Mercurial > sdl-ios-xcode
comparison README.MiNT @ 1083:9f8aa754622b
Direct newbies to what to do
author | Patrice Mandin <patmandin@gmail.com> |
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date | Wed, 29 Jun 2005 20:38:56 +0000 |
parents | fba6b67b4d60 |
children | 8c44005e0979 |
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1082:48436ffdf677 | 1083:9f8aa754622b |
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2 ============================================================================== | 1 ============================================================================== |
3 Using the Simple DirectMedia Layer on Atari | 2 Using the Simple DirectMedia Layer on Atari |
4 ============================================================================== | 3 ============================================================================== |
4 | |
5 | |
6 If you want to build SDL from sources to create SDL programs on Atari: | |
7 see sections I - II. | |
8 | |
9 If you want to create SDL programs on Atari using SDL binary build, | |
10 download it from my web site (URL at end of this file). | |
11 | |
12 If you want to configure a program using SDL on Atari, | |
13 see sections IV - VI. | |
14 | |
5 | 15 |
6 ============================================================================== | 16 ============================================================================== |
7 I. Building the Simple DirectMedia Layer libraries: | 17 I. Building the Simple DirectMedia Layer libraries: |
8 (This step isn't necessary if you have the SDL binary distribution) | 18 (This step isn't necessary if you have the SDL binary distribution) |
9 | 19 |