comparison test/testwin.c @ 4000:9776ab9063de SDL-1.2

Oops, didn't mean to commit this...
author Sam Lantinga <slouken@libsdl.org>
date Wed, 04 Jul 2007 15:22:47 +0000
parents f61a20d195f7
children
comparison
equal deleted inserted replaced
3999:f61a20d195f7 4000:9776ab9063de
1 #include <windows.h> 1
2 #include "SDL/SDL.h" 2 /* Bring up a window and play with it */
3 3
4 4 #include <stdlib.h>
5 #define WIDTH 480 5 #include <stdio.h>
6 #define HEIGHT 480 6 #include <string.h>
7 #define DEPTH 32 7
8 8 #define BENCHMARK_SDL
9 9
10 int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR 10 #define NOTICE(X) printf("%s", X);
11 lpCmdLine, int nCmdShow) 11
12 #include "SDL.h"
13
14 /* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
15 static void quit(int rc)
12 { 16 {
13 if (SDL_Init(SDL_INIT_VIDEO|SDL_INIT_TIMER) != -1) 17 SDL_Quit();
14 { 18 exit(rc);
15 SDL_Surface* w;
16 Uint32* r;
17 int x;
18
19 w = SDL_SetVideoMode(WIDTH, HEIGHT, DEPTH, SDL_SWSURFACE |
20 SDL_FULLSCREEN);
21
22 SDL_LockSurface(w);
23 r = w->pixels + w->pitch * HEIGHT / 2;
24 for (x = 0; x < WIDTH; ++x) r[x] = 0xFFFFFFFF;
25 SDL_UnlockSurface(w);
26 SDL_UpdateRect(w, 0, 0, 0, 0);
27
28 SDL_Delay(1000);
29 SDL_Quit();
30 }
31
32 return 0;
33 } 19 }
20
21 void DrawPict(SDL_Surface *screen, char *bmpfile,
22 int speedy, int flip, int nofade)
23 {
24 SDL_Surface *picture;
25 SDL_Rect dest, update;
26 int i, centered;
27 int ncolors;
28 SDL_Color *colors, *cmap;
29
30 /* Load the image into a surface */
31 if ( bmpfile == NULL ) {
32 bmpfile = "sample.bmp"; /* Sample image */
33 }
34 fprintf(stderr, "Loading picture: %s\n", bmpfile);
35 picture = SDL_LoadBMP(bmpfile);
36 if ( picture == NULL ) {
37 fprintf(stderr, "Couldn't load %s: %s\n", bmpfile,
38 SDL_GetError());
39 return;
40 }
41
42 /* Set the display colors -- on a hicolor display this is a no-op */
43 if ( picture->format->palette ) {
44 ncolors = picture->format->palette->ncolors;
45 colors = (SDL_Color *)malloc(ncolors*sizeof(SDL_Color));
46 cmap = (SDL_Color *)malloc(ncolors*sizeof(SDL_Color));
47 memcpy(colors, picture->format->palette->colors,
48 ncolors*sizeof(SDL_Color));
49 } else {
50 int r, g, b;
51
52 /* Allocate 256 color palette */
53 ncolors = 256;
54 colors = (SDL_Color *)malloc(ncolors*sizeof(SDL_Color));
55 cmap = (SDL_Color *)malloc(ncolors*sizeof(SDL_Color));
56
57 /* Set a 3,3,2 color cube */
58 for ( r=0; r<8; ++r ) {
59 for ( g=0; g<8; ++g ) {
60 for ( b=0; b<4; ++b ) {
61 i = ((r<<5)|(g<<2)|b);
62 colors[i].r = r<<5;
63 colors[i].g = g<<5;
64 colors[i].b = b<<6;
65 }
66 }
67 }
68 }
69 NOTICE("testwin: setting colors\n");
70 if ( ! SDL_SetColors(screen, colors, 0, ncolors) &&
71 (screen->format->palette != NULL) ) {
72 fprintf(stderr,
73 "Warning: Couldn't set all of the colors, but SDL will map the image\n"
74 " (colormap fading will suffer - try the -warp option)\n"
75 );
76 }
77
78 /* Set the screen to black (not really necessary) */
79 if ( SDL_LockSurface(screen) == 0 ) {
80 Uint32 black;
81 Uint8 *pixels;
82
83 black = SDL_MapRGB(screen->format, 0, 0, 0);
84 pixels = (Uint8 *)screen->pixels;
85 for ( i=0; i<screen->h; ++i ) {
86 memset(pixels, black,
87 screen->w*screen->format->BytesPerPixel);
88 pixels += screen->pitch;
89 }
90 SDL_UnlockSurface(screen);
91 SDL_UpdateRect(screen, 0, 0, 0, 0);
92 }
93
94 /* Display the picture */
95 if ( speedy ) {
96 SDL_Surface *displayfmt;
97
98 fprintf(stderr, "Converting picture\n");
99 displayfmt = SDL_DisplayFormat(picture);
100 if ( displayfmt == NULL ) {
101 fprintf(stderr,
