comparison src/video/ps3/SDL_ps3modes.c @ 3466:a288892cd24c

SDL_RenderReadPixels() needs to flush asynchronous operations before it reads. The semantics are that it reads the back buffer, and those pixels may not be available once SDL_RenderPresent() has happened.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 21 Nov 2009 05:05:19 +0000
parents 94fb40a4a9a7
children 4b594623401b
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3465:0cbfec87e4f1 3466:a288892cd24c