Mercurial > sdl-ios-xcode
comparison include/SDL_events.h @ 3072:9da8f57ab92c
Fixed bug #684
Reworked Pierre's patch a little bit, which added SDL_WaitEventTimeout()
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 17 Feb 2009 05:59:40 +0000 |
parents | 99210400e8b9 |
children | 88861448961f 0c85abc61e47 |
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3071:6f3308d4b6cd | 3072:9da8f57ab92c |
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410 was an error while waiting for events. If 'event' is not NULL, the next | 410 was an error while waiting for events. If 'event' is not NULL, the next |
411 event is removed from the queue and stored in that area. | 411 event is removed from the queue and stored in that area. |
412 */ | 412 */ |
413 extern DECLSPEC int SDLCALL SDL_WaitEvent(SDL_Event * event); | 413 extern DECLSPEC int SDLCALL SDL_WaitEvent(SDL_Event * event); |
414 | 414 |
415 /* Waits until the specified timeout (in milliseconds) for the next available | |
416 event, returning 1, or 0 if there was an error while waiting for events. If | |
417 'event' is not NULL, the next event is removed from the queue and stored in | |
418 that area. | |
419 */ | |
420 extern DECLSPEC int SDLCALL SDL_WaitEventTimeout(SDL_Event * event, | |
421 int timeout); | |
422 | |
415 /* Add an event to the event queue. | 423 /* Add an event to the event queue. |
416 This function returns 1 on success, 0 if the event was filtered, | 424 This function returns 1 on success, 0 if the event was filtered, |
417 or -1 if the event queue was full or there was some other error. | 425 or -1 if the event queue was full or there was some other error. |
418 */ | 426 */ |
419 extern DECLSPEC int SDLCALL SDL_PushEvent(SDL_Event * event); | 427 extern DECLSPEC int SDLCALL SDL_PushEvent(SDL_Event * event); |