |
109 * \sa SDL_HapticOpen | 110 * \sa SDL_HapticOpen |
110 * \sa SDL_HapticOpenFromJoystick | 111 * \sa SDL_HapticOpenFromJoystick |
387 Uint16 attack_length; /**< Duration of the attack. */ | 388 Uint16 attack_length; /**< Duration of the attack. */ |
388 Uint16 attack_level; /**< Level at the start of the attack. */ | 389 Uint16 attack_level; /**< Level at the start of the attack. */ |
389 Uint16 fade_length; /**< Duration of the fade. */ | 390 Uint16 fade_length; /**< Duration of the fade. */ |
390 Uint16 fade_level; /**< Level at the end of the fade. */ | 391 Uint16 fade_level; /**< Level at the end of the fade. */ |
391 } SDL_HapticRamp; | 392 } SDL_HapticRamp; |
392 /* | 393 /** |
393 * \union SDL_HapticEffect | 394 * \union SDL_HapticEffect |
394 * | 395 * |
395 * \brief The generic template for any haptic effect. | 396 * \brief The generic template for any haptic effect. |
396 * | 397 * |
397 * All values max at 32767 (0x7fff). Signed values also can be negative. | 398 * All values max at 32767 (0x7fff). Signed values also can be negative. |
427 SDL_HapticRamp ramp; /**< Ramp effect */ | 428 SDL_HapticRamp ramp; /**< Ramp effect */ |
428 } SDL_HapticEffect; | 429 } SDL_HapticEffect; |
429 | 430 |
430 | 431 |
431 /* Function prototypes */ | 432 /* Function prototypes */ |
432 /* | 433 /** |
433 * \fn int SDL_NumHaptics(void) | 434 * \fn int SDL_NumHaptics(void) |
434 * | 435 * |
435 * \brief Count the number of joysticks attached to the system. | 436 * \brief Count the number of joysticks attached to the system. |
436 * | 437 * |
437 * \return Number of haptic devices detected on the system. | 438 * \return Number of haptic devices detected on the system. |
438 */ | 439 */ |
439 extern DECLSPEC int SDLCALL SDL_NumHaptics(void); | 440 extern DECLSPEC int SDLCALL SDL_NumHaptics(void); |
440 | 441 |
441 /* | 442 /** |
442 * \fn const char * SDL_HapticName(int device_index) | 443 * \fn const char * SDL_HapticName(int device_index) |
443 * | 444 * |
444 * \brief Get the implementation dependent name of a Haptic device. | 445 * \brief Get the implementation dependent name of a Haptic device. |
445 * This can be called before any joysticks are opened. | 446 * This can be called before any joysticks are opened. |
446 * If no name can be found, this function returns NULL. | 447 * If no name can be found, this function returns NULL. |
450 * | 451 * |
451 * \sa SDL_NumHaptics | 452 * \sa SDL_NumHaptics |
452 */ | 453 */ |
453 extern DECLSPEC const char *SDLCALL SDL_HapticName(int device_index); | 454 extern DECLSPEC const char *SDLCALL SDL_HapticName(int device_index); |
454 | 455 |
455 /* | 456 /** |
456 * \fn SDL_Haptic * SDL_HapticOpen(int device_Index) | 457 * \fn SDL_Haptic * SDL_HapticOpen(int device_Index) |
457 * | 458 * |
458 * \brief Opens a Haptic device for usage - the index passed as an | 459 * \brief Opens a Haptic device for usage - the index passed as an |
459 * argument refers to the N'th Haptic device on this system. | 460 * argument refers to the N'th Haptic device on this system. |
460 * | 461 * |
467 * \sa SDL_HapticOpenFromJoystick | 468 * \sa SDL_HapticOpenFromJoystick |
468 * \sa SDL_HapticClose | 469 * \sa SDL_HapticClose |
469 */ | 470 */ |
470 extern DECLSPEC SDL_Haptic * SDL_HapticOpen(int device_index); | 471 extern DECLSPEC SDL_Haptic * SDL_HapticOpen(int device_index); |
471 | 472 |
472 /* | 473 /** |
473 * \fn int SDL_JoystickIsHaptic(SDL_Joystick * joysticke) | 474 * \fn int SDL_JoystickIsHaptic(SDL_Joystick * joystick) |
