comparison src/video/windows/SDL_windowsclipboard.c @ 5178:9b2e99ebd099

Added the Windows framebuffer implementation. This actually ends up being faster than Direct3D with a dynamic texture. (???)
author Sam Lantinga <slouken@libsdl.org>
date Fri, 04 Feb 2011 12:29:58 -0800
parents e8916fe9cfc8
children f908e06b3c96
comparison
equal deleted inserted replaced
5177:b9cf75615028 5178:9b2e99ebd099