Mercurial > sdl-ios-xcode
comparison VisualCE/loopwave/loopwave.vcproj @ 3466:a288892cd24c
SDL_RenderReadPixels() needs to flush asynchronous operations before it reads.
The semantics are that it reads the back buffer, and those pixels may not be available once SDL_RenderPresent() has happened.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 21 Nov 2009 05:05:19 +0000 |
parents | d63e9f5944ae |
children | c2539ff054c8 |
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3465:0cbfec87e4f1 | 3466:a288892cd24c |
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