Mercurial > sdl-ios-xcode
comparison README @ 602:a24bd700f92e
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author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 05 Mar 2003 05:28:09 +0000 |
parents | 70fa3e489399 |
children | 550bccdf04bd |
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601:aba46c0888c0 | 602:a24bd700f92e |
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6 Version 1.2 | 6 Version 1.2 |
7 | 7 |
8 --- | 8 --- |
9 http://www.libsdl.org/ | 9 http://www.libsdl.org/ |
10 | 10 |
11 This is the Simple DirectMedia Layer, a generic API that provides low | 11 This is the Simple DirectMedia Layer, a general API that provides low |
12 level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, | 12 level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, |
13 and 2D framebuffer across multiple platforms. | 13 and 2D framebuffer across multiple platforms. |
14 | 14 |
15 SDL is written in C, but works with C++ natively, and has bindings to | 15 SDL is written in C, but works with C++ natively, and has bindings to |
16 several other languages, including Ada, C#, Eiffel, Java, Lua, ML, | 16 several other languages, including Ada, C#, Eiffel, Java, Lua, ML, |