102 "Couldn't convert image: %s\n", SDL_GetError());
103 goto done;
104 }
105 SDL_FreeSurface(picture);
106 picture = displayfmt;
107 }
108 printf("(image surface located in %s memory)\n",
109 (picture->flags&SDL_HWSURFACE) ? "video" : "system");
110 centered = (screen->w - picture->w)/2;
111 if ( centered < 0 ) {
112 centered = 0;
113 }
114 dest.y = (screen->h - picture->h)/2;
115 dest.w = picture->w;
116 dest.h = picture->h;
117 NOTICE("testwin: moving image\n");
118 for ( i=0; i<=centered; ++i ) {
119 dest.x = i;
120 update = dest;
121 if ( SDL_BlitSurface(picture, NULL, screen, &update) < 0 ) {
122 fprintf(stderr, "Blit failed: %s\n", SDL_GetError());
123 break;
124 }
125 if ( flip ) {
126 SDL_Flip(screen);
127 } else {
128 SDL_UpdateRects(screen, 1, &update);
129 }
130 }
131
132 #ifdef SCREENSHOT
133 if ( SDL_SaveBMP(screen, "screen.bmp") < 0 )
134 printf("Couldn't save screen: %s\n", SDL_GetError());
135 #endif
136
137 #ifndef BENCHMARK_SDL
138 /* Let it sit there for a while */
139 SDL_Delay(5*1000);
140 #endif
141 /* Fade the colormap */
142 if ( ! nofade ) {
143 int maxstep;
144 SDL_Color final;
145 SDL_Color palcolors[256];
146 struct {
147 Sint16 r, g, b;
148 } cdist[256];
149
150 NOTICE("testwin: fading out...\n");
151 memcpy(cmap, colors, ncolors*sizeof(SDL_Color));
152 maxstep = 32-1;
153 final.r = 0xFF;
154 final.g = 0x00;
155 final.b = 0x00;
156 memcpy(palcolors, colors, ncolors*sizeof(SDL_Color));
157 for ( i=0; i<ncolors; ++i ) {
158 cdist[i].r = final.r-palcolors[i].r;
159 cdist[i].g = final.g-palcolors[i].g;
160 cdist[i].b = final.b-palcolors[i].b;
161 }
162 for ( i=0; i<=maxstep/2; ++i ) { /* halfway fade */
163 int c;
164 for ( c=0; c<ncolors; ++c ) {
165 colors[c].r =
166 palcolors[c].r+((cdist[c].r*i))/maxstep;
167 colors[c].g =
168 palcolors[c].g+((cdist[c].g*i))/maxstep;
169 colors[c].b =
170 palcolors[c].b+((cdist[c].b*i))/maxstep;
171 }
172 SDL_SetColors(screen, colors, 0, ncolors);
173 SDL_Delay(1);
174 }
175 final.r = 0x00;
176 final.g = 0x00;
177 final.b = 0x00;
178 memcpy(palcolors, colors, ncolors*sizeof(SDL_Color));
179 for ( i=0; i<ncolors; ++i ) {
180 cdist[i].r = final.r-palcolors[i].r;
181 cdist[i].g = final.g-palcolors[i].g;
182 cdist[i].b = final.b-palcolors[i].b;
183 }
184 maxstep /= 2;
185 for ( i=0; i<=maxstep; ++i ) { /* finish fade out */
186 int c;
187 for ( c=0; c<ncolors; ++c ) {
188 colors[c].r =
189 palcolors[c].r+((cdist[c].r*i))/maxstep;
190 colors[c].g =
191 palcolors[c].g+((cdist[c].g*i))/maxstep;
192 colors[c].b =
193 palcolors[c].b+((cdist[c].b*i))/maxstep;
194 }
195 SDL_SetColors(screen, colors, 0, ncolors);
196 SDL_Delay(1);
197 }
198 for ( i=0; i<ncolors; ++i ) {
199 colors[i].r = final.r;
200 colors[i].g = final.g;
201 colors[i].b = final.b;
202 }
203 SDL_SetColors(screen, colors, 0, ncolors);
204 NOTICE("testwin: fading in...\n");
205 memcpy(palcolors, colors, ncolors*sizeof(SDL_Color));
206 for ( i=0; i<ncolors; ++i ) {
207 cdist[i].r = cmap[i].r-palcolors[i].r;
208 cdist[i].g = cmap[i].g-palcolors[i].g;
209 cdist[i].b = cmap[i].b-palcolors[i].b;
210 }
211 for ( i=0; i<=maxstep; ++i ) { /* 32 step fade in */
212 int c;
213 for ( c=0; c<ncolors; ++c ) {
214 colors[c].r =
215 palcolors[c].r+((cdist[c].r*i))/maxstep;
216 colors[c].g =
217 palcolors[c].g+((cdist[c].g*i))/maxstep;
218 colors[c].b =
219 palcolors[c].b+((cdist[c].b*i))/maxstep;
220 }
221 SDL_SetColors(screen, colors, 0, ncolors);
222 SDL_Delay(1);
223 }
224 NOTICE("testwin: fading over\n");
225 }
226
227 done:
228 /* Free the picture and return */
