comparison src/core/windows/SDL_windows.c @ 5178:9b2e99ebd099

Added the Windows framebuffer implementation. This actually ends up being faster than Direct3D with a dynamic texture. (???)
author Sam Lantinga <slouken@libsdl.org>
date Fri, 04 Feb 2011 12:29:58 -0800
parents 327f181542f1
children b530ef003506
comparison
equal deleted inserted replaced
5177:b9cf75615028 5178:9b2e99ebd099