Mercurial > sdl-ios-xcode
comparison src/video/SDL_sysvideo.h @ 453:a6fa62b1be09
Updated for embedded Visual C++ 4.0
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 20 Aug 2002 00:20:06 +0000 |
parents | 8a43e0cbf02f |
children | dad72daf44b3 |
comparison
equal
deleted
inserted
replaced
452:4c5c10383201 | 453:a6fa62b1be09 |
---|---|
40 /* OpenGL is pretty much available on all Windows systems */ | 40 /* OpenGL is pretty much available on all Windows systems */ |
41 #ifdef WIN32 | 41 #ifdef WIN32 |
42 #ifndef _WIN32_WCE | 42 #ifndef _WIN32_WCE |
43 #define HAVE_OPENGL | 43 #define HAVE_OPENGL |
44 #endif | 44 #endif |
45 #define WIN32_LEAN_AND_MEAN | |
45 #include <windows.h> | 46 #include <windows.h> |
46 #endif | 47 #endif |
47 | 48 |
48 #ifdef HAVE_OPENGL | 49 #ifdef HAVE_OPENGL |
49 #ifdef MACOSX | 50 #ifdef MACOSX |