Mercurial > sdl-ios-xcode
comparison include/SDL_pixels.h @ 3483:a54df8e52333
Made the comment actually mean something. :)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 22 Nov 2009 20:00:00 +0000 |
parents | d3baf5ac4e37 |
children | 7549b986ccb1 |
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3482:78db4f7ae2f3 | 3483:a54df8e52333 |
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372 extern DECLSPEC Uint32 SDLCALL SDL_MapRGBA(const SDL_PixelFormat * format, | 372 extern DECLSPEC Uint32 SDLCALL SDL_MapRGBA(const SDL_PixelFormat * format, |
373 Uint8 r, Uint8 g, Uint8 b, | 373 Uint8 r, Uint8 g, Uint8 b, |
374 Uint8 a); | 374 Uint8 a); |
375 | 375 |
376 /** | 376 /** |
377 * \brief Maps a pixel value into the RGB components for a given pixel format. | 377 * \brief Get the RGB components from a pixel of the specified format. |
378 * | 378 * |
379 * \sa SDL_GetRGBA | 379 * \sa SDL_GetRGBA |
380 */ | 380 */ |
381 extern DECLSPEC void SDLCALL SDL_GetRGB(Uint32 pixel, | 381 extern DECLSPEC void SDLCALL SDL_GetRGB(Uint32 pixel, |
382 const SDL_PixelFormat * format, | 382 const SDL_PixelFormat * format, |
383 Uint8 * r, Uint8 * g, Uint8 * b); | 383 Uint8 * r, Uint8 * g, Uint8 * b); |
384 | 384 |
385 /** | 385 /** |
386 * \brief Maps a pixel value into the RGBA components for a given pixel format. | 386 * \brief Get the RGBA components from a pixel of the specified format. |
387 * | 387 * |
388 * \sa SDL_GetRGB | 388 * \sa SDL_GetRGB |
389 */ | 389 */ |
390 extern DECLSPEC void SDLCALL SDL_GetRGBA(Uint32 pixel, | 390 extern DECLSPEC void SDLCALL SDL_GetRGBA(Uint32 pixel, |
391 const SDL_PixelFormat * format, | 391 const SDL_PixelFormat * format, |