229 SDL_FreeSurface(picture);
230 free(colors); free(cmap);
231 return;
232 }
233
234 int main(int argc, char *argv[])
235 {
236 SDL_Surface *screen;
237 /* Options */
238 int speedy, flip, nofade;
239 int delay;
240 int w, h;
241 int desired_bpp;
242 Uint32 video_flags;
243 #ifdef BENCHMARK_SDL
244 Uint32 then, now;
245 #endif
246 /* Set default options and check command-line */
247 speedy = 0;
248 flip = 0;
249 nofade = 0;
250 delay = 1;
251
252 #ifdef _WIN32_WCE
253 w = 240;
254 h = 320;
255 desired_bpp = 8;
256 video_flags = SDL_FULLSCREEN;
257 #else
258 w = 640;
259 h = 480;
260 desired_bpp = 0;
261 video_flags = 0;
262 #endif
263 if ( SDL_Init(SDL_INIT_VIDEO) < 0 ) {
264 fprintf(stderr,
265 "Couldn't initialize SDL: %s\n", SDL_GetError());
266 return(1);
267 }
268
269 while ( argc > 1 ) {
270 if ( strcmp(argv[1], "-speedy") == 0 ) {
271 speedy = 1;
272 argv += 1;
273 argc -= 1;
274 } else
275 if ( strcmp(argv[1], "-nofade") == 0 ) {
276 nofade = 1;
277 argv += 1;
278 argc -= 1;
279 } else
280 if ( strcmp(argv[1], "-delay") == 0 ) {
281 if ( argv[2] ) {
282 delay = atoi(argv[2]);
283 argv += 2;
284 argc -= 2;
285 } else {
286 fprintf(stderr,
287 "The -delay option requires an argument\n");
288 quit(1);
289 }
290 } else
291 if ( strcmp(argv[1], "-width") == 0 ) {
292 if ( argv[2] && ((w = atoi(argv[2])) > 0) ) {
293 argv += 2;
294 argc -= 2;
295 } else {
296 fprintf(stderr,
297 "The -width option requires an argument\n");
298 quit(1);
299 }
300 } else
301 if ( strcmp(argv[1], "-height") == 0 ) {
302 if ( argv[2] && ((h = atoi(argv[2])) > 0) ) {
303 argv += 2;
304 argc -= 2;
305 } else {
306 fprintf(stderr,
307 "The -height option requires an argument\n");
308 quit(1);
309 }
310 } else
311 if ( strcmp(argv[1], "-bpp") == 0 ) {
312 if ( argv[2] ) {
313 desired_bpp = atoi(argv[2]);
314 argv += 2;
315 argc -= 2;
316 } else {
317 fprintf(stderr,
318 "The -bpp option requires an argument\n");
319 quit(1);
320 }
321 } else
322 if ( strcmp(argv[1], "-warp") == 0 ) {
323 video_flags |= SDL_HWPALETTE;
324 argv += 1;
325 argc -= 1;
326 } else
327 if ( strcmp(argv[1], "-hw") == 0 ) {
328 video_flags |= SDL_HWSURFACE;
329 argv += 1;
330 argc -= 1;
331 } else
332 if ( strcmp(argv[1], "-flip") == 0 ) {
333 video_flags |= SDL_DOUBLEBUF;
334 argv += 1;
335 argc -= 1;
336 } else
337 if ( strcmp(argv[1], "-fullscreen") == 0 ) {
338 video_flags |= SDL_FULLSCREEN;
339 argv += 1;
340 argc -= 1;
341 } else
342 break;
343 }
344
345 /* Initialize the display */
346 screen = SDL_SetVideoMode(w, h, desired_bpp, video_flags);
347 if ( screen == NULL ) {
348 fprintf(stderr, "Couldn't set %dx%dx%d video mode: %s\n",
349 w, h, desired_bpp, SDL_GetError());
350 quit(1);
351 }
352 printf("Set%s %dx%dx%d mode\n",
353 screen->flags & SDL_FULLSCREEN ? " fullscreen" : "",
354 screen->w, screen->h, screen->format->BitsPerPixel);
355 printf("(video surface located in %s memory)\n",
356 (screen->flags&SDL_HWSURFACE) ? "video" : "system");
357 if ( screen->flags & SDL_DOUBLEBUF ) {
358 printf("Double-buffering enabled\n");
359 flip = 1;
360 }
361
362 /* Set the window manager title bar */
363 SDL_WM_SetCaption("SDL test window", "testwin");
364
365 /* Do all the drawing work */
366 #ifdef BENCHMARK_SDL
367 then = SDL_GetTicks();
368 DrawPict(screen, argv[1], speedy, flip, nofade);
369 now = SDL_GetTicks();
370 printf("Time: %d milliseconds\n", now-then);
371 #else
372 DrawPict(screen, argv[1], speedy, flip, nofade);
373 #endif
374 SDL_Delay(delay*1000);
375 SDL_Quit();
376 return(0);
377 }