Mercurial > sdl-ios-xcode
comparison src/video/x11/SDL_x11opengl.c @ 3542:97eae5a705f9
Make sure we fully clip the first point before starting to adjust the second point.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 11 Dec 2009 09:57:54 +0000 |
parents | d559edc85610 |
children | 7812d3e9564e |
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3541:0c429a5fda8a | 3542:97eae5a705f9 |
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