474 * | 475 * |
475 * \brief Checks to see if a joystick has haptic features. | 476 * \brief Checks to see if a joystick has haptic features. |
476 * | 477 * |
477 * \param joystick Joystick to test for haptic capabilities. | 478 * \param joystick Joystick to test for haptic capabilities. |
478 * \return SDL_TRUE if the joystick is haptic, SDL_FALSE if it isn't | 479 * \return SDL_TRUE if the joystick is haptic, SDL_FALSE if it isn't |
480 * | 481 * |
481 * \sa SDL_HapticOpenFromJoystick | 482 * \sa SDL_HapticOpenFromJoystick |
482 */ | 483 */ |
483 extern DECLSPEC int SDL_JoystickIsHaptic(SDL_Joystick * joystick); | 484 extern DECLSPEC int SDL_JoystickIsHaptic(SDL_Joystick * joystick); |
484 | 485 |
485 /* | 486 /** |
486 * \fn SDL_Haptic * SDL_HapticOpenFromJoystick(SDL_Joystick * joystick) | 487 * \fn SDL_Haptic * SDL_HapticOpenFromJoystick(SDL_Joystick * joystick) |
487 * | 488 * |
488 * \brief Opens a Haptic device for usage from a Joystick device. Still has | 489 * \brief Opens a Haptic device for usage from a Joystick device. Still has |
489 * to be closed seperately to the joystick. | 490 * to be closed seperately to the joystick. |
490 * | 491 * |
494 * \sa SDL_HapticOpen | 495 * \sa SDL_HapticOpen |
495 * \sa SDL_HapticClose | 496 * \sa SDL_HapticClose |
496 */ | 497 */ |
497 extern DECLSPEC SDL_Haptic * SDL_HapticOpenFromJoystick(SDL_Joystick * joystick); | 498 extern DECLSPEC SDL_Haptic * SDL_HapticOpenFromJoystick(SDL_Joystick * joystick); |
498 | 499 |
499 /* | 500 /** |
500 * \fn void SDL_HapticClose(SDL_Haptic * haptic) | 501 * \fn void SDL_HapticClose(SDL_Haptic * haptic) |
501 * | 502 * |
502 * \brief Closes a Haptic device previously opened with SDL_HapticOpen. | 503 * \brief Closes a Haptic device previously opened with SDL_HapticOpen. |
503 * | 504 * |
504 * \param haptic Haptic device to close. | 505 * \param haptic Haptic device to close. |
505 */ | 506 */ |
506 extern DECLSPEC void SDL_HapticClose(SDL_Haptic * haptic); | 507 extern DECLSPEC void SDL_HapticClose(SDL_Haptic * haptic); |
507 | 508 |
508 /* | 509 /** |
509 * \fn int SDL_HapticNumEffects(SDL_Haptic * haptic) | 510 * \fn int SDL_HapticNumEffects(SDL_Haptic * haptic) |
510 * | 511 * |
511 * \brief Returns the number of effects a haptic device can store. | 512 * \brief Returns the number of effects a haptic device can store. |
512 * | 513 * |
513 * \param haptic The haptic device to query effect max. | 514 * \param haptic The haptic device to query effect max. |
516 * | 517 * |
517 * \sa SDL_HapticQuery | 518 * \sa SDL_HapticQuery |
518 */ | 519 */ |
519 extern DECLSPEC int SDL_HapticNumEffects(SDL_Haptic * haptic); | 520 extern DECLSPEC int SDL_HapticNumEffects(SDL_Haptic * haptic); |
520 | 521 |
521 /* | 522 /** |
522 * \fn unsigned int SDL_HapticQueryEffects(SDL_Haptic * haptic) | 523 * \fn unsigned int SDL_HapticQueryEffects(SDL_Haptic * haptic) |
523 * | 524 * |
524 * \brief Gets the haptic devices supported features in bitwise matter. | 525 * \brief Gets the haptic devices supported features in bitwise matter. |
525 * | 526 * |
526 * Example: | 527 * Example: |
537 * \sa SDL_HapticNumEffects | 538 * \sa SDL_HapticNumEffects |
538 * \sa SDL_HapticEffectSupported | 539 * \sa SDL_HapticEffectSupported |
539 */ | 540 */ |
540 extern DECLSPEC unsigned int SDL_HapticQuery(SDL_Haptic * haptic); | 541 extern DECLSPEC unsigned int SDL_HapticQuery(SDL_Haptic * haptic); |
541 | 542 |
542 /* | 543 /** |
