Mercurial > sdl-ios-xcode
comparison README.PS3 @ 3542:97eae5a705f9
Make sure we fully clip the first point before starting to adjust the second point.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 11 Dec 2009 09:57:54 +0000 |
parents | 94fb40a4a9a7 |
children |
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3541:0c429a5fda8a | 3542:97eae5a705f9 |
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