comparison README.PS3 @ 3257:94fb40a4a9a7

Merged Martin's code changes from Google Summer of Code 2009
author Sam Lantinga <slouken@libsdl.org>
date Mon, 07 Sep 2009 04:51:29 +0000
parents
children
comparison
equal deleted inserted replaced
3256:83c87f2b2aab 3257:94fb40a4a9a7
1
2 SDL on Sony Playstation3
3 ------------------------
4
5 Installation:
6 First, you have to install the Cell SDK
7 - Download the Cell SDK installer RPM and ISO images to
8 a temporary directory such as /tmp/cellsdk.
9 - Mount the image: mount -o loop CellSDK-Devel-Fedora_3.1.0.0.0.iso /tmp/cellsdk
10 - Install the SDK installer: rpm -ivh cell-install-3.1.0-0.0.noarch.rpm
11 - Install the SDK: cd /opt/cell && ./cellsdk --iso /tmp/cellsdkiso install
12
13 You'll than need to install the SPU-libs
14 - Run make ps3-libs && make ps3libs-install
15
16 Finally, install SDL
17 - Go to SDL-1.2/ and build SDL like any other GNU style package.
18 e.g.
19 - Build the configure-script with ./autogen.sh
20 - Configure SDL for your needs: ./configure --enable-video-ps3 ...
21 - Build and install it: make && make install
22
23
24 Todo:
25 - Mouse & Keyboard support
26 - On SPU-side the current scaler and converter restrictions are:
27 - resolution has to be a multiple of 8 (will work on that)
28 - scaler/converter only supports the YV12 and IYUV format
29 - the scaler works only bilinear (lanzos would be nice)
30 - Optimize the SPU-program handling on the PPE side
31 - Integrate spumedia in SDL
32
33 Have fun!
34 Dirk Herrendoerfer <d.herrendoerfer [at] de [dot ibm [dot] com>
35