Mercurial > sdl-ios-xcode
comparison docs.html @ 539:a9e38f3b8e4d
Added MMX audio mixing code for gcc (thanks Stephane!)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 09 Nov 2002 06:13:28 +0000 |
parents | 77b05010bb33 |
children | 4bcfb93e0dfe |
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538:d3abe873e3f7 | 539:a9e38f3b8e4d |
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18 | 18 |
19 <H2> | 19 <H2> |
20 Major changes since SDL 1.0.0: | 20 Major changes since SDL 1.0.0: |
21 </H2> | 21 </H2> |
22 <UL> | 22 <UL> |
23 <LI> 1.2.6: Added MMX audio mixing code for gcc (thanks Stephane!) | |
23 <LI> 1.2.6: Fixed potential dropped events under DirectInput | 24 <LI> 1.2.6: Fixed potential dropped events under DirectInput |
24 <LI> 1.2.6: Added Visual C++ 7 (.NET) projects (thanks James!) | 25 <LI> 1.2.6: Added Visual C++ 7 (.NET) projects (thanks James!) |
25 <LI> 1.2.5: Added an environment variable SDL_HAS3BUTTONMOUSE for Quartz | 26 <LI> 1.2.5: Added an environment variable SDL_HAS3BUTTONMOUSE for Quartz |
26 <LI> 1.2.5: Added initial support for Dreamcast (thanks HERO!) | 27 <LI> 1.2.5: Added initial support for Dreamcast (thanks HERO!) |
27 <LI> 1.2.5: Implemented resizing Cocoa windows (thanks Darrell!) | 28 <LI> 1.2.5: Implemented resizing Cocoa windows (thanks Darrell!) |