comparison src/video/ps2gs/SDL_gsyuv_c.h @ 1163:96ef83467667

Prevent division-by-zero in WarpMouse if surface's pitch is zero (a GL surface?).
author Ryan C. Gordon <icculus@icculus.org>
date Sun, 30 Oct 2005 05:45:46 +0000
parents e8157fcb3114
children c9b51268668f
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1162:2651158f59b8 1163:96ef83467667