Mercurial > sdl-ios-xcode
comparison src/video/SDL_video.c @ 5147:a1345acf7b3d
The renderers always support texture modulation and blend modes.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 01 Feb 2011 12:54:27 -0800 |
parents | 31e7f523ab3d |
children | ad50b3db78bd |
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5146:b52793134276 | 5147:a1345acf7b3d |
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2060 SDL_Renderer *renderer; | 2060 SDL_Renderer *renderer; |
2061 | 2061 |
2062 CHECK_TEXTURE_MAGIC(texture, -1); | 2062 CHECK_TEXTURE_MAGIC(texture, -1); |
2063 | 2063 |
2064 renderer = texture->renderer; | 2064 renderer = texture->renderer; |
2065 if (!renderer->SetTextureColorMod) { | |
2066 SDL_Unsupported(); | |
2067 return -1; | |
2068 } | |
2069 if (r < 255 || g < 255 || b < 255) { | 2065 if (r < 255 || g < 255 || b < 255) { |
2070 texture->modMode |= SDL_TEXTUREMODULATE_COLOR; | 2066 texture->modMode |= SDL_TEXTUREMODULATE_COLOR; |
2071 } else { | 2067 } else { |
2072 texture->modMode &= ~SDL_TEXTUREMODULATE_COLOR; | 2068 texture->modMode &= ~SDL_TEXTUREMODULATE_COLOR; |
2073 } | 2069 } |
2108 SDL_Renderer *renderer; | 2104 SDL_Renderer *renderer; |
2109 | 2105 |
2110 CHECK_TEXTURE_MAGIC(texture, -1); | 2106 CHECK_TEXTURE_MAGIC(texture, -1); |
2111 | 2107 |
2112 renderer = texture->renderer; | 2108 renderer = texture->renderer; |
2113 if (!renderer->SetTextureAlphaMod) { | |
2114 SDL_Unsupported(); | |
2115 return -1; | |
2116 } | |
2117 if (alpha < 255) { | 2109 if (alpha < 255) { |
2118 texture->modMode |= SDL_TEXTUREMODULATE_ALPHA; | 2110 texture->modMode |= SDL_TEXTUREMODULATE_ALPHA; |
2119 } else { | 2111 } else { |
2120 texture->modMode &= ~SDL_TEXTUREMODULATE_ALPHA; | 2112 texture->modMode &= ~SDL_TEXTUREMODULATE_ALPHA; |
2121 } | 2113 } |
2144 SDL_Renderer *renderer; | 2136 SDL_Renderer *renderer; |
2145 | 2137 |
2146 CHECK_TEXTURE_MAGIC(texture, -1); | 2138 CHECK_TEXTURE_MAGIC(texture, -1); |
2147 | 2139 |
2148 renderer = texture->renderer; | 2140 renderer = texture->renderer; |
2149 if (!renderer->SetTextureBlendMode) { | |
2150 SDL_Unsupported(); | |
2151 return -1; | |
2152 } | |
2153 texture->blendMode = blendMode; | 2141 texture->blendMode = blendMode; |
2154 if (renderer->SetTextureBlendMode) { | 2142 if (renderer->SetTextureBlendMode) { |
2155 return renderer->SetTextureBlendMode(renderer, texture); | 2143 return renderer->SetTextureBlendMode(renderer, texture); |
2156 } else { | 2144 } else { |
2157 return 0; | 2145 return 0; |