543 * \fn int SDL_HapticEffectSupported | 544 * \fn int SDL_HapticEffectSupported |
544 * | 545 * |
545 * \brief Checks to see if effect is supported by haptic. | 546 * \brief Checks to see if effect is supported by haptic. |
546 * | 547 * |
547 * \param haptic Haptic device to check on. | 548 * \param haptic Haptic device to check on. |
552 * \sa SDL_HapticQuery | 553 * \sa SDL_HapticQuery |
553 * \sa SDL_HapticNewEffect | 554 * \sa SDL_HapticNewEffect |
554 */ | 555 */ |
555 extern DECLSPEC int SDL_HapticEffectSupported(SDL_Haptic * haptic, SDL_HapticEffect * effect); | 556 extern DECLSPEC int SDL_HapticEffectSupported(SDL_Haptic * haptic, SDL_HapticEffect * effect); |
556 | 557 |
557 /* | 558 /** |
558 * \fn int SDL_HapticNewEffect(SDL_Haptic * haptic, SDL_HapticEffect * effect) | 559 * \fn int SDL_HapticNewEffect(SDL_Haptic * haptic, SDL_HapticEffect * effect) |
559 * | 560 * |
560 * \brief Creates a new haptic effect on the device. | 561 * \brief Creates a new haptic effect on the device. |
561 * | 562 * |
562 * \param haptic Haptic device to create the effect on. | 563 * \param haptic Haptic device to create the effect on. |
567 * \sa SDL_HapticRunEffect | 568 * \sa SDL_HapticRunEffect |
568 * \sa SDL_HapticDestroyEffect | 569 * \sa SDL_HapticDestroyEffect |
569 */ | 570 */ |
570 extern DECLSPEC int SDL_HapticNewEffect(SDL_Haptic * haptic, SDL_HapticEffect * effect); | 571 extern DECLSPEC int SDL_HapticNewEffect(SDL_Haptic * haptic, SDL_HapticEffect * effect); |
571 | 572 |
572 /* | 573 /** |
573 * \fn int SDL_HapticUpdateEffect(SDL_Haptic * haptic, int effect, SDL_HapticEffect * data) | 574 * \fn int SDL_HapticUpdateEffect(SDL_Haptic * haptic, int effect, SDL_HapticEffect * data) |
574 * | 575 * |
575 * \brief Updates an effect. Can be used dynamically, although behaviour when | 576 * \brief Updates an effect. Can be used dynamically, although behaviour when |
576 * dynamically changing direction may be strange. Specifically the effect | 577 * dynamically changing direction may be strange. Specifically the effect |
577 * may reupload itself and start playing from the start. You cannot change | 578 * may reupload itself and start playing from the start. You cannot change |
586 * \sa SDL_HapticRunEffect | 587 * \sa SDL_HapticRunEffect |
587 * \sa SDL_HapticDestroyEffect | 588 * \sa SDL_HapticDestroyEffect |
588 */ | 589 */ |
589 extern DECLSPEC int SDL_HapticUpdateEffect(SDL_Haptic * haptic, int effect, SDL_HapticEffect * data); | 590 extern DECLSPEC int SDL_HapticUpdateEffect(SDL_Haptic * haptic, int effect, SDL_HapticEffect * data); |
590 | 591 |
591 /* | 592 /** |
592 * \fn int SDL_HapticRunEffects(SDL_Haptic * haptic, int effect) | 593 * \fn int SDL_HapticRunEffects(SDL_Haptic * haptic, int effect) |
593 * | 594 * |
594 * \brief Runs the haptic effect on it's assosciated haptic device. | 595 * \brief Runs the haptic effect on it's assosciated haptic device. |
595 * | 596 * |
596 * \param haptic Haptic device to run the effect on. | 597 * \param haptic Haptic device to run the effect on. |
601 * \sa SDL_HapticDestroyEffect | 602 * \sa SDL_HapticDestroyEffect |
602 * \sa SDL_HapticGetEffectStatus | 603 * \sa SDL_HapticGetEffectStatus |
603 */ | 604 */ |
604 extern DECLSPEC int SDL_HapticRunEffect(SDL_Haptic * haptic, int effect); | 605 extern DECLSPEC int SDL_HapticRunEffect(SDL_Haptic * haptic, int effect); |
605 | 606 |
606 /* | 607 /** |
607 * \fn int SDL_HapticStopEffect(SDL_Haptic * haptic, int effect) | 608 * \fn int SDL_HapticStopEffect(SDL_Haptic * haptic, int effect) |
608 * | 609 * |
609 * \brief Stops the haptic effect on it's assosciated haptic device. | 610 * \brief Stops the haptic effect on it's assosciated haptic device. |
610 * | 611 * |
611 * \param haptic Haptic device to stop the effect on. | 612 * \param haptic Haptic device to stop the effect on. |
615 * \sa SDL_HapticRunEffect | 616 * \sa SDL_HapticRunEffect |
616 * \sa SDL_HapticDestroyEffect | 617 * \sa SDL_HapticDestroyEffect |
617 */ | 618 */ |
618 extern DECLSPEC int SDL_HapticStopEffect(SDL_Haptic * haptic, int effect); | 619 extern DECLSPEC int SDL_HapticStopEffect(SDL_Haptic * haptic, int effect); |
619 | 620 |
620 /* | 621 /** |
621 * \fn void SDL_HapticDestroyEffect(SDL_Haptic * haptic, int effect) | 622 * \fn void SDL_HapticDestroyEffect(SDL_Haptic * haptic, int effect) |
622 * | 623 * |
623 * \brief Destroys a haptic effect on the device. This will stop the effect | 624 * \brief Destroys a haptic effect on the device. This will stop the effect |
624 * if it's running. Effects are automatically destroyed when the device is | 625 * if it's running. Effects are automatically destroyed when the device is |
625 * closed. | 626 * closed. |
629 * | 630 * |
630 * \sa SDL_HapticNewEffect | 631 * \sa SDL_HapticNewEffect |
631 */ | 632 */ |
632 extern DECLSPEC void SDL_HapticDestroyEffect(SDL_Haptic * haptic, int effect); | 633 extern DECLSPEC void SDL_HapticDestroyEffect(SDL_Haptic * haptic, int effect); |
633 | 634 |
634 /* | 635 /** |
635 * \fn int SDL_HapticGetEffectStatus(SDL_Haptic *haptic, int effect) | 636 * \fn int SDL_HapticGetEffectStatus(SDL_Haptic *haptic, int effect) |
636 * | 637 * |
637 * \brief Gets the status of the current effect on the haptic device. | 638 * \brief Gets the status of the current effect on the haptic device. |
638 * | 639 * |
639 * Device must support the SDL_HAPTIC_STATUS feature. | 640 * Device must support the SDL_HAPTIC_STATUS feature. |
646 * \sa SDL_HapticRunEffect | 647 * \sa SDL_HapticRunEffect |
647 * \sa SDL_HapticStopEffect | 648 * \sa SDL_HapticStopEffect |
648 */ | 649 */ |
649 extern DECLSPEC int SDL_HapticGetEffectStatus(SDL_Haptic *haptic, int effect); | 650 extern DECLSPEC int SDL_HapticGetEffectStatus(SDL_Haptic *haptic, int effect); |
650 | 651 |
651 /* | 652 /** |
652 * \fn int SDL_HapticSetGain(SDL_Haptic * haptic, int gain) | 653 * \fn int SDL_HapticSetGain(SDL_Haptic * haptic, int gain) |
653 * | 654 * |
654 * \brief Sets the global gain of the device. Gain should be between 0 and 100. | 655 * \brief Sets the global gain of the device. Gain should be between 0 and 100. |
655 * | 656 * |
656 * Device must support the SDL_HAPTIC_GAIN feature. | 657 * Device must support the SDL_HAPTIC_GAIN feature. |
661 * | 662 * |
662 * \sa SDL_HapticQuery | 663 * \sa SDL_HapticQuery |
663 */ | 664 */ |
664 extern DECLSPEC int SDL_HapticSetGain(SDL_Haptic * haptic, int gain); | 665 extern DECLSPEC int SDL_HapticSetGain(SDL_Haptic * haptic, int gain); |
665 | 666 |
666 /* | 667 /** |
667 * \fn int SDL_HapticSetAutocenter(SDL_Haptic * haptic, int autocenter) | 668 * \fn int SDL_HapticSetAutocenter(SDL_Haptic * haptic, int autocenter) |
668 * | 669 * |
669 * \brief Sets the global autocenter of the device. Autocenter should be between | 670 * \brief Sets the global autocenter of the device. Autocenter should be between |
670 * 0 and 100. Setting it to 0 will disable autocentering. | 671 * 0 and 100. Setting it to 0 will disable autocentering. |
671 * | 672 * |