Mercurial > sdl-ios-xcode
comparison src/video/wincommon/SDL_lowvideo.h @ 453:a6fa62b1be09
Updated for embedded Visual C++ 4.0
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 20 Aug 2002 00:20:06 +0000 |
parents | 518ffd98a8f6 |
children | b8d311d90021 |
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452:4c5c10383201 | 453:a6fa62b1be09 |
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51 ) | 51 ) |
52 | 52 |
53 #define DINPUT_FULLSCREEN() DDRAW_FULLSCREEN() | 53 #define DINPUT_FULLSCREEN() DDRAW_FULLSCREEN() |
54 | 54 |
55 /* The main window -- and a function to set it for the audio */ | 55 /* The main window -- and a function to set it for the audio */ |
56 extern const char *SDL_Appname; | 56 #ifdef _WIN32_WCE |
57 extern LPWSTR SDL_Appname; | |
58 #else | |
59 extern LPSTR SDL_Appname; | |
60 #endif | |
57 extern HINSTANCE SDL_Instance; | 61 extern HINSTANCE SDL_Instance; |
58 extern HWND SDL_Window; | 62 extern HWND SDL_Window; |
59 extern const char *SDL_windowid; | 63 extern const char *SDL_windowid; |
60 | 64 |
61 /* Variables and functions exported to other parts of the native video | 65 /* Variables and functions exported to other parts of